Beispiel #1
0
 //add a node or enqueue
 //a sorted add funtion where the new node is added to the end of the priorty level it was given
 // we were asked to give back an int of the size of the queue or -1 if the add failed.
 private int enqueueu(Patients input)
 {
     //first node in or only node in
     if (HeadNode == null)
     {
         Node temp = new Node(input);
         HeadNode = temp;
         TailNode = temp;
         totalCount++;
         return(totalCount);
     }
     //if the priority is a 5 it becomes the new tailnode
     else if (input.GetPriority() == 5)
     {
         Node temp = new Node(input);
         TailNode.Next = temp;
         temp.Prev     = TailNode;
         TailNode      = temp;
         totalCount++;
         return(totalCount);
     }
     //add to the middle of the list
     else
     {
         CurrentNode = HeadNode;
         while (CurrentNode.GetPriority() <= input.GetPriority())
         {
             if (CurrentNode == TailNode)
             {
                 Node temp = new Node(input);
                 TailNode.Next = temp;
                 temp.Prev     = TailNode;
                 TailNode      = temp;
                 totalCount++;
                 return(totalCount);
             }
             CurrentNode = CurrentNode.Next;
         }
         //in a case where the new input is of highest priorty and needed to be added to the frount of the list
         if (CurrentNode == HeadNode)
         {
             Node temp = new Node(input);
             HeadNode.Prev = temp;
             temp.Next     = HeadNode;
             HeadNode      = temp;
             totalCount++;
             return(totalCount);
         }
         else if (CurrentNode == TailNode)
         {
             Node temp = new Node(input);
             TailNode.Next = temp;
             temp.Prev     = TailNode;
             TailNode      = temp;
             totalCount++;
             return(totalCount);
         }
         else
         {
             Node temp = new Node(input);
             temp.Next                  = CurrentNode;
             temp.Prev                  = CurrentNode.Prev;
             CurrentNode.Prev           = temp;
             CurrentNode.Prev.Prev.Next = temp;
             totalCount++;
             return(totalCount);
         }
     }
 }
 public int GetPriority()
 {
     return(Data.GetPriority());
 }