private void RestoreMuteThread()
    {
      // Try to unmute the master volume several times since some audio
      // devices need time to get reactivated after away / sleep mode
      string errorMessage = String.Empty;
      for (int i = 0; i <= 4; i++)
      {
        // Wait some seconds until next try
        if (i > 0)
        {
          Log.Debug("PS: Wait for {0} second(s)", i);
          Thread.Sleep(1000 * i);
        }
        try
        {
          using (MasterVolume _masterVolume = new MasterVolume())
          {
            if (_masterVolume.IsMuted == false)
            {
              Log.Debug("PS: Master volume is unmuted - nothing to do");
              return;
            }
            Log.Debug("PS: Master volume is muted - try to unmute it");
            _masterVolume.IsMuted = false;
            Log.Debug("PS: Successfully unmuted master volume");
            return;
          }
        }
        catch (ApplicationException appEx)
        {
          errorMessage = appEx.Message;
          Log.Debug("PS: Cannot handle master volume - {0}", errorMessage);
        }
        catch (COMException comEx)
        {
          errorMessage = comEx.Message;
          Log.Debug("PS: Cannot handle master volume - {0}", comEx.Message);
        }
        catch (ThreadAbortException)
        {
          Log.Debug("PS: RestoreMuteThread aborted");
          return;
        }
        catch (Exception ex)
        {
          Log.Error("PS: Error in handling master volume - {0}", ex.Message);
          return;
        }

        // Terminate if MP main thread has terminated
        if (!_parentThread.IsAlive)
        {
          Log.Debug("PS: RestoreMuteThread terminated");
          return;
        }
      }

      // No success after several times trying...
      Log.Error("PS: Error in handling master volume - " + errorMessage);
    }
    public void Start()
    {
      Log.Info("PS: Starting PowerScheduler client plugin...");

      try
      {
        // Register for MediaPortal actions to see if user is active
        GUIWindowManager.OnNewAction += new OnActionHandler(this.OnAction);

        // Create the timer that will wakeup the system after a specific amount of time after the
        // system has been put into standby
        _wakeupTimer = new WaitableTimer();

        // Load settings
        LoadSettings();

        // Unmute master volume
        if (_settings.GetSetting("UnmuteMasterVolume").Get<bool>())
        {
          try
          {
            using (MasterVolume _masterVolume = new MasterVolume())
            {
              if (_masterVolume.IsMuted)
              {
                Log.Debug("PS: Master volume is muted - unmute it");
                _masterVolume.IsMuted = false;
              }
            }
          }
          catch (Exception ex)
          {
            Log.Error("PS: Error in handling master volume - {0}", ex.Message);
          }
        }

        // Register as global service provider instance
        if (!GlobalServiceProvider.Instance.IsRegistered<IPowerScheduler>())
        {
          GlobalServiceProvider.Instance.Add<IPowerScheduler>(this);
        }
        Log.Debug("PS: Registered PowerScheduler as IPowerScheduler service to GlobalServiceProvider");

        // Register standby/wakeup handlers
        _wakeableStandbyHandler = new WakeableStandbyHandler();
        Register(_wakeableStandbyHandler);
        _wakeableWakeupHandler = new WakeableWakeupHandler();
        Register(_wakeableWakeupHandler);
        if (!_singleSeat)
        {
          // Register special standby/wakeup handlers (remote client only)
          _factory = new PowerSchedulerFactory();
          _factory.CreateDefaultSet();
        }
        Log.Debug("PS: Registered standby/wakeup handlers to PowerScheduler client plugin");

        // Register PSClientPlugin as standby / wakeup handler for PowerScheduler server (single-seat only)
        if (_singleSeat)
          RegisterToRemotePowerScheduler();

        // Create the EventWaitHandles for the StandbyWakeupThread and GetCurrentState
        _standbyWakeupTriggered = new EventWaitHandle(false, EventResetMode.AutoReset, "MediaPortal.PowerScheduler.StandbyWakeupTriggered");
        _standbyWakeupFinished = new AutoResetEvent(false);
        _standbyWakeupSuspend = new AutoResetEvent(false);  // initially do not take suspend branch
        _standbyWakeupResume = new ManualResetEvent(true);  // initially releases (no block)

        // Start the StandbyWakeupThread responsible for checking standby conditions and setting the wakeup timer
        _parentThread = Thread.CurrentThread;
        _standbyWakeupThread = new Thread(StandbyWakeupThread);
        _standbyWakeupThread.Name = "PS StandbyWakeup";
        _standbyWakeupThread.Start();
        Log.Debug("PS: StandbyWakeupThread started");

        SendPowerSchedulerEvent(PowerSchedulerEventType.Started);
        Log.Info("PS: PowerScheduler client plugin started");
      }
      catch (Exception ex)
      {
        Log.Error("PS: Exception in Start: {0}", ex);
        Stop();
      }
    }
 /// <summary>
 /// Saves the master volume mute state
 /// </summary>
 private void SaveMasterVolumeMuteState()
 {
   try
   {
     using (MasterVolume _masterVolume = new MasterVolume())
     {
       _mute = _masterVolume.IsMuted;
     }
   }
   catch (Exception ex)
   {
     Log.Error("PS: Error in getting master volume - {0}", ex.Message);
     _mute = false;
   }
   finally
   {
     Log.Debug("PS: Saved master volume mute state: {0}", _mute);
   }
 }