Beispiel #1
0
        /// <summary>
        /// Public method to load the text from a strings/xml file into memory
        /// </summary>
        /// <param name="language">Language</param>
        /// <returns>
        /// true when text is loaded
        /// false when it was unable to load the text
        /// </returns>
        //[Obsolete("This method has changed", true)]
        public static bool Load(string language)
        {
            bool isPrefixEnabled;

              using (MediaPortal.Profile.Settings reader = new MediaPortal.Profile.Settings(Config.GetFile(Config.Dir.Config, "MediaPortal.xml")))
            isPrefixEnabled = reader.GetValueAsBool("general", "myprefix", true);

              string directory = Config.GetSubFolder(Config.Dir.Language, "MPlayer");
              string cultureName = null;
              if (language != null)
            cultureName = GetCultureName(language);

              Log.Info("MPlayer: Loading localised Strings - Path: {0} Culture: {1}  Language: {2} Prefix: {3}", directory, cultureName, language, isPrefixEnabled);

              _stringProvider = new LocalisationProvider(directory, cultureName, isPrefixEnabled);

              return true;
        }
Beispiel #2
0
    public static bool Load(string language)
    {
      bool isPrefixEnabled;

      using (var reader = new MediaPortal.Profile.Settings(Config.GetFile(Config.Dir.Config, "MediaPortal.xml")))
      {
        isPrefixEnabled = reader.GetValueAsBool("general", "myprefix", true);
        if (language == null) language = reader.GetValueAsString("skin", "language", "English");
      }

      string directory = Config.GetSubFolder(Config.Dir.Language, "TVWishListMP");
      string cultureName = null;
      if (language != null) cultureName = GetCultureName(language);

      Log.Info("[TVWishListMP Localice Strings]: Loading localised Strings - Path: {0} Culture: {1}  Language: {2} Prefix: {3}", directory,
               cultureName, language, isPrefixEnabled);

      _stringProvider = new LocalisationProvider(directory, cultureName, isPrefixEnabled);

      //GUIGraphicsContext.CharsInCharacterSet = _stringProvider.Characters;

      return true;
    }
Beispiel #3
0
    public static bool Load(string language)
    {
      bool isPrefixEnabled;

      using (var reader = new MediaPortal.Profile.Settings(Config.GetFile(Config.Dir.Config, "MediaPortal.xml")))
      {
        isPrefixEnabled = reader.GetValueAsBool("general", "myprefix", true);
        if (language == null) language = reader.GetValueAsString("skin", "language", "English");
      }

      string directory = Config.GetSubFolder(Config.Dir.Language, "TVWishListMP");
      string cultureName = null;
      if (language != null) cultureName = GetCultureName(language);

      Log.Info("[aTVWishListMP Localice Strings]: Loading localised Strings - Path: {0} Culture: {1}  Language: {2} Prefix: {3}", directory,
               cultureName, language, isPrefixEnabled);

      _stringProvider = new LocalisationProvider(directory, cultureName, isPrefixEnabled);



      CultureInfo MPculture = CultureInfo.CreateSpecificCulture(cultureName);
      Log.Debug("MPculture.EnglishName=" + MPculture.EnglishName);
      Log.Debug("MPculture.Parent.EnglishName=" + MPculture.Parent.EnglishName);


      
      CultureInfo[] availableCultures = _stringProvider.AvailableLanguages();
      foreach (CultureInfo myculture in availableCultures)
      {
          if (myculture.EnglishName == language)
          {

              Log.Info("[bTVWishListMP Localice Strings]: Loading localised Strings - Path: {0} Culture: {1}  Language: {2} Prefix: {3}", directory,
               cultureName, language, isPrefixEnabled);
              _stringProvider = new LocalisationProvider(directory, cultureName, isPrefixEnabled);
              return true;
          }
      }

      foreach (CultureInfo myculture in availableCultures)
      {
          if (myculture.EnglishName == MPculture.Parent.EnglishName)
          {
              Log.Info("[cTVWishListMP Localice Strings]: Loading localised Strings - Path: {0} Culture: {1}  Language: {2} Prefix: {3}", directory,
               MPculture.Parent.TwoLetterISOLanguageName, MPculture.Parent.EnglishName, isPrefixEnabled);
              _stringProvider = new LocalisationProvider(directory, MPculture.Parent.TwoLetterISOLanguageName, isPrefixEnabled);
              return true;
          }
      }

      CultureInfo bestculture = _stringProvider.GetBestLanguage();
      Log.Info("[dTVWishListMP Localice Strings]: Loading localised Strings - Path: {0} Culture: {1}  Language: {2} Prefix: {3}", directory,
             bestculture.TwoLetterISOLanguageName, bestculture.EnglishName, isPrefixEnabled);
      _stringProvider = new LocalisationProvider(directory, bestculture.TwoLetterISOLanguageName, isPrefixEnabled);
      return true;
    }
    /// <summary>
    /// Public method to load the text from a strings/xml file into memory
    /// </summary>
    /// <param name="strFileName">Contains the filename+path for the string.xml file</param>
    /// <returns>
    /// true when text is loaded
    /// false when it was unable to load the text
    /// </returns>
    //[Obsolete("This method has changed", true)]
    public static bool Load(string language)
    {
      bool isPrefixEnabled = true;
      using (Settings reader = new MPSettings())
      {
        isPrefixEnabled = reader.GetValueAsBool("gui", "myprefix", true);
      }

      string directory = Config.GetFolder(Config.Dir.Language);
      string cultureName = null;
      if (language != null)
      {
        cultureName = GetCultureName(language);
      }

      Log.Info("Loading localized Strings - Path: {0} Culture: {1}  Language: {2} Prefix: {3}", directory, cultureName,
               language, isPrefixEnabled);

      // http://msdn.microsoft.com/en-us/library/system.globalization.cultureinfo.aspx
      _stringProvider = new LocalisationProvider(directory, cultureName, isPrefixEnabled);

      if (_stringProvider.Characters > GUIGraphicsContext.CharsInCharacterSet)
      {
        GUIGraphicsContext.CharsInCharacterSet = _stringProvider.Characters;
      }
      return true;
    }
Beispiel #5
0
        /// <summary>
        /// Public method to load the text from a strings/xml file into memory
        /// </summary>
        /// <param name="language">language for which the file should be loaded</param>
        /// <returns>
        /// true when text is loaded
        /// false when it was unable to load the text
        /// </returns>
        //[Obsolete("This method has changed", true)]
        public static bool Load(string language)
        {
            bool isPrefixEnabled = true;

              using (var reader = new MediaPortal.Profile.Settings(Config.GetFile(Config.Dir.Config, "MediaPortal.xml")))
              {
            // isPrefixEnabled = reader.GetValueAsBool("general", "myprefix", true); // setting moved in MP
            isPrefixEnabled = reader.GetValueAsBool("gui", "myprefix", true);
            if (language == null) language = reader.GetValueAsString("gui", "language", null); // try to get MP language from config
              }

              string directory = Config.GetSubFolder(Config.Dir.Language, "MyFilms");
              string cultureName = null;
              if (language != null) cultureName = GetCultureName(language);

              LogMyFilms.Info("Loading localised Strings - Culture: '{0}', Language: '{1}', Prefix: '{2}', Path: '{3}'", cultureName, language, isPrefixEnabled, directory);

              _stringProvider = new LocalisationProvider(directory, cultureName, isPrefixEnabled);

              GUIGraphicsContext.CharsInCharacterSet = _stringProvider.Characters;

              return true;
        }