Beispiel #1
0
        public override void OnDraw(Graphics2D graphics2D)
        {
            ImageBuffer widgetsSubImage = ImageBuffer.NewSubImageReference(graphics2D.DestImage, graphics2D.GetClippingRect());

            GammaLookUpTable    gamma         = new GammaLookUpTable(gammaSlider.Value);
            IRecieveBlenderByte NormalBlender = new BlenderBGRA();
            IRecieveBlenderByte GammaBlender  = new BlenderGammaBGRA(gamma);
            ImageBuffer         rasterGamma   = new ImageBuffer();

            rasterGamma.Attach(widgetsSubImage, GammaBlender);
            ImageClippingProxy clippingProxyNormal = new ImageClippingProxy(widgetsSubImage);
            ImageClippingProxy clippingProxyGamma  = new ImageClippingProxy(rasterGamma);

            clippingProxyNormal.clear(new ColorF(1, 1, 1));

            ScanlineRasterizer  rasterizer = new ScanlineRasterizer();
            scanline_unpacked_8 sl         = new scanline_unpacked_8();

            int size_mul = (int)pixelSizeSlider.Value;

            renderer_enlarged ren_en = new renderer_enlarged(size_mul);

            rasterizer.reset();
            rasterizer.move_to_d(m_x[0] / size_mul, m_y[0] / size_mul);
            rasterizer.line_to_d(m_x[1] / size_mul, m_y[1] / size_mul);
            rasterizer.line_to_d(m_x[2] / size_mul, m_y[2] / size_mul);
            ren_en.RenderSolid(clippingProxyGamma, rasterizer, sl, Color.Black);

            ScanlineRenderer scanlineRenderer = new ScanlineRenderer();

            scanlineRenderer.RenderSolid(clippingProxyGamma, rasterizer, sl, Color.Black);

            rasterizer.gamma(new gamma_none());

            VertexStorage ps = new VertexStorage();
            Stroke        pg = new Stroke(ps);

            pg.Width = 2;

            ps.remove_all();
            ps.MoveTo(m_x[0], m_y[0]);
            ps.LineTo(m_x[1], m_y[1]);
            ps.LineTo(m_x[2], m_y[2]);
            ps.LineTo(m_x[0], m_y[0]);
            rasterizer.add_path(pg);
            scanlineRenderer.RenderSolid(clippingProxyNormal, rasterizer, sl, new Color(0, 150, 160, 200));

            base.OnDraw(graphics2D);
        }
        public override void OnDraw(Graphics2D graphics2D)
        {
            GammaLookUpTable    gamma         = new GammaLookUpTable(gammaSlider.Value);
            IRecieveBlenderByte NormalBlender = new BlenderBGR();
            IRecieveBlenderByte GammaBlender  = new BlenderGammaBGR(gamma);
            ImageBuffer         rasterNormal  = new ImageBuffer();

            rasterNormal.Attach(graphics2D.DestImage, NormalBlender);
            ImageBuffer rasterGamma = new ImageBuffer();

            rasterGamma.Attach(graphics2D.DestImage, GammaBlender);
            ImageClippingProxy clippingProxyNormal = new ImageClippingProxy(rasterNormal);
            ImageClippingProxy clippingProxyGamma  = new ImageClippingProxy(rasterGamma);

            clippingProxyNormal.clear(new RGBA_Floats(1, 1, 1));

            ScanlineRasterizer  ras = new ScanlineRasterizer();
            scanline_unpacked_8 sl  = new scanline_unpacked_8();

            int size_mul = (int)pixelSizeSlider.Value;

            renderer_enlarged ren_en = new renderer_enlarged(size_mul);

            StyledTypeFace type      = new StyledTypeFace(LiberationSansFont.Instance, 12);
            IVertexSource  character = type.GetGlyphForCharacter('E');

            character.rewind(0);
            ras.reset();
            ras.add_path(character);
            ren_en.RenderSolid(clippingProxyGamma, ras, sl, RGBA_Bytes.Black);

            ScanlineRenderer scanlineRenderer = new ScanlineRenderer();

            scanlineRenderer.RenderSolid(clippingProxyGamma, ras, sl, RGBA_Bytes.Black);

            ras.gamma(new gamma_none());

            PathStorage ps = new PathStorage();
            Stroke      pg = new Stroke(ps);

            pg.width(2);

            DrawBigA(graphics2D);

            base.OnDraw(graphics2D);
        }
Beispiel #3
0
		public override void OnDraw(Graphics2D graphics2D)
		{
			GammaLookUpTable gamma = new GammaLookUpTable(gammaSlider.Value);
			IRecieveBlenderByte NormalBlender = new BlenderBGR();
			IRecieveBlenderByte GammaBlender = new BlenderGammaBGR(gamma);
			ImageBuffer rasterNormal = new ImageBuffer();
			rasterNormal.Attach(graphics2D.DestImage, NormalBlender);
			ImageBuffer rasterGamma = new ImageBuffer();
			rasterGamma.Attach(graphics2D.DestImage, GammaBlender);
			ImageClippingProxy clippingProxyNormal = new ImageClippingProxy(rasterNormal);
			ImageClippingProxy clippingProxyGamma = new ImageClippingProxy(rasterGamma);

			clippingProxyNormal.clear(new RGBA_Floats(1, 1, 1));

			ScanlineRasterizer ras = new ScanlineRasterizer();
			scanline_unpacked_8 sl = new scanline_unpacked_8();

			int size_mul = (int)pixelSizeSlider.Value;

			renderer_enlarged ren_en = new renderer_enlarged(size_mul);

			StyledTypeFace type = new StyledTypeFace(LiberationSansFont.Instance, 12);
			IVertexSource character = type.GetGlyphForCharacter('E');
			character.rewind(0);
			ras.reset();
			ras.add_path(character);
			ren_en.RenderSolid(clippingProxyGamma, ras, sl, RGBA_Bytes.Black);

			ScanlineRenderer scanlineRenderer = new ScanlineRenderer();
			scanlineRenderer.RenderSolid(clippingProxyGamma, ras, sl, RGBA_Bytes.Black);

			ras.gamma(new gamma_none());

			PathStorage ps = new PathStorage();
			Stroke pg = new Stroke(ps);
			pg.width(2);

			DrawBigA(graphics2D);

			base.OnDraw(graphics2D);
		}
Beispiel #4
0
		public override void OnDraw(Graphics2D graphics2D)
		{
			ImageBuffer widgetsSubImage = ImageBuffer.NewSubImageReference(graphics2D.DestImage, graphics2D.GetClippingRect());

			GammaLookUpTable gamma = new GammaLookUpTable(gammaSlider.Value);
			IRecieveBlenderByte NormalBlender = new BlenderBGRA();
			IRecieveBlenderByte GammaBlender = new BlenderGammaBGRA(gamma);
			ImageBuffer rasterGamma = new ImageBuffer();
			rasterGamma.Attach(widgetsSubImage, GammaBlender);
			ImageClippingProxy clippingProxyNormal = new ImageClippingProxy(widgetsSubImage);
			ImageClippingProxy clippingProxyGamma = new ImageClippingProxy(rasterGamma);

			clippingProxyNormal.clear(new RGBA_Floats(1, 1, 1));

			ScanlineRasterizer rasterizer = new ScanlineRasterizer();
			scanline_unpacked_8 sl = new scanline_unpacked_8();

			int size_mul = (int)pixelSizeSlider.Value;

			renderer_enlarged ren_en = new renderer_enlarged(size_mul);

			rasterizer.reset();
			rasterizer.move_to_d(m_x[0] / size_mul, m_y[0] / size_mul);
			rasterizer.line_to_d(m_x[1] / size_mul, m_y[1] / size_mul);
			rasterizer.line_to_d(m_x[2] / size_mul, m_y[2] / size_mul);
			ren_en.RenderSolid(clippingProxyGamma, rasterizer, sl, RGBA_Bytes.Black);

			ScanlineRenderer scanlineRenderer = new ScanlineRenderer();
			scanlineRenderer.RenderSolid(clippingProxyGamma, rasterizer, sl, RGBA_Bytes.Black);

			rasterizer.gamma(new gamma_none());

			PathStorage ps = new PathStorage();
			Stroke pg = new Stroke(ps);
			pg.width(2);

			ps.remove_all();
			ps.MoveTo(m_x[0], m_y[0]);
			ps.LineTo(m_x[1], m_y[1]);
			ps.LineTo(m_x[2], m_y[2]);
			ps.LineTo(m_x[0], m_y[0]);
			rasterizer.add_path(pg);
			scanlineRenderer.RenderSolid(clippingProxyNormal, rasterizer, sl, new RGBA_Bytes(0, 150, 160, 200));

			base.OnDraw(graphics2D);
		}