Beispiel #1
0
        /// <summary>
        /// Create a <see cref="TextObj" /> for each bar in the <see cref="GraphPane" />.
        /// </summary>
        /// <remarks>
        /// This method will go through the bars, create a label that corresponds to the bar value,
        /// and place it on the graph depending on user preferences.  This works for horizontal or
        /// vertical bars in clusters or stacks, but only for <see cref="BarItem" /> types.  This method
        /// does not apply to <see cref="ErrorBarItem" /> or <see cref="HiLowBarItem" /> objects.
        /// Call this method only after calling <see cref="GraphPane.AxisChange()" />.
        /// </remarks>
        /// <param name="pane">The GraphPane in which to place the text labels.</param>
        /// <param name="isBarCenter">true to center the labels inside the bars, false to
        /// place the labels just above the top of the bar.</param>
        /// <param name="valueFormat">The double.ToString string format to use for creating
        /// the labels.
        /// </param>
        /// <param name="fontColor">The color in which to draw the labels</param>
        /// <param name="fontFamily">The string name of the font family to use for the labels</param>
        /// <param name="fontSize">The floating point size of the font, in scaled points</param>
        /// <param name="isBold">true for a bold font type, false otherwise</param>
        /// <param name="isItalic">true for an italic font type, false otherwise</param>
        /// <param name="isUnderline">true for an underline font type, false otherwise</param>
        public static void CreateBarLabels( GraphPane pane, bool isBarCenter, string valueFormat,
			string fontFamily, float fontSize, Color fontColor, bool isBold, bool isItalic,
			bool isUnderline )
        {
            bool isVertical = pane.BarSettings.Base == BarBase.X;

            // keep a count of the number of BarItems
            int curveIndex = 0;

            // Get a valuehandler to do some calculations for us
            ValueHandler valueHandler = new ValueHandler( pane, true );

            // Loop through each curve in the list
            foreach ( CurveItem curve in pane.CurveList )
            {
                // work with BarItems only
                BarItem bar = curve as BarItem;
                if ( bar != null )
                {
                    IPointList points = curve.Points;

                    // ADD JKB 9/21/07
                    // The labelOffset should depend on whether the curve is YAxis or Y2Axis.
                    // JHC - Generalize to any value axis
                    // Make the gap between the bars and the labels = 1.5% of the axis range
                    float labelOffset;

                    Scale scale = curve.ValueAxis( pane ).Scale;
                    labelOffset = (float)( scale._max - scale._min ) * 0.015f;

                    // Loop through each point in the BarItem
                    for ( int i = 0; i < points.Count; i++ )
                    {
                        // Get the high, low and base values for the current bar
                        // note that this method will automatically calculate the "effective"
                        // values if the bar is stacked
                        double baseVal, lowVal, hiVal;
                        valueHandler.GetValues( curve, i, out baseVal, out lowVal, out hiVal );

                        // Get the value that corresponds to the center of the bar base
                        // This method figures out how the bars are positioned within a cluster
                        float centerVal = (float)valueHandler.BarCenterValue( bar,
                            bar.GetBarWidth( pane ), i, baseVal, curveIndex );

                        // Create a text label -- note that we have to go back to the original point
                        // data for this, since hiVal and lowVal could be "effective" values from a bar stack
                        string barLabelText = ( isVertical ? points[i].Y : points[i].X ).ToString( valueFormat );

                        // Calculate the position of the label -- this is either the X or the Y coordinate
                        // depending on whether they are horizontal or vertical bars, respectively
                        float position;
                        if ( isBarCenter )
                            position = (float)( hiVal + lowVal ) / 2.0f;
                        else if ( hiVal >= 0 )
                            position = (float)hiVal + labelOffset;
                        else
                            position = (float)hiVal - labelOffset;

                        // Create the new TextObj
                        TextObj label;
                        if ( isVertical )
                            label = new TextObj( barLabelText, centerVal, position );
                        else
                            label = new TextObj( barLabelText, position, centerVal );

                        label.FontSpec.Family = fontFamily;

                        // Configure the TextObj

                  // CHANGE JKB 9/21/07
                  // CoordinateFrame should depend on whether curve is YAxis or Y2Axis.
                        label.Location.CoordinateFrame =
                            (isVertical && curve.IsY2Axis) ? CoordType.AxisXY2Scale : CoordType.AxisXYScale;

                        label.FontSpec.Size = fontSize;
                        label.FontSpec.FontColor = fontColor;
                        label.FontSpec.IsItalic = isItalic;
                        label.FontSpec.IsBold = isBold;
                        label.FontSpec.IsUnderline = isUnderline;

                        label.FontSpec.Angle = isVertical ? 90 : 0;
                        label.Location.AlignH = isBarCenter ? AlignH.Center :
                                    ( hiVal >= 0 ? AlignH.Left : AlignH.Right );
                        label.Location.AlignV = AlignV.Center;
                        label.FontSpec.Border.IsVisible = false;
                        label.FontSpec.Fill.IsVisible = false;

                        // Add the TextObj to the GraphPane
                        pane.GraphObjList.Add( label );
                    }
                    curveIndex++;
                }
            }
        }
Beispiel #2
0
        /// <summary>
        /// Determine the coords for the rectangle associated with a specified point for 
        /// this <see cref="CurveItem" />
        /// </summary>
        /// <param name="pane">The <see cref="GraphPane" /> to which this curve belongs</param>
        /// <param name="i">The index of the point of interest</param>
        /// <param name="coords">A list of coordinates that represents the "rect" for
        /// this point (used in an html AREA tag)</param>
        /// <returns>true if it's a valid point, false otherwise</returns>
        public override bool GetCoords( GraphPane pane, int i, out string coords )
        {
            coords = string.Empty;

            if ( i < 0 || i >= _points.Count )
                return false;

            Axis valueAxis = ValueAxis( pane );
            Axis baseAxis = BaseAxis( pane );

            // pixBase = pixel value for the bar center on the base axis
            // pixHiVal = pixel value for the bar top on the value axis
            // pixLowVal = pixel value for the bar bottom on the value axis
            float pixBase, pixHiVal, pixLowVal;

            float clusterWidth = pane.BarSettings.GetClusterWidth();
            float barWidth = GetBarWidth( pane );
            float clusterGap = pane._barSettings.MinClusterGap * barWidth;
            float barGap = barWidth * pane._barSettings.MinBarGap;

            // curBase = the scale value on the base axis of the current bar
            // curHiVal = the scale value on the value axis of the current bar
            // curLowVal = the scale value of the bottom of the bar
            double curBase, curLowVal, curHiVal;
            ValueHandler valueHandler = new ValueHandler( pane, false );
            valueHandler.GetValues( this, i, out curBase, out curLowVal, out curHiVal );

            // Any value set to double max is invalid and should be skipped
            // This is used for calculated values that are out of range, divide
            //   by zero, etc.
            // Also, any value <= zero on a log scale is invalid

            if ( !_points[i].IsInvalid3D )
            {
                // calculate a pixel value for the top of the bar on value axis
                pixLowVal = valueAxis.Scale.Transform( _isOverrideOrdinal, i, curLowVal );
                pixHiVal = valueAxis.Scale.Transform( _isOverrideOrdinal, i, curHiVal );
                // calculate a pixel value for the center of the bar on the base axis
                pixBase = baseAxis.Scale.Transform( _isOverrideOrdinal, i, curBase );

                // Calculate the pixel location for the side of the bar (on the base axis)
                float pixSide = pixBase - clusterWidth / 2.0F + clusterGap / 2.0F +
                                pane.CurveList.GetBarItemPos( pane, this ) * ( barWidth + barGap );

                // Draw the bar
                if ( baseAxis is XAxis || baseAxis is X2Axis )
                    coords = String.Format( "{0:f0},{1:f0},{2:f0},{3:f0}",
                                pixSide, pixLowVal,
                                pixSide + barWidth, pixHiVal );
                else
                    coords = String.Format( "{0:f0},{1:f0},{2:f0},{3:f0}",
                                pixLowVal, pixSide,
                                pixHiVal, pixSide + barWidth );

                return true;
            }

            return false;
        }
Beispiel #3
0
        /// <summary>
        /// Build an array of <see cref="PointF"/> values (pixel coordinates) that represents
        /// the current curve.  Note that this drawing routine ignores <see cref="PointPairBase.Missing"/>
        /// values, but it does not "break" the line to indicate values are missing.
        /// </summary>
        /// <param name="pane">A reference to the <see cref="GraphPane"/> object that is the parent or
        /// owner of this object.</param>
        /// <param name="curve">A <see cref="LineItem"/> representing this
        /// curve.</param>
        /// <param name="arrPoints">An array of <see cref="PointF"/> values in pixel
        /// coordinates representing the current curve.</param>
        /// <param name="count">The number of points contained in the "arrPoints"
        /// parameter.</param>
        /// <returns>true for a successful points array build, false for data problems</returns>
        public bool BuildPointsArray( GraphPane pane, CurveItem curve,
			out PointF[] arrPoints, out int count )
        {
            arrPoints = null;
            count = 0;
            IPointList points = curve.Points;

            if ( this.IsVisible && !this.Color.IsEmpty && points != null )
            {
                int index = 0;
                float curX, curY,
                            lastX = 0,
                            lastY = 0;
                double x, y, lowVal;
                ValueHandler valueHandler = new ValueHandler( pane, false );

                // Step type plots get twice as many points.  Always add three points so there is
                // room to close out the curve for area fills.
                arrPoints = new PointF[( _stepType == ZedGraph.StepType.NonStep ? 1 : 2 ) *
                                            points.Count + 1];

                // Loop over all points in the curve
                for ( int i = 0; i < points.Count; i++ )
                {
                    // make sure that the current point is valid
                    if ( !points[i].IsInvalid )
                    {
                        // Get the user scale values for the current point
                        // use the valueHandler only for stacked types
                        if ( pane.LineType == LineType.Stack )
                        {
                            valueHandler.GetValues( curve, i, out x, out lowVal, out y );
                        }
                        // otherwise, just access the values directly.  Avoiding the valueHandler for
                        // non-stacked types is an optimization to minimize overhead in case there are
                        // a large number of points.
                        else
                        {
                            x = points[i].X;
                            y = points[i].Y;
                        }

                        if ( x == PointPair.Missing || y == PointPair.Missing )
                            continue;

                        // Transform the user scale values to pixel locations
                        Axis xAxis = curve.GetXAxis( pane );
                        curX = xAxis.Scale.Transform( curve.IsOverrideOrdinal, i, x );
                        Axis yAxis = curve.GetYAxis( pane );
                        curY = yAxis.Scale.Transform( curve.IsOverrideOrdinal, i, y );

                        if ( curX < -1000000 || curY < -1000000 || curX > 1000000 || curY > 1000000 )
                            continue;

                        // Add the pixel value pair into the points array
                        // Two points are added for step type curves
                        // ignore step-type setting for smooth curves
                        if ( _isSmooth || index == 0 || this.StepType == StepType.NonStep )
                        {
                            arrPoints[index].X = curX;
                            arrPoints[index].Y = curY;
                        }
                        else if ( this.StepType == StepType.ForwardStep ||
                                        this.StepType == StepType.ForwardSegment )
                        {
                            arrPoints[index].X = curX;
                            arrPoints[index].Y = lastY;
                            index++;
                            arrPoints[index].X = curX;
                            arrPoints[index].Y = curY;
                        }
                        else if ( this.StepType == StepType.RearwardStep ||
                                        this.StepType == StepType.RearwardSegment )
                        {
                            arrPoints[index].X = lastX;
                            arrPoints[index].Y = curY;
                            index++;
                            arrPoints[index].X = curX;
                            arrPoints[index].Y = curY;
                        }

                        lastX = curX;
                        lastY = curY;
                        index++;

                    }

                }

                // Make sure there is at least one valid point
                if ( index == 0 )
                    return false;

                // Add an extra point at the end, since the smoothing algorithm requires it
                arrPoints[index] = arrPoints[index - 1];
                index++;

                count = index;
                return true;
            }
            else
            {
                return false;
            }
        }
Beispiel #4
0
        /// <summary>
        /// Draw the this <see cref="CurveItem"/> to the specified <see cref="Graphics"/>
        /// device.  The format (stair-step or line) of the curve is
        /// defined by the <see cref="StepType"/> property.  The routine
        /// only draws the line segments; the symbols are drawn by the
        /// <see cref="Symbol.Draw"/> method.  This method
        /// is normally only called by the Draw method of the
        /// <see cref="CurveItem"/> object
        /// </summary>
        /// <param name="g">
        /// A graphic device object to be drawn into.  This is normally e.Graphics from the
        /// PaintEventArgs argument to the Paint() method.
        /// </param>
        /// <param name="scaleFactor">
        /// The scaling factor to be used for rendering objects.  This is calculated and
        /// passed down by the parent <see cref="GraphPane"/> object using the
        /// <see cref="PaneBase.CalcScaleFactor"/> method, and is used to proportionally adjust
        /// font sizes, etc. according to the actual size of the graph.
        /// </param>
        /// <param name="pane">
        /// A reference to the <see cref="GraphPane"/> object that is the parent or
        /// owner of this object.
        /// </param>
        /// <param name="curve">A <see cref="LineItem"/> representing this
        /// curve.</param>
        public void DrawCurveOriginal( Graphics g, GraphPane pane,
										  CurveItem curve, float scaleFactor )
        {
            Line source = this;
            if ( curve.IsSelected )
                source = Selection.Line;

            float tmpX, tmpY,
                    lastX = float.MaxValue,
                    lastY = float.MaxValue;
            double curX, curY, lowVal;
            PointPair curPt, lastPt = new PointPair();

            bool lastBad = true;
            IPointList points = curve.Points;
            ValueHandler valueHandler = new ValueHandler( pane, false );
            Axis yAxis = curve.GetYAxis( pane );
            Axis xAxis = curve.GetXAxis( pane );

            bool xIsLog = xAxis._scale.IsLog;
            bool yIsLog = yAxis._scale.IsLog;

            float minX = pane.Chart.Rect.Left;
            float maxX = pane.Chart.Rect.Right;
            float minY = pane.Chart.Rect.Top;
            float maxY = pane.Chart.Rect.Bottom;

            using ( Pen pen = source.GetPen( pane, scaleFactor ) )
            {
                if ( points != null && !_color.IsEmpty && this.IsVisible )
                {
                    //bool lastOut = false;
                    bool isOut;

                    // Loop over each point in the curve
                    for ( int i = 0; i < points.Count; i++ )
                    {
                        curPt = points[i];
                        if ( pane.LineType == LineType.Stack )
                        {
                            if ( !valueHandler.GetValues( curve, i, out curX, out lowVal, out curY ) )
                            {
                                curX = PointPair.Missing;
                                curY = PointPair.Missing;
                            }
                        }
                        else
                        {
                            curX = curPt.X;
                            curY = curPt.Y;
                        }

                        // Any value set to double max is invalid and should be skipped
                        // This is used for calculated values that are out of range, divide
                        //   by zero, etc.
                        // Also, any value <= zero on a log scale is invalid
                        if ( curX == PointPair.Missing ||
                                curY == PointPair.Missing ||
                                System.Double.IsNaN( curX ) ||
                                System.Double.IsNaN( curY ) ||
                                System.Double.IsInfinity( curX ) ||
                                System.Double.IsInfinity( curY ) ||
                                ( xIsLog && curX <= 0.0 ) ||
                                ( yIsLog && curY <= 0.0 ) )
                        {
                            // If the point is invalid, then make a linebreak only if IsIgnoreMissing is false
                            // LastX and LastY are always the last valid point, so this works out
                            lastBad = lastBad || !pane.IsIgnoreMissing;
                            isOut = true;
                        }
                        else
                        {
                            // Transform the current point from user scale units to
                            // screen coordinates
                            tmpX = xAxis.Scale.Transform( curve.IsOverrideOrdinal, i, curX );
                            tmpY = yAxis.Scale.Transform( curve.IsOverrideOrdinal, i, curY );
                            isOut = ( tmpX < minX && lastX < minX ) || ( tmpX > maxX && lastX > maxX ) ||
                                ( tmpY < minY && lastY < minY ) || ( tmpY > maxY && lastY > maxY );

                            if ( !lastBad )
                            {
                                try
                                {
                                    // GDI+ plots the data wrong and/or throws an exception for
                                    // outrageous coordinates, so we do a sanity check here
                                    if ( lastX > 5000000 || lastX < -5000000 ||
                                            lastY > 5000000 || lastY < -5000000 ||
                                            tmpX > 5000000 || tmpX < -5000000 ||
                                            tmpY > 5000000 || tmpY < -5000000 )
                                        InterpolatePoint( g, pane, curve, lastPt, scaleFactor, pen,
                                                        lastX, lastY, tmpX, tmpY );
                                    else if ( !isOut )
                                    {
                                        if ( !curve.IsSelected && this._gradientFill.IsGradientValueType )
                                        {
                                            using ( Pen tPen = GetPen( pane, scaleFactor, lastPt ) )
                                            {
                                                if ( this.StepType == StepType.NonStep )
                                                {
                                                    g.DrawLine( tPen, lastX, lastY, tmpX, tmpY );
                                                }
                                                else if ( this.StepType == StepType.ForwardStep )
                                                {
                                                    g.DrawLine( tPen, lastX, lastY, tmpX, lastY );
                                                    g.DrawLine( tPen, tmpX, lastY, tmpX, tmpY );
                                                }
                                                else if ( this.StepType == StepType.RearwardStep )
                                                {
                                                    g.DrawLine( tPen, lastX, lastY, lastX, tmpY );
                                                    g.DrawLine( tPen, lastX, tmpY, tmpX, tmpY );
                                                }
                                                else if ( this.StepType == StepType.ForwardSegment )
                                                {
                                                    g.DrawLine( tPen, lastX, lastY, tmpX, lastY );
                                                }
                                                else
                                                {
                                                    g.DrawLine( tPen, lastX, tmpY, tmpX, tmpY );
                                                }
                                            }
                                        }
                                        else
                                        {
                                            if ( this.StepType == StepType.NonStep )
                                            {
                                                g.DrawLine( pen, lastX, lastY, tmpX, tmpY );
                                            }
                                            else if ( this.StepType == StepType.ForwardStep )
                                            {
                                                g.DrawLine( pen, lastX, lastY, tmpX, lastY );
                                                g.DrawLine( pen, tmpX, lastY, tmpX, tmpY );
                                            }
                                            else if ( this.StepType == StepType.RearwardStep )
                                            {
                                                g.DrawLine( pen, lastX, lastY, lastX, tmpY );
                                                g.DrawLine( pen, lastX, tmpY, tmpX, tmpY );
                                            }
                                            else if ( this.StepType == StepType.ForwardSegment )
                                            {
                                                g.DrawLine( pen, lastX, lastY, tmpX, lastY );
                                            }
                                            else if ( this.StepType == StepType.RearwardSegment )
                                            {
                                                g.DrawLine( pen, lastX, tmpY, tmpX, tmpY );
                                            }
                                        }
                                    }

                                }
                                catch
                                {
                                    InterpolatePoint( g, pane, curve, lastPt, scaleFactor, pen,
                                                lastX, lastY, tmpX, tmpY );
                                }

                            }

                            lastPt = curPt;
                            lastX = tmpX;
                            lastY = tmpY;
                            lastBad = false;
                            //lastOut = isOut;
                        }
                    }
                }
            }
        }
Beispiel #5
0
        /// <summary>
        /// Draw all the <see cref="ErrorBar"/>'s to the specified <see cref="Graphics"/>
        /// device as a an error bar at each defined point.
        /// </summary>
        /// <param name="g">
        /// A graphic device object to be drawn into.  This is normally e.Graphics from the
        /// PaintEventArgs argument to the Paint() method.
        /// </param>
        /// <param name="pane">
        /// A reference to the <see cref="GraphPane"/> object that is the parent or
        /// owner of this object.
        /// </param>
        /// <param name="curve">A <see cref="CurveItem"/> object representing the
        /// <see cref="Bar"/>'s to be drawn.</param>
        /// <param name="baseAxis">The <see cref="Axis"/> class instance that defines the base (independent)
        /// axis for the <see cref="Bar"/></param>
        /// <param name="valueAxis">The <see cref="Axis"/> class instance that defines the value (dependent)
        /// axis for the <see cref="Bar"/></param>
        /// <param name="scaleFactor">
        /// The scaling factor to be used for rendering objects.  This is calculated and
        /// passed down by the parent <see cref="GraphPane"/> object using the
        /// <see cref="PaneBase.CalcScaleFactor"/> method, and is used to proportionally adjust
        /// font sizes, etc. according to the actual size of the graph.
        /// </param>
        public void Draw( Graphics g, GraphPane pane, ErrorBarItem curve,
							Axis baseAxis, Axis valueAxis, float scaleFactor )
        {
            ValueHandler valueHandler = new ValueHandler( pane, false );

            float	pixBase, pixValue, pixLowValue;
            double	scaleBase, scaleValue, scaleLowValue;

            if ( curve.Points != null && this.IsVisible )
            {
                using ( Pen pen = !curve.IsSelected ? new Pen( _color, _penWidth ) :
                        new Pen( Selection.Border.Color, Selection.Border.Width ) )
                {
                    // Loop over each defined point
                    for ( int i = 0; i < curve.Points.Count; i++ )
                    {
                        valueHandler.GetValues( curve, i, out scaleBase,
                                    out scaleLowValue, out scaleValue );

                        // Any value set to double max is invalid and should be skipped
                        // This is used for calculated values that are out of range, divide
                        //   by zero, etc.
                        // Also, any value <= zero on a log scale is invalid

                        if ( !curve.Points[i].IsInvalid3D &&
                                ( scaleBase > 0 || !baseAxis._scale.IsLog ) &&
                                ( ( scaleValue > 0 && scaleLowValue > 0 ) || !valueAxis._scale.IsLog ) )
                        {
                            pixBase = baseAxis.Scale.Transform( curve.IsOverrideOrdinal, i, scaleBase );
                            pixValue = valueAxis.Scale.Transform( curve.IsOverrideOrdinal, i, scaleValue );
                            pixLowValue = valueAxis.Scale.Transform( curve.IsOverrideOrdinal, i, scaleLowValue );

                            //if ( this.fill.IsGradientValueType )
                            //	brush = fill.MakeBrush( _rect, _points[i] );

                            this.Draw( g, pane, baseAxis is XAxis || baseAxis is X2Axis, pixBase, pixValue,
                                            pixLowValue, scaleFactor, pen, curve.IsSelected,
                                            curve.Points[i] );
                        }
                    }
                }
            }
        }
Beispiel #6
0
        /// <summary>
        /// Build an array of <see cref="PointF"/> values (pixel coordinates) that represents
        /// the low values for the current curve.
        /// </summary>
        /// <remarks>Note that this drawing routine ignores <see cref="PointPairBase.Missing"/>
        /// values, but it does not "break" the line to indicate values are missing.
        /// </remarks>
        /// <param name="pane">A reference to the <see cref="GraphPane"/> object that is the parent or
        /// owner of this object.</param>
        /// <param name="curve">A <see cref="LineItem"/> representing this
        /// curve.</param>
        /// <param name="arrPoints">An array of <see cref="PointF"/> values in pixel
        /// coordinates representing the current curve.</param>
        /// <param name="count">The number of points contained in the "arrPoints"
        /// parameter.</param>
        /// <returns>true for a successful points array build, false for data problems</returns>
        public bool BuildLowPointsArray( GraphPane pane, CurveItem curve,
						out PointF[] arrPoints, out int count )
        {
            arrPoints = null;
            count = 0;
            IPointList points = curve.Points;

            if ( this.IsVisible && !this.Color.IsEmpty && points != null )
            {
                int index = 0;
                float curX, curY,
                        lastX = 0,
                        lastY = 0;
                double x, y, hiVal;
                ValueHandler valueHandler = new ValueHandler( pane, false );

                // Step type plots get twice as many points.  Always add three points so there is
                // room to close out the curve for area fills.
                arrPoints = new PointF[( _stepType == ZedGraph.StepType.NonStep ? 1 : 2 ) *
                    ( pane.LineType == LineType.Stack ? 2 : 1 ) *
                    points.Count + 1];

                // Loop backwards over all points in the curve
                // In this case an array of points was already built forward by BuildPointsArray().
                // This time we build backwards to complete a loop around the area between two curves.
                for ( int i = points.Count - 1; i >= 0; i-- )
                {
                    // Make sure the current point is valid
                    if ( !points[i].IsInvalid )
                    {
                        // Get the user scale values for the current point
                        valueHandler.GetValues( curve, i, out x, out y, out hiVal );

                        if ( x == PointPair.Missing || y == PointPair.Missing )
                            continue;

                        // Transform the user scale values to pixel locations
                        Axis xAxis = curve.GetXAxis( pane );
                        curX = xAxis.Scale.Transform( curve.IsOverrideOrdinal, i, x );
                        Axis yAxis = curve.GetYAxis( pane );
                        curY = yAxis.Scale.Transform( curve.IsOverrideOrdinal, i, y );

                        // Add the pixel value pair into the points array
                        // Two points are added for step type curves
                        // ignore step-type setting for smooth curves
                        if ( _isSmooth || index == 0 || this.StepType == StepType.NonStep )
                        {
                            arrPoints[index].X = curX;
                            arrPoints[index].Y = curY;
                        }
                        else if ( this.StepType == StepType.ForwardStep )
                        {
                            arrPoints[index].X = curX;
                            arrPoints[index].Y = lastY;
                            index++;
                            arrPoints[index].X = curX;
                            arrPoints[index].Y = curY;
                        }
                        else if ( this.StepType == StepType.RearwardStep )
                        {
                            arrPoints[index].X = lastX;
                            arrPoints[index].Y = curY;
                            index++;
                            arrPoints[index].X = curX;
                            arrPoints[index].Y = curY;
                        }

                        lastX = curX;
                        lastY = curY;
                        index++;

                    }

                }

                // Make sure there is at least one valid point
                if ( index == 0 )
                    return false;

                // Add an extra point at the end, since the smoothing algorithm requires it
                arrPoints[index] = arrPoints[index - 1];
                index++;

                count = index;
                return true;
            }
            else
            {
                return false;
            }
        }
Beispiel #7
0
        /// <summary>
        /// Determine the coords for the rectangle associated with a specified point for 
        /// this <see cref="CurveItem" />
        /// </summary>
        /// <param name="pane">The <see cref="GraphPane" /> to which this curve belongs</param>
        /// <param name="i">The index of the point of interest</param>
        /// <param name="coords">A list of coordinates that represents the "rect" for
        /// this point (used in an html AREA tag)</param>
        /// <returns>true if it's a valid point, false otherwise</returns>
        public override bool GetCoords( GraphPane pane, int i, out string coords )
        {
            coords = string.Empty;

            if ( i < 0 || i >= _points.Count )
                return false;

            PointPair pt = _points[i];
            if ( pt.IsInvalid )
                return false;

            double x, y, z;
            ValueHandler valueHandler = new ValueHandler( pane, false );
            valueHandler.GetValues( this, i, out x, out z, out y );

            Axis yAxis = GetYAxis( pane );
            Axis xAxis = GetXAxis( pane );

            PointF pixPt = new PointF( xAxis.Scale.Transform( _isOverrideOrdinal, i, x ),
                            yAxis.Scale.Transform( _isOverrideOrdinal, i, y ) );

            if ( !pane.Chart.Rect.Contains( pixPt ) )
                return false;

            float halfSize = _symbol.Size * pane.CalcScaleFactor();

            coords = String.Format( "{0:f0},{1:f0},{2:f0},{3:f0}",
                    pixPt.X - halfSize, pixPt.Y - halfSize,
                    pixPt.X + halfSize, pixPt.Y + halfSize );

            return true;
        }
        private Point HandlePointValues( Point mousePt )
        {
            int iPt;
            GraphPane pane;
            object nearestObj;

            using ( Graphics g = this.CreateGraphics() )
            {

                if ( _masterPane.FindNearestPaneObject( mousePt,
                    g, out pane, out nearestObj, out iPt ) )
                {
                    if ( nearestObj is CurveItem && iPt >= 0 )
                    {
                        CurveItem curve = (CurveItem)nearestObj;
                        // Provide Callback for User to customize the tooltips
                        if ( this.PointValueEvent != null )
                        {
                            string label = this.PointValueEvent( this, pane, curve, iPt );
                            if ( label != null && label.Length > 0 )
                            {
                                this.pointToolTip.SetToolTip( this, label );
                                this.pointToolTip.Active = true;
                            }
                            else
                                this.pointToolTip.Active = false;
                        }
                        else
                        {

                            if ( curve is PieItem )
                            {
                                this.pointToolTip.SetToolTip( this,
                                    ( (PieItem)curve ).Value.ToString( _pointValueFormat ) );
                            }
                            //							else if ( curve is OHLCBarItem || curve is JapaneseCandleStickItem )
                            //							{
                            //								StockPt spt = (StockPt)curve.Points[iPt];
                            //								this.pointToolTip.SetToolTip( this, ( (XDate) spt.Date ).ToString( "MM/dd/yyyy" ) + "\nOpen: $" +
                            //								spt.Open.ToString( "N2" ) +
                            //								"\nHigh: $" +
                            //								spt.High.ToString( "N2" ) + "\nLow: $" +
                            //								spt.Low.ToString( "N2" ) + "\nClose: $" +
                            //								spt.Close.ToString
                            //								( "N2" ) );
                            //							}
                            else
                            {
                                PointPair pt = curve.Points[iPt];

                                if ( pt.Tag is string )
                                    this.pointToolTip.SetToolTip( this, (string)pt.Tag );
                                else
                                {
                                    double xVal, yVal, lowVal;
                                    ValueHandler valueHandler = new ValueHandler( pane, false );
                                    if ( ( curve is BarItem || curve is ErrorBarItem || curve is HiLowBarItem )
                                            && pane.BarSettings.Base != BarBase.X )
                                        valueHandler.GetValues( curve, iPt, out yVal, out lowVal, out xVal );
                                    else
                                        valueHandler.GetValues( curve, iPt, out xVal, out lowVal, out yVal );

                                    string xStr = MakeValueLabel( curve.GetXAxis( pane ), xVal, iPt,
                                        curve.IsOverrideOrdinal );
                                    string yStr = MakeValueLabel( curve.GetYAxis( pane ), yVal, iPt,
                                        curve.IsOverrideOrdinal );

                                    this.pointToolTip.SetToolTip( this, "( " + xStr + ", " + yStr + " )" );

                                    //this.pointToolTip.SetToolTip( this,
                                    //	curve.Points[iPt].ToString( this.pointValueFormat ) );
                                }
                            }

                            this.pointToolTip.Active = true;
                        }
                    }
                    else
                        this.pointToolTip.Active = false;
                }
                else
                    this.pointToolTip.Active = false;

                //g.Dispose();
            }
            return mousePt;
        }
Beispiel #9
0
        /// <summary>
        /// Protected internal routine that draws the specified single bar (an individual "point")
        /// of this series to the specified <see cref="Graphics"/> device.
        /// </summary>
        /// <param name="g">
        /// A graphic device object to be drawn into.  This is normally e.Graphics from the
        /// PaintEventArgs argument to the Paint() method.
        /// </param>
        /// <param name="pane">
        /// A reference to the <see cref="GraphPane"/> object that is the parent or
        /// owner of this object.
        /// </param>
        /// <param name="curve">A <see cref="CurveItem"/> object representing the
        /// <see cref="Bar"/>'s to be drawn.</param>
        /// <param name="index">
        /// The zero-based index number for the single bar to be drawn.
        /// </param>
        /// <param name="pos">
        /// The ordinal position of the this bar series (0=first bar, 1=second bar, etc.)
        /// in the cluster of bars.
        /// </param>
        /// <param name="baseAxis">The <see cref="Axis"/> class instance that defines the base (independent)
        /// axis for the <see cref="Bar"/></param>
        /// <param name="valueAxis">The <see cref="Axis"/> class instance that defines the value (dependent)
        /// axis for the <see cref="Bar"/></param>
        /// <param name="barWidth">
        /// The width of each bar, in pixels.
        /// </param>
        /// <param name="scaleFactor">
        /// The scaling factor to be used for rendering objects.  This is calculated and
        /// passed down by the parent <see cref="GraphPane"/> object using the
        /// <see cref="PaneBase.CalcScaleFactor"/> method, and is used to proportionally adjust
        /// font sizes, etc. according to the actual size of the graph.
        /// </param>
        protected virtual void DrawSingleBar( Graphics g, GraphPane pane,
										CurveItem curve,
										int index, int pos, Axis baseAxis, Axis valueAxis,
										float barWidth, float scaleFactor )
        {
            // pixBase = pixel value for the bar center on the base axis
            // pixHiVal = pixel value for the bar top on the value axis
            // pixLowVal = pixel value for the bar bottom on the value axis
            float pixBase, pixHiVal, pixLowVal;

            float clusterWidth = pane.BarSettings.GetClusterWidth();
            //float barWidth = curve.GetBarWidth( pane );
            float clusterGap = pane._barSettings.MinClusterGap * barWidth;
            float barGap = barWidth * pane._barSettings.MinBarGap;

            // curBase = the scale value on the base axis of the current bar
            // curHiVal = the scale value on the value axis of the current bar
            // curLowVal = the scale value of the bottom of the bar
            double curBase, curLowVal, curHiVal;
            ValueHandler valueHandler = new ValueHandler( pane, false );
            valueHandler.GetValues( curve, index, out curBase, out curLowVal, out curHiVal );

            // Any value set to double max is invalid and should be skipped
            // This is used for calculated values that are out of range, divide
            //   by zero, etc.
            // Also, any value <= zero on a log scale is invalid

            if ( !curve.Points[index].IsInvalid )
            {
                // calculate a pixel value for the top of the bar on value axis
                pixLowVal = valueAxis.Scale.Transform( curve.IsOverrideOrdinal, index, curLowVal );
                pixHiVal = valueAxis.Scale.Transform( curve.IsOverrideOrdinal, index, curHiVal );
                // calculate a pixel value for the center of the bar on the base axis
                pixBase = baseAxis.Scale.Transform( curve.IsOverrideOrdinal, index, curBase );

                // Calculate the pixel location for the side of the bar (on the base axis)
                float pixSide = pixBase - clusterWidth / 2.0F + clusterGap / 2.0F +
                                pos * ( barWidth + barGap );

                // Draw the bar
                if ( pane._barSettings.Base == BarBase.X )
                    this.Draw( g, pane, pixSide, pixSide + barWidth, pixLowVal,
                            pixHiVal, scaleFactor, true, curve.IsSelected,
                            curve.Points[index] );
                else
                    this.Draw( g, pane, pixLowVal, pixHiVal, pixSide, pixSide + barWidth,
                            scaleFactor, true, curve.IsSelected,
                            curve.Points[index] );
            }
        }
Beispiel #10
0
        /// <summary>
        /// Find the data point that lies closest to the specified mouse (screen)
        /// point.
        /// </summary>
        /// <remarks>
        /// This method will search through the specified list of curves to find which point is
        /// nearest.  It will only consider points that are within
        /// <see cref="Default.NearestTol"/> pixels of the screen point, and it will
        /// only consider <see cref="CurveItem"/>'s that are in 
        /// <paramref name="targetCurveList"/>.
        /// </remarks>
        /// <param name="mousePt">The screen point, in pixel coordinates.</param>
        /// <param name="targetCurveList">A <see cref="CurveList"/> object containing
        /// a subset of <see cref="CurveItem"/>'s to be searched.</param>
        /// <param name="nearestCurve">A reference to the <see cref="CurveItem"/>
        /// instance that contains the closest point.  nearestCurve will be null if
        /// no data points are available.</param>
        /// <param name="iNearest">The index number of the closest point.  The
        /// actual data vpoint will then be <see cref="CurveItem.Points">CurveItem.Points[iNearest]</see>
        /// .  iNearest will
        /// be -1 if no data points are available.</param>
        /// <returns>true if a point was found and that point lies within
        /// <see cref="Default.NearestTol"/> pixels
        /// of the screen point, false otherwise.</returns>
        public bool FindNearestPoint( PointF mousePt, CurveList targetCurveList,
			out CurveItem nearestCurve, out int iNearest )
        {
            CurveItem nearestBar = null;
            int iNearestBar = -1;
            nearestCurve = null;
            iNearest = -1;

            // If the point is outside the ChartRect, always return false
            if ( !_chart._rect.Contains( mousePt ) )
                return false;

            double x, x2;
            double[] y;
            double[] y2;

            //ReverseTransform( mousePt, out x, out y, out y2 );
            ReverseTransform( mousePt, out x, out x2, out y, out y2 );

            if ( !AxisRangesValid() )
                return false;

            ValueHandler valueHandler = new ValueHandler( this, false );

            //double	yPixPerUnit = chartRect.Height / ( yAxis.Max - yAxis.Min );
            //double	y2PixPerUnit; // = chartRect.Height / ( y2Axis.Max - y2Axis.Min );

            double yPixPerUnitAct, yAct, yMinAct, yMaxAct, xAct;
            double minDist = 1e20;
            double xVal, yVal, dist = 99999, distX, distY;
            double tolSquared = Default.NearestTol * Default.NearestTol;

            int iBar = 0;

            foreach ( CurveItem curve in targetCurveList )
            {
                //test for pie first...if it's a pie rest of method superfluous
                if ( curve is PieItem && curve.IsVisible )
                {
                    if ( ( (PieItem)curve ).SlicePath != null &&
                            ( (PieItem)curve ).SlicePath.IsVisible( mousePt ) )
                    {
                        nearestBar = curve;
                        iNearestBar = 0;
                    }

                    continue;
                }
                else if ( curve.IsVisible )
                {
                    int yIndex = curve.GetYAxisIndex( this );
                    Axis yAxis = curve.GetYAxis( this );
                    Axis xAxis = curve.GetXAxis( this );

                    if ( curve.IsY2Axis )
                    {
                        yAct = y2[yIndex];
                        yMinAct = _y2AxisList[yIndex]._scale._min;
                        yMaxAct = _y2AxisList[yIndex]._scale._max;
                    }
                    else
                    {
                        yAct = y[yIndex];
                        yMinAct = _yAxisList[yIndex]._scale._min;
                        yMaxAct = _yAxisList[yIndex]._scale._max;
                    }

                    yPixPerUnitAct = _chart._rect.Height / ( yMaxAct - yMinAct );

                    double xPixPerUnit = _chart._rect.Width / ( xAxis._scale._max - xAxis._scale._min );
                    xAct = xAxis is XAxis ? x : x2;

                    IPointList points = curve.Points;
                    float barWidth = curve.GetBarWidth( this );
                    double barWidthUserHalf;
                    Axis baseAxis = curve.BaseAxis( this );
                    bool isXBaseAxis = ( baseAxis is XAxis || baseAxis is X2Axis );
                    if ( isXBaseAxis )
                        barWidthUserHalf = barWidth / xPixPerUnit / 2.0;
                    else
                        barWidthUserHalf = barWidth / yPixPerUnitAct / 2.0;

                    if ( points != null )
                    {
                        for ( int iPt = 0; iPt < curve.NPts; iPt++ )
                        {
                            // xVal is the user scale X value of the current point
                            if ( xAxis._scale.IsAnyOrdinal && !curve.IsOverrideOrdinal )
                                xVal = (double)iPt + 1.0;
                            else
                                xVal = points[iPt].X;

                            // yVal is the user scale Y value of the current point
                            if ( yAxis._scale.IsAnyOrdinal && !curve.IsOverrideOrdinal )
                                yVal = (double)iPt + 1.0;
                            else
                                yVal = points[iPt].Y;

                            if ( xVal != PointPair.Missing &&
                                    yVal != PointPair.Missing )
                            {

                                if ( curve.IsBar || curve is ErrorBarItem ||
                                    curve is HiLowBarItem || curve is OHLCBarItem ||
                                    curve is JapaneseCandleStickItem )
                                {
                                    double baseVal, lowVal, hiVal;
                                    valueHandler.GetValues( curve, iPt, out baseVal,
                                            out lowVal, out hiVal );

                                    if ( lowVal > hiVal )
                                    {
                                        double tmpVal = lowVal;
                                        lowVal = hiVal;
                                        hiVal = tmpVal;
                                    }

                                    if ( isXBaseAxis )
                                    {

                                        double centerVal = valueHandler.BarCenterValue( curve, barWidth, iPt, xVal, iBar );

                                        if ( xAct < centerVal - barWidthUserHalf ||
                                                xAct > centerVal + barWidthUserHalf ||
                                                yAct < lowVal || yAct > hiVal )
                                            continue;
                                    }
                                    else
                                    {
                                        double centerVal = valueHandler.BarCenterValue( curve, barWidth, iPt, yVal, iBar );

                                        if ( yAct < centerVal - barWidthUserHalf ||
                                                yAct > centerVal + barWidthUserHalf ||
                                                xAct < lowVal || xAct > hiVal )
                                            continue;
                                    }

                                    if ( nearestBar == null )
                                    {
                                        iNearestBar = iPt;
                                        nearestBar = curve;
                                    }
                                }
                                else if ( xVal >= xAxis._scale._min && xVal <= xAxis._scale._max &&
                                            yVal >= yMinAct && yVal <= yMaxAct )
                                {
                                    if ( curve is LineItem && _lineType == LineType.Stack )
                                    {
                                        double zVal;
                                        valueHandler.GetValues( curve, iPt, out xVal, out zVal, out yVal );
                                    }

                                    distX = ( xVal - xAct ) * xPixPerUnit;
                                    distY = ( yVal - yAct ) * yPixPerUnitAct;
                                    dist = distX * distX + distY * distY;

                                    if ( dist >= minDist )
                                        continue;

                                    minDist = dist;
                                    iNearest = iPt;
                                    nearestCurve = curve;
                                }

                            }
                        }

                        if ( curve.IsBar )
                            iBar++;
                    }
                }
            }

            if ( nearestCurve is LineItem )
            {
                float halfSymbol = (float)( ( (LineItem)nearestCurve ).Symbol.Size *
                    CalcScaleFactor() / 2 );
                minDist -= halfSymbol * halfSymbol;
                if ( minDist < 0 )
                    minDist = 0;
            }

            if ( minDist >= tolSquared && nearestBar != null )
            {
                // if no point met the tolerance, but a bar was found, use it
                nearestCurve = nearestBar;
                iNearest = iNearestBar;
                return true;
            }
            else if ( minDist < tolSquared )
            {
                // Did we find a close point, and is it within the tolerance?
                // (minDist is the square of the distance in pixel units)
                return true;
            }
            else  // otherwise, no valid point found
                return false;
        }
Beispiel #11
0
        /// <summary>
        /// Draw this <see cref="CurveItem"/> to the specified <see cref="Graphics"/>
        /// device as a symbol at each defined point.  The routine
        /// only draws the symbols; the lines are draw by the
        /// <see cref="Line.DrawCurve"/> method.  This method
        /// is normally only called by the Draw method of the
        /// <see cref="CurveItem"/> object
        /// </summary>
        /// <param name="g">
        /// A graphic device object to be drawn into.  This is normally e.Graphics from the
        /// PaintEventArgs argument to the Paint() method.
        /// </param>
        /// <param name="pane">
        /// A reference to the <see cref="GraphPane"/> object that is the parent or
        /// owner of this object.
        /// </param>
        /// <param name="curve">A <see cref="LineItem"/> representing this
        /// curve.</param>
        /// <param name="scaleFactor">
        /// The scaling factor to be used for rendering objects.  This is calculated and
        /// passed down by the parent <see cref="GraphPane"/> object using the
        /// <see cref="PaneBase.CalcScaleFactor"/> method, and is used to proportionally adjust
        /// font sizes, etc. according to the actual size of the graph.
        /// </param>
        /// <param name="isSelected">Indicates that the <see cref="Symbol" /> should be drawn
        /// with attributes from the <see cref="Selection" /> class.
        /// </param>
        public void Draw( Graphics g, GraphPane pane, LineItem curve, float scaleFactor,
			bool isSelected )
        {
            Symbol source = this;
            if ( isSelected )
                source = Selection.Symbol;

            int tmpX, tmpY;

            int minX = (int)pane.Chart.Rect.Left;
            int maxX = (int)pane.Chart.Rect.Right;
            int minY = (int)pane.Chart.Rect.Top;
            int maxY = (int)pane.Chart.Rect.Bottom;

            // (Dale-a-b) we'll set an element to true when it has been drawn
            bool[,] isPixelDrawn = new bool[maxX + 1, maxY + 1];

            double curX, curY, lowVal;
            IPointList points = curve.Points;

            if ( points != null && ( _border.IsVisible || _fill.IsVisible ) )
            {
                SmoothingMode sModeSave = g.SmoothingMode;
                if ( _isAntiAlias )
                    g.SmoothingMode = SmoothingMode.HighQuality;

                // For the sake of speed, go ahead and create a solid brush and a pen
                // If it's a gradient fill, it will be created on the fly for each symbol
                //SolidBrush	brush = new SolidBrush( this.fill.Color );

                using ( Pen pen = source._border.GetPen( pane, scaleFactor ) )
                using ( GraphicsPath path = MakePath( g, scaleFactor ) )
                {
                    RectangleF rect = path.GetBounds();

                    using ( Brush brush = source.Fill.MakeBrush( rect ) )
                    {
                        ValueHandler valueHandler = new ValueHandler( pane, false );
                        Scale xScale = curve.GetXAxis( pane ).Scale;
                        Scale yScale = curve.GetYAxis( pane ).Scale;

                        bool xIsLog = xScale.IsLog;
                        bool yIsLog = yScale.IsLog;
                        bool xIsOrdinal = xScale.IsAnyOrdinal;

                        double xMin = xScale.Min;
                        double xMax = xScale.Max;

                        // Loop over each defined point
                        for ( int i = 0; i < points.Count; i++ )
                        {
                            // Get the user scale values for the current point
                            // use the valueHandler only for stacked types
                            if ( pane.LineType == LineType.Stack )
                            {
                                valueHandler.GetValues( curve, i, out curX, out lowVal, out curY );
                            }
                            // otherwise, just access the values directly.  Avoiding the valueHandler for
                            // non-stacked types is an optimization to minimize overhead in case there are
                            // a large number of points.
                            else
                            {
                                curX = points[i].X;
                                if ( curve is StickItem )
                                    curY = points[i].Z;
                                else
                                    curY = points[i].Y;
                            }

                            // Any value set to double max is invalid and should be skipped
                            // This is used for calculated values that are out of range, divide
                            //   by zero, etc.
                            // Also, any value <= zero on a log scale is invalid

                            if ( curX != PointPair.Missing &&
                                    curY != PointPair.Missing &&
                                    !System.Double.IsNaN( curX ) &&
                                    !System.Double.IsNaN( curY ) &&
                                    !System.Double.IsInfinity( curX ) &&
                                    !System.Double.IsInfinity( curY ) &&
                                    ( curX > 0 || !xIsLog ) &&
                                    ( !yIsLog || curY > 0.0 ) &&
                                    ( xIsOrdinal || ( curX >= xMin && curX <= xMax ) ) )
                            {
                                // Transform the user scale values to pixel locations
                                tmpX = (int) xScale.Transform( curve.IsOverrideOrdinal, i, curX );
                                tmpY = (int) yScale.Transform( curve.IsOverrideOrdinal, i, curY );

                                // Maintain an array of "used" pixel locations to avoid duplicate drawing operations
                                if ( tmpX >= minX && tmpX <= maxX && tmpY >= minY && tmpY <= maxY ) // guard against the zoom-in case
                                {
                                    if ( isPixelDrawn[tmpX, tmpY] )
                                        continue;
                                    isPixelDrawn[tmpX, tmpY] = true;
                                }

                                // If the fill type for this symbol is a Gradient by value type,
                                // the make a brush corresponding to the appropriate current value
                                if ( _fill.IsGradientValueType || _border._gradientFill.IsGradientValueType )
                                {
                                    using ( Brush tBrush = _fill.MakeBrush( rect, points[i] ) )
                                    using ( Pen tPen = _border.GetPen( pane, scaleFactor, points[i] ) )
                                        this.DrawSymbol( g, tmpX, tmpY, path, tPen, tBrush );
                                }
                                else
                                {
                                    // Otherwise, the brush is already defined
                                    // Draw the symbol at the specified pixel location
                                    this.DrawSymbol( g, tmpX, tmpY, path, pen, brush );
                                }
                            }
                        }
                    }
                }

                g.SmoothingMode = sModeSave;
            }
        }