Beispiel #1
0
 public static Vector128 <float> CrossProduct4D_Software(Vector128 <float> one, Vector128 <float> two, Vector128 <float> three)
 => SoftwareFallbacks.CrossProduct4D_Software(one, two, three);
Beispiel #2
0
        public static Vector256 <double> CrossProduct4D(Vector256 <double> one, Vector256 <double> two, Vector256 <double> three)
        {
            // hardware

            return(SoftwareFallbacks.CrossProduct4D_Software(one, two, three));
        }