Beispiel #1
0
    public void Rescale()
    {
        Center();
        Matrix <double> A     = PositionMatrix();
        Matrix <double> cov   = 1.0f / ((float)A.RowCount) * A.Transpose() * A;
        Evd <double>    eigen = cov.Evd();

        MathNet.Numerics.LinearAlgebra.Vector <System.Numerics.Complex> eigenvals = eigen.EigenValues;
        double l1 = eigenvals[0].Real; //1 / Math.Sqrt(eigenvals[0].Real);
        double l2 = eigenvals[1].Real; //1 / Math.Sqrt(eigenvals[1].Real);
        double l3 = eigenvals[2].Real; // / Math.Sqrt(eigenvals[2].Real);

        Debug.Log("l1: " + l1 + ", l2: " + l2 + ", l3: " + l3);
        double vol = l1 * l2 * l3;
        double max = eigenvals.AbsoluteMaximum().Real;

        Debug.Log("max=" + max);
        //double det = cov.Determinant();

        A = A / Math.Sqrt(max) * 0.2;
        Debug.Log(A);

        //Debug.Log("determinant:");
        for (int i = 0; i < A.RowCount; i++)
        {
            poses_[i].Translation = new Vector3((float)A[i, 0], (float)A[i, 1], (float)A[i, 2]);
        }



        /* Matrix<double> A = PositionMatrix();
         * Matrix<double> cov = 1.0f / ((float)A.RowCount ) *A.Transpose() * A;
         *
         *
         * Debug.Log(cov.ToString());
         * Evd<double> eigen = cov.Evd();
         * Matrix<double> m = eigen.EigenVectors;
         * Matrix<double> points = m * A * m.Inverse();
         *
         * points = points * cov.Determinant() / 10;
         * points = m * points * m.Inverse();
         * for (int i = 0; i < points.RowCount; i++)
         * {
         *   poses_[i].Translation =new Vector3((float)points[i, 0], (float)points[i, 1], (float)points[i, 2]);
         * }*/
        /*double det = cov.Determinant();
         * cov_rotated = cov_rotated / det;
         * Matrix<double> cov_recovered = m * cov_rotated * m.Inverse();*/
        //Debug.Log(cov_recovered.ToString());
    }