Beispiel #1
0
        private static Vector2[] CreateTextureCoordinates()
        {
            var bottomLeft = new Vector2(0, 1);
            var topLeft = new Vector2(0, 0);
            var bottomRight = new Vector2(1, 1);
            var topRight = new Vector2(1, 0);

            return new[] { bottomLeft, topLeft, bottomRight, topRight };
        }
Beispiel #2
0
 /// <summary>
 ///     Initializes a new instance of the <see cref="FarmLocation" /> struct.
 /// </summary>
 /// <param name="position">
 ///     The position.
 /// </param>
 /// <param name="minionsHit">
 ///     The minions hit.
 /// </param>
 public FarmLocation(Vector2 position, int minionsHit)
 {
     this.Position = position;
     this.MinionsHit = minionsHit;
 }