Beispiel #1
0
        /// <summary>
        /// Calculates the difficulty of the quest.
        /// </summary>
        /// <param name="party_level">The party level.</param>
        /// <param name="party_size">The party size.</param>
        /// <returns>Returns the difficulty.</returns>
        public Difficulty GetDifficulty(int party_level, int party_size)
        {
            Party p = new Party();

            p.Level = party_level;
            p.Size  = party_size;

            return(p.GetDifficulty(fLevel));
        }
Beispiel #2
0
        public Difficulty GetDifficulty(int party_level, int party_size)
        {
            Party party = new Party()
            {
                Level = party_level,
                Size  = party_size
            };

            return(party.GetDifficulty(this.fLevel));
        }