Beispiel #1
0
 public void TakeMeshDisplayerBack(MarchingCubeMeshDisplayer display)
 {
     if (display.HasCollider)
     {
         interactableDisplayerPool.ReturnItemToPool(display);
     }
     else
     {
         displayerPool.ReturnItemToPool(display);
     }
 }
Beispiel #2
0
 public void FreeMeshDisplayer(MarchingCubeMeshDisplayer display)
 {
     TakeMeshDisplayerBack(display);
 }