public void Restore(AbstractGraphicsState state) { while (stack.Peek() != ((State)state).element) { stack.Pop(); } stack.Pop(); }
public void Restore(AbstractGraphicsState state) { g.Restore(((State)state).state); }
public void Restore(AbstractGraphicsState state) { while (stack.Peek() != ((State)state).element) { stack.Pop(); } stack.Pop(); }
public void Restore(AbstractGraphicsState state) { g.Restore(((State)state).state); }