Beispiel #1
0
 private void btn_Create_Click(object sender, EventArgs e)
 {
     Planet p = new Planet();
     p.Owner = PlayerType.Neutral;
     p.ID = ++NextID;
     planets.Add(p);
     PlanetProperty.SelectedObject = p;
 }
Beispiel #2
0
        List<Planet> LoadMap(string map)
        {
            List<Planet> mapPlanets = new List<Planet>();
            XmlReader xmlReader = XmlReader.Create(map);
            xmlReader.ReadStartElement();
            while (xmlReader.Read())
            {
                /*Read planet header*/
                if (xmlReader.LocalName == "Planet" && xmlReader.IsStartElement())
                {
                    /*Read the ID element*/
                    xmlReader.Read();
                    xmlReader.MoveToElement();
                    xmlReader.ReadStartElement("ID");
                    int ID = xmlReader.ReadContentAsInt();

                    /*Read the owner element*/
                    xmlReader.Read();
                    xmlReader.MoveToElement();
                    xmlReader.ReadStartElement("Owner");
                    string owner = xmlReader.ReadContentAsString();

                    /*Read the forces element*/
                    xmlReader.Read();
                    xmlReader.MoveToElement();
                    xmlReader.ReadStartElement("Forces");
                    int forces = xmlReader.ReadContentAsInt();

                    /*Read the growth element*/
                    xmlReader.Read();
                    xmlReader.MoveToElement();
                    xmlReader.ReadStartElement("Growth");
                    int growth = xmlReader.ReadContentAsInt();

                    /*Read the growth cooldown element*/
                    xmlReader.Read();
                    xmlReader.MoveToElement();
                    xmlReader.ReadStartElement("GrowthCooldown");
                    int growthcd = xmlReader.ReadContentAsInt();

                    /*Read the size element*/
                    xmlReader.Read();
                    xmlReader.MoveToElement();
                    xmlReader.ReadStartElement("Size");
                    float size = xmlReader.ReadContentAsFloat();

                    /*Read the Position element*/
                    xmlReader.Read();
                    xmlReader.MoveToElement();
                    xmlReader.ReadStartElement("Position");
                    Microsoft.Xna.Framework.Vector2 Position = new Microsoft.Xna.Framework.Vector2();

                    /*Read the X element*/
                    xmlReader.Read();
                    xmlReader.MoveToElement();
                    xmlReader.ReadStartElement("X");
                    Position.X = xmlReader.ReadContentAsInt();

                    /*Read the Y element*/
                    xmlReader.Read();
                    xmlReader.MoveToElement();
                    xmlReader.ReadStartElement("Y");
                    Position.Y = xmlReader.ReadContentAsInt();

                    Planet p = new Planet();
                    p.ID = ID;
                    p.Position = Position;
                    p.Growth = growth;
                    p.GrowthCounter =growthcd;
                    p.Owner = (PlayerType)Enum.Parse(typeof(PlayerType), owner, false);
                    p.Forces=forces;
                    p.PlanetSize = size;
                    mapPlanets.Add(p);
                }

            }

            return mapPlanets;
        }