public static void PlayerSetLeaderboard(player toPlayer, leaderboard lb)
 {
 }
Beispiel #2
0
 public static void DialogDisplay(player whichPlayer, dialog whichDialog, boolean flag)
 {
     whichDialog.displayed[whichPlayer] = flag;
 }
 public static @event TriggerRegisterPlayerAllianceChange(trigger whichTrigger, player whichPlayer, alliancetype whichAlliance)
 {
     throw new NotImplementedException();
 }
Beispiel #4
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 public static void SetUnitRescuable(unit whichUnit, player byWhichPlayer, boolean flag)
 {
 }
Beispiel #5
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 public static boolean IssueNeutralTargetOrderById(player forWhichPlayer, unit neutralStructure, integer unitId, widget target)
 {
     throw new NotImplementedException();
 }
 public static void LeaderboardRemovePlayerItem(leaderboard lb, player p)
 {
 }
 public static integer LeaderboardGetPlayerIndex(leaderboard lb, player p)
 {
     throw new NotImplementedException();
 }
Beispiel #8
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 public static boolean IssueNeutralImmediateOrder(player forWhichPlayer, unit neutralStructure, @string unitToBuild)
 {
     throw new NotImplementedException();
 }
Beispiel #9
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 public static boolean IssueNeutralImmediateOrderById(player forWhichPlayer, unit neutralStructure, integer unitId)
 {
     throw new NotImplementedException();
 }
Beispiel #10
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 public static boolean IsUnitSelected(unit whichUnit, player whichPlayer)
 {
     throw new NotImplementedException();
 }
Beispiel #11
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 public static void UnitShareVision(unit whichUnit, player whichPlayer, boolean share)
 {
 }
Beispiel #12
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 public static unit CreateCorpse(player whichPlayer, integer unitid, real x, real y, real face)
 {
     throw new NotImplementedException();
 }
Beispiel #13
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 public static unit CreateUnitAtLocByName(player id, @string unitname, location whichLocation, real face)
 {
     throw new NotImplementedException();
 }
Beispiel #14
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 public static unit CreateUnitByName(player whichPlayer, @string unitname, real x, real y, real face)
 {
     throw new NotImplementedException();
 }
 public static leaderboard PlayerGetLeaderboard(player toPlayer)
 {
     throw new NotImplementedException();
 }
Beispiel #16
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 public static boolean IssueNeutralPointOrder(player forWhichPlayer, unit neutralStructure, @string unitToBuild, real x, real y)
 {
     throw new NotImplementedException();
 }
 public static void LeaderboardAddItem(leaderboard lb, @string label, integer value, player p)
 {
 }
Beispiel #18
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 public static boolean IssueNeutralPointOrderById(player forWhichPlayer, unit neutralStructure, integer unitId, real x, real y)
 {
     throw new NotImplementedException();
 }
 public static boolean LeaderboardHasPlayerItem(leaderboard lb, player p)
 {
     throw new NotImplementedException();
 }
Beispiel #20
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 public static boolean IssueNeutralTargetOrder(player forWhichPlayer, unit neutralStructure, @string unitToBuild, widget target)
 {
     throw new NotImplementedException();
 }
Beispiel #21
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 public static boolean SavePlayerHandle(hashtable table, integer parentKey, integer childKey, player whichPlayer)
 {
     table.Add(parentKey.ToString("x8") + childKey.ToString("x8"), whichPlayer);
     return(true);
 }
Beispiel #22
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 public static void SetUnitOwner(unit whichUnit, player whichPlayer, boolean changeColor)
 {
     whichUnit.owner = whichPlayer;
 }