Beispiel #1
0
 public static void Load(string savePath, MapEntity entity)
 {
     using (
         var reader = new BinaryReader(File.Open(savePath, FileMode.Open))
         ) {
         if (reader == null)
         {
             Debug.LogError("Could not open the file " + savePath);
             return;
         }
         int xCount = reader.ReadInt32();
         int yCount = reader.ReadInt32();
         entity.StartPos.x = reader.ReadSingle();
         entity.StartPos.y = reader.ReadSingle();
         entity.EndPos.x   = reader.ReadSingle();
         entity.EndPos.y   = reader.ReadSingle();
         for (int i = 0; i < xCount; i++)
         {
             for (int j = 0; j < yCount; j++)
             {
                 entity.Map[i][j].pos.x = reader.ReadSingle();
                 entity.Map[i][j].pos.y = reader.ReadSingle();
                 entity.Map[i][j].SwitchType(MapUnit.IntToUnitType(reader.ReadInt32()));
             }
         }
     }
 }
Beispiel #2
0
 private void Start()
 {
     savePath  = Path.Combine(Application.persistentDataPath, "saveFile");
     mapEntity = new MapEntity(xMax, yMax, Vector2.zero, Vector2.zero);
     MapInSceneManager.Instance.Init(xMax, yMax);
     Gizmos.color = Color.red;
     if (!isGaming)
     {
         mouseIndicator = Instantiate(mouseIndicator);
         mouseIndicator.transform.position = Vector2.zero;
     }
 }
Beispiel #3
0
        public static void Save(string savePath, MapEntity entity)
        {
            //检测是否能保存
            bool canBeSaved = false;

            if (entity.StartPos == -Vector2.one || entity.EndPos == -Vector2.one)
            {
                canBeSaved = false;
            }
            for (int i = 0; i < entity.xMax; i++)
            {
                for (int j = 0; j < entity.yMax; j++)
                {
                    if (entity.Map[i][j].canPlaceOperator)
                    {
                        canBeSaved = true;
                        break;
                    }
                }
            }
            if (!canBeSaved)
            {
                Debug.LogError("地图不能被保存");
                return;
            }

            using (
                var writer = new BinaryWriter(File.Open(savePath, FileMode.Create))
                ) {
                writer.Write(entity.xMax);
                writer.Write(entity.yMax);
                writer.Write(entity.StartPos.x);
                writer.Write(entity.StartPos.y);

                writer.Write(entity.EndPos.x);
                writer.Write(entity.EndPos.y);
                for (int i = 0; i < entity.xMax; i++)
                {
                    for (int j = 0; j < entity.yMax; j++)
                    {
                        writer.Write(entity.Map[i][j].pos.x);
                        writer.Write(entity.Map[i][j].pos.y);
                        writer.Write((int)entity.Map[i][j].GetUnitType());
                    }
                }
            }
        }