Beispiel #1
0
            protected override void HandleRead()
            {
                int        size, error;
                IPEndPoint source;

                if (parent.IsConnected)
                {
                    size   = SocketFunctions.manos_socket_receive(Handle.ToInt32(), buffer, buffer.Length, out error);
                    source = parent.RemoteEndpoint;
                }
                else
                {
                    ManosIPEndpoint ep;
                    size = SocketFunctions.manos_socket_receivefrom_ip(Handle.ToInt32(), buffer, buffer.Length,
                                                                       out ep, out error);
                    source = ep;
                }

                if (size < 0 && error != 0)
                {
                    RaiseError(Errors.SocketStreamFailure("Read failure", error));
                    Close();
                }
                else
                {
                    RaiseData(buffer, size, source);
                }
            }
Beispiel #2
0
        public override void Connect(IPEndPoint endpoint, Action callback, Action <Exception> error)
        {
            CheckDisposed();

            if (endpoint == null)
            {
                throw new ArgumentNullException("endpoint");
            }
            if (callback == null)
            {
                throw new ArgumentNullException("callback");
            }
            if (error == null)
            {
                throw new ArgumentNullException("error");
            }

            int             err;
            ManosIPEndpoint ep = endpoint;

            err = SocketFunctions.manos_socket_connect_ip(fd, ref ep, out err);
            if (err != 0)
            {
                throw Errors.SocketFailure("Connect failure", err);
            }
            else
            {
                localname = endpoint;
            }
            IsConnected = true;
            callback();
        }
Beispiel #3
0
        public override void Connect(IPEndPoint endpoint, Action callback, Action <Exception> error)
        {
            CheckDisposed();

            if (endpoint == null)
            {
                throw new ArgumentNullException("endpoint");
            }
            if (callback == null)
            {
                throw new ArgumentNullException("callback");
            }
            if (error == null)
            {
                throw new ArgumentNullException("error");
            }

            if (localname != null && localname.AddressFamily != endpoint.AddressFamily)
            {
                throw new ArgumentException();
            }
            if (IsConnected)
            {
                throw new InvalidOperationException();
            }

            int             err;
            ManosIPEndpoint ep = endpoint;

            err = SocketFunctions.manos_socket_connect_ip(fd, ref ep, out err);
            if (err != 0)
            {
                throw Errors.SocketFailure("Connect failure", err);
            }
            else
            {
                var connectWatcher = new IOWatcher(new IntPtr(fd), EventTypes.Write, Context.Loop, (watcher, revents) => {
                    watcher.Stop();
                    watcher.Dispose();

                    var result = SocketFunctions.manos_socket_peername_ip(fd, out ep, out err);
                    if (result < 0)
                    {
                        error(Errors.SocketFailure("Connect failure", err));
                    }
                    else
                    {
                        peername = endpoint;

                        IsConnected = true;

                        callback();
                    }
                });
                connectWatcher.Start();
            }
        }
Beispiel #4
0
 protected override void Dispose(bool disposing)
 {
     if (fd != 0)
     {
         int err;
         SocketFunctions.manos_socket_close(fd, out err);
         fd = 0;
     }
     base.Dispose(disposing);
 }
Beispiel #5
0
        protected IPSocket(Context context, AddressFamily addressFamily, ProtocolFamily protocolFamily)
            : base(context, addressFamily)
        {
            int err;

            fd = SocketFunctions.manos_socket_create((int)addressFamily, (int)protocolFamily, out err);
            if (fd < 0)
            {
                throw Errors.SocketFailure("Could not create socket", err);
            }
        }
Beispiel #6
0
            protected override WriteResult WriteSingleFragment(ByteBuffer buffer)
            {
                int err;
                int sent = SocketFunctions.manos_socket_send(Handle.ToInt32(), buffer.Bytes, buffer.Position,
                                                             buffer.Length, out err);

                if (sent < 0 && err != 0)
                {
                    RaiseError(Errors.SocketStreamFailure("Write failure", err));
                    return(WriteResult.Error);
                }
                else
                {
                    buffer.Skip(sent);
                    return(buffer.Length == 0 ? WriteResult.Consume : WriteResult.Continue);
                }
            }
Beispiel #7
0
            protected override void HandleRead()
            {
                int err;
                var received = SocketFunctions.manos_socket_receive(Handle.ToInt32(), receiveBuffer,
                                                                    receiveBuffer.Length, out err);

                if (received < 0 && err != 0 || received == 0)
                {
                    if (received < 0)
                    {
                        RaiseError(Errors.SocketStreamFailure("Read failure", err));
                    }
                    Close();
                }
                else
                {
                    byte [] newBuffer = new byte [received];
                    Buffer.BlockCopy(receiveBuffer, 0, newBuffer, 0, received);

                    RaiseData(new ByteBuffer(newBuffer));
                }
            }
Beispiel #8
0
        public override void Bind(IPEndPoint endpoint)
        {
            CheckDisposed();

            if (endpoint == null)
            {
                throw new ArgumentNullException("endpoint");
            }

            int             err;
            ManosIPEndpoint ep     = endpoint;
            var             result = SocketFunctions.manos_socket_bind_ip(fd, ref ep, out err);

            if (result < 0)
            {
                throw Errors.SocketFailure("Could not bind to address", err);
            }
            else
            {
                localname = endpoint;
            }
            IsBound = true;
        }
Beispiel #9
0
            protected override WriteResult WriteSingleFragment(UdpPacket packet)
            {
                int len, error;

                if (parent.IsConnected)
                {
                    len = SocketFunctions.manos_socket_send(Handle.ToInt32(), packet.Buffer.Bytes,
                                                            packet.Buffer.Position, packet.Buffer.Length, out error);
                }
                else
                {
                    ManosIPEndpoint ep = new IPEndPoint(IPAddress.Parse(packet.Address), packet.Port);
                    len = SocketFunctions.manos_socket_sendto_ip(Handle.ToInt32(), packet.Buffer.Bytes,
                                                                 packet.Buffer.Position, packet.Buffer.Length, ref ep, out error);
                }

                if (len < 0)
                {
                    RaiseError(Errors.SocketStreamFailure("Write failure", error));
                    return(WriteResult.Error);
                }
                return(WriteResult.Consume);
            }
Beispiel #10
0
        public void Listen(int backlog, Action <ITcpSocket> callback)
        {
            CheckDisposed();
            if (stream != null)
            {
                throw new InvalidOperationException();
            }

            if (listener != null)
            {
                listener.Stop();
                listener.Dispose();
            }

            int error;
            var result = SocketFunctions.manos_socket_listen(fd, backlog, out error);

            if (result < 0)
            {
                throw Errors.SocketFailure("Listen failure", error);
            }

            listener = new IOWatcher(new IntPtr(fd), EventTypes.Read, Context.Loop, delegate {
                ManosIPEndpoint ep;
                var client = SocketFunctions.manos_socket_accept(fd, out ep, out error);
                if (client < 0 && error != 0)
                {
                    throw new Exception(string.Format("Error while accepting: {0}", Errors.ErrorToString(error)));
                }
                else if (client > 0)
                {
                    var socket = new TcpSocket(Context, AddressFamily, client, LocalEndpoint, ep);
                    callback(socket);
                }
            });
            listener.Start();
        }