Inheritance: OpenTK.GameWindow
Beispiel #1
0
        private void StartMenu()
        {
            var ww = new GameMenu.MenuWindow();
            maingamewindow = new MainGameWindow(ww);
            ww.d_MainWindow = maingamewindow;

            ww.d_The3d = new The3d();
            ww.d_The3d.d_GetFile = getfile;
            ww.d_The3d.d_Config3d = new Config3d();
            ww.d_The3d.d_Terrain = new TerrainTextures();
            ww.d_The3d.d_TextRenderer = new ManicDigger.Renderers.TextRenderer();
            var game = this;
            ww.d_Game = game;
            ww.d_TextRenderer = new ManicDigger.Renderers.TextRenderer();
            ww.d_Exit = exit;
            ww.d_Audio = audio;
            ww.d_GetFile = getfile;

            audio.d_GetFile = getfile;
            audio.d_GameExit = exit;

            ww.d_FormMainMenu = new FormMainMenu();
            ww.d_FormMainMenu.menu = ww;
            ww.d_FormMainMenu.Initialize();
            ww.d_FormJoinMultiplayer = new FormJoinMultiplayer();
            ww.d_FormJoinMultiplayer.menu = ww;
            ww.d_FormJoinMultiplayer.game = game;
            ww.d_FormJoinMultiplayer.Initialize();
            ww.d_FormLogin = new FormLogin();
            ww.d_FormLogin.menu = ww;
            ww.d_FormLogin.game = game;
            ww.d_FormLogin.logindatafile = logindatafile;
            ww.d_FormLogin.Initialize();
            ww.d_FormSelectWorld = new FormSelectWorld();
            ww.d_FormSelectWorld.menu = ww;
            ww.d_FormSelectWorld.game = game;
            ww.d_FormSelectWorld.Initialize();
            ww.d_FormWorldOptions = new FormWorldOptions();
            ww.d_FormWorldOptions.menu = ww;
            ww.d_FormWorldOptions.game = game;
            ww.d_FormWorldOptions.Initialize();
            ww.d_FormMessageBox = new FormMessageBox();
            ww.d_FormMessageBox.menu = ww;
            ww.d_FormMessageBox.game = game;
            ww.d_FormStartServer = new FormStartServer();
            ww.d_FormStartServer.menu = ww;
            ww.d_FormStartServer.game = game;
            ww.d_FormStartServer.Initialize();
            ww.d_FormGameOptions = new FormGameOptions();
            ww.d_FormGameOptions.menu = ww;
            ww.d_FormGameOptions.game = game;
            ww.d_FormGameOptions.Initialize();
            ww.d_FormConnectToIp = new FormConnectToIp();
            ww.d_FormConnectToIp.menu = ww;
            ww.d_FormConnectToIp.game = game;
            ww.d_FormConnectToIp.Initialize();

            maingamewindow.Run();
        }
Beispiel #2
0
        private void StartGame()
        {
            w = new ManicDiggerGameWindow();
            if (maingamewindow == null)
            {
                //wasn't done in StartMenu().
                maingamewindow = new MainGameWindow(w);
            }
            maingamewindow.mywindow = w;

            w.d_MainWindow = maingamewindow;
            w.d_Exit = exit;
            w.d_Audio = audio;
            MakeGame();
            w.connectdata = connectdata;
            w.Run();
        }