Beispiel #1
0
 public void ResetShadows()
 {
     light = null;
     lightheight = null;
     lightheight = new InfiniteHeightCache();
     chunklighted = null;
     UpdateHeightCache();
     loaded = true;
     light = new InfiniteMapCache();
     chunklighted = new bool[map.MapSizeX / chunksize, map.MapSizeY / chunksize, map.MapSizeZ / chunksize];
 }
 public void ResetShadows()
 {
     light = null;
     lightheight = null;
     lightheight = new InfiniteHeightCache();
     chunklighted = null;
     UpdateHeightCache();
     loaded = true;
 }