Beispiel #1
0
 ///<summary> [ONLY IN EDITOR], set the new text </summary>
 public void EDITOR_SetText(SystemLanguage aLanguage, string aText)
 {
     forEdit       = m_MultiLanguageValues[aLanguage];
     forEdit.m_Txt = aText;
     m_MultiLanguageValues[aLanguage] = forEdit;
 }
Beispiel #2
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 ///<summary> [ONLY IN EDITOR], set the new sprite </summary>
 public void EDITOR_SetImage(SystemLanguage aLanguage, Sprite aSprite)
 {
     forEdit          = m_MultiLanguageValues[aLanguage];
     forEdit.m_Sprite = aSprite;
     m_MultiLanguageValues[aLanguage] = forEdit;
 }
Beispiel #3
0
 ///<summary> [ONLY IN EDITOR], set the new audio </summary>
 public void EDITOR_SetAudio(SystemLanguage aLanguage, AudioClip aAudio)
 {
     forEdit         = m_MultiLanguageValues[aLanguage];
     forEdit.m_Audio = aAudio;
     m_MultiLanguageValues[aLanguage] = forEdit;
 }