Beispiel #1
0
 /// <summary>
 ///     Initialise settings with defaults.
 /// </summary>
 public Settings()
 {
     ExecutablePath     = @"C:\MAME\MAME64.EXE";
     CommandLineOptions = "-skip_gameinfo -nowindow -noswitchres -sleep -triplebuffer -sound none";
     MinutesPerGame     = 5;
     CloneScreen        = true;
     HotKeys            = true;
     LayoutSettings     = new LayoutSettings();
     AdvancedSettings   = new AdvancedSettings();
 }
Beispiel #2
0
        public MameScreen(
            Settings settings,
            LayoutSettings layoutSettings,
            GamePlayManager gamePlayManager,
            PowerManager powerManager) : base(layoutSettings, powerManager)
        {
            _settings        = settings;
            _gamePlayManager = gamePlayManager;
            _powerManager    = powerManager;

            _splashSettings = layoutSettings.SplashScreen;
        }
Beispiel #3
0
        private void ResetToDefaults(object sender, EventArgs e)
        {
            // Preserve MAME executable path
            var executablePath = _settings.ExecutablePath;

            _settings = new Settings {
                ExecutablePath = executablePath
            };

            _layoutSettings   = _settings.LayoutSettings;
            _advancedSettings = _settings.AdvancedSettings;

            SetFieldsFromSettings();
        }
Beispiel #4
0
        public ConfigForm(
            Settings settings,
            LayoutSettings layoutSettings,
            AdvancedSettings advancedSettings,
            GameList gameList,
            GeneralSettingsStore generalSettingsStore,
            GameListStore gameListStore,
            GameListBuilder gameListBuilder,
            ListViewSorter listViewSorter)
        {
            _settings             = settings;
            _layoutSettings       = layoutSettings;
            _advancedSettings     = advancedSettings;
            _generalSettingsStore = generalSettingsStore;
            _gameListStore        = gameListStore;
            _gameList             = gameList;
            _gameListBuilder      = gameListBuilder;
            _lvwColumnSorter      = listViewSorter;

            InitializeComponent();
        }