Beispiel #1
0
        private void FindAndCheck(TranslatedAssembly documentAssembly)
        {
            foreach (var assembly in __AvailableAssemblies)
            {
                if (assembly.Assembly.AssemblyFile == documentAssembly.Assembly.AssemblyFile)
                {
                    assembly.IsSelected = true;
                    return;
                }
            }

            var newAssembly = new AvailableAssemblyForTranslation(__AvailableAssemblies, documentAssembly.Assembly);

            newAssembly.IsMissing  = true;
            newAssembly.IsSelected = true;
            __AvailableAssemblies.Add(newAssembly);
        }
Beispiel #2
0
        private void SearchForLocalizableAssemblies()
        {
            List <LocalizableAssembly> localizableAssemblies = new List <LocalizableAssembly>();

            using (var appDomain = new LocalizationAppDomain(__PathToBinaries))
            {
                foreach (var fullFilePath in Directory.EnumerateFiles(__PathToBinaries, "*.exe"))
                {
                    CheckAndAddAssembly(
                        localizableAssemblies,
                        System.IO.Path.GetFileName(fullFilePath),
                        __PathToBinaries,
                        appDomain);
                }

                foreach (var fullFilePath in Directory.EnumerateFiles(__PathToBinaries, "*.dll"))
                {
                    CheckAndAddAssembly(
                        localizableAssemblies,
                        System.IO.Path.GetFileName(fullFilePath),
                        __PathToBinaries,
                        appDomain);
                }
            }

            SetDefaultCulture();
            __AvailableAssemblies.Clear();

            if (localizableAssemblies.Count > 0)
            {
                DefaultCulture = localizableAssemblies[0].DefaultCulture;
            }

            foreach (var assembly in localizableAssemblies)
            {
                if (assembly.DefaultCulture == DefaultCulture)
                {
                    var selectedAssembly = new AvailableAssemblyForTranslation(__AvailableAssemblies, assembly);
                    selectedAssembly.IsSelected = true;
                    __AvailableAssemblies.Add(selectedAssembly);
                }
            }

            DoPropertyChange("DefaultCulture");
        }