Beispiel #1
0
        void StartDebuggerSession(DebuggerStartInfo startInfo, long attachToProcessId)
        {
            IsDebugging = true;

            debuggeeEvent = new ManualResetEvent(false);
            debuggee      = new Debuggee();
            RegisterCallbacks();

            Engine.LaunchExecutable(startInfo.Command + (string.IsNullOrWhiteSpace(startInfo.Arguments) ? "" : (" " + startInfo.Arguments)), Path.GetDirectoryName(startInfo.Command), debuggee);

            WaitForDebugEvent();
        }
Beispiel #2
0
        private void DestroyEngine()
        {
            if (symbolResolver != null)
            {
                symbolResolver.Dispose();
                symbolResolver = null;
            }

            if (debuggee != null)
            {
                this.debuggee.Dispose();
                debuggee = null;
            }
        }
        private void DestroyEngine()
        {
            if (symbolResolver != null)
            {
                symbolResolver.Dispose();
                symbolResolver = null;
            }

            if (debuggee != null)
            {
                this.debuggee.Dispose();
                debuggee = null;
            }
        }
        void StartDebuggerSession(DebuggerStartInfo startInfo, long attachToProcessId)
        {
            IsDebugging = true;

            debuggeeEvent = new ManualResetEvent(false);
            debuggee = new Debuggee();
            RegisterCallbacks();

            Engine.LaunchExecutable(startInfo.Command + (string.IsNullOrWhiteSpace(startInfo.Arguments) ? "" : (" " + startInfo.Arguments)), Path.GetDirectoryName(startInfo.Command), debuggee);

            WaitForDebugEvent();

        }