public ResetPopup(Player[] player, Frame Mainpage, UICommandInvokedHandler resetMenu)
        {
            this._mainPage = Mainpage;
            this._player = player;
            string[] list = new string[_player.Length + 2];
      


            for (int i = 0; i < _player.Length; i++)
            {
                
                list[i] = _player[i].Name + " Wins";
                
            }

            list[_player.Length] = "Draw";
            list[_player.Length + 1] = "Reset Score";


            _pM = Class.CreateXAMLObj.CreatePopup(list);
            

            for (int i = 0; i < _player.Length+2; i++)
            {
                _pM.Commands[i].Invoked = resetMenu;
                
            }
            
            
            
             
        }
        public PlayerArea(Player player, Grid grid, Style gridStyle ,ResourceDictionary Resources)
        {
            string dealer = "";

            RoutedEventHandler rehOneMore = new RoutedEventHandler(Life_One_More_Click);
            RoutedEventHandler rehFiveMore = new RoutedEventHandler(Life_Five_More_Click);
            RoutedEventHandler rehOneLess = new RoutedEventHandler(Life_One_Less_Click);

            this._player = player;
            this._grid = grid;

            if (_player.Dealer == true)
                dealer = "D";

            _areaGrid = CreateXAMLObj.CreateGrid(gridStyle, _grid);
            _playerTextBlock = CreateXAMLObj.CreateTextBlock(_player.Name, Resources["TextBlockPlayerNameStyle"] as Style, _areaGrid);
            _winTextBlock = CreateXAMLObj.CreateTextBlock(_player.Wins.ToString() + " W", Resources["TextBlockWinStyle"] as Style, _areaGrid);
            _dealerTextBlock = CreateXAMLObj.CreateTextBlock(dealer, Resources["TextBlockDealerStyle"] as Style, _areaGrid);

            _lifeButton = CreateXAMLObj.CreateButton("Life", Resources["ButtonLifeStyle"] as Style, _player.Life.ToString(), rehOneLess, _areaGrid);
            _addOneLifeButton = CreateXAMLObj.CreateButton("Add_One_Life", Resources["ButtonAddOneLifeStyle"] as Style, "+1", rehOneMore, _areaGrid);
            _addFiveLifeButton = CreateXAMLObj.CreateButton("Add_Five_Life", Resources["ButtonAddFiveLifeStyle"] as Style, "+5", rehFiveMore, _areaGrid);
        }
        private void StartGameButton_Click_1(object sender, RoutedEventArgs e)
        {
            Class.Player[] player = new Class.Player[noPlayers];

            for (int i = 0; i < noPlayers; i++)
            {
                if (textBoxPlayer[i].Text == "")
                    player[i] = new Class.Player("Player" + (i + 1));
                else
                    player[i] = new Class.Player(textBoxPlayer[i].Text);
            }

            player[int.Parse(Class.Dice.Rnd(noPlayers))].Dealer = true;

            this.Frame.Navigate(typeof(MagicPage),player);
        }