void ReleaseDesignerOutlets () { if (documentEditor != null) { documentEditor.Dispose (); documentEditor = null; } if (trashItem != null) { trashItem.Dispose (); trashItem = null; } }
void ReleaseDesignerOutlets() { if (documentEditor != null) { documentEditor.Dispose(); documentEditor = null; } if (trashItem != null) { trashItem.Dispose(); trashItem = null; } }