Beispiel #1
0
        public void Create(LogicImage li, int x0, int y0, int x1, int y1, Color32 color)
        {
            int dx = Mathf.Abs(x1 - x0), sx = x0 < x1 ? 1 : -1;
            int dy = Mathf.Abs(y1 - y0), sy = y0 < y1 ? 1 : -1;
            int err = (dx > dy ? dx : -dy) / 2, e2;

            for (; ;)
            {
                li.SetPixel(x0, y0, color);
                pointList.Add(new IntVector2D(x0, y0));
                if (x0 == x1 && y0 == y1)
                {
                    break;
                }
                e2 = err;
                if (e2 > -dx)
                {
                    err -= dy; x0 += sx;
                }
                if (e2 < dy)
                {
                    err += dx; y0 += sy;
                }
            }
        }
Beispiel #2
0
 public ImageBase(LogicImage logicImage)
 {
     this.width  = logicImage.width;
     this.height = logicImage.height;
     texture     = new Texture2D(width, height);
     Color32[] block = new Color32[width * height];
     logicImage.FillBlock(block);
     texture.SetPixels32(block);
     texture.Apply();
     texture.hideFlags = HideFlags.DontSave;
 }
Beispiel #3
0
        public void InitAll()
        {
            LogicImage li = new LogicImage(ScreenSetting.width,
                                           ScreenSetting.height,
                                           ScreenSetting.BGColor);

            line = new LineSegment();
            line.Create(li, 10, 10, 100, 100, new Color32(0, 0, 255, 255));

            bg = new ImageBase(li);
        }