Beispiel #1
0
        public void Test_GetOuterTextFromHtml()
        {
            string content = "<table>" +
                             "<tr>  <td class=\"left-col\">License Status:</td> <td class=\"right-col\"><span class=\'status-active\'>Active (Expires: Jul 4, 2010)</span></td> </tr>" +
                             "<tr>  <td class=\"left-col\">Account Level:</td> <td class=\"right-col\">Wrath of the Lich King</td> </tr> " +
                             "<tr><td class=\"left-col\">WoW Remote:</td><td class=\"right-col\"><span class='status-unsubscribed'>Unsubscribed</span></td> </tr></table>";

            int    index      = 0;
            string subContent = this.GetOuterTextFromHtml("<tr>", "</tr>", 2, out index, content);

            Trace.Assert(subContent == "<tr>  <td class=\"left-col\">Account Level:</td> <td class=\"right-col\">Wrath of the Lich King</td> </tr>", "Get bad sub content");

            string innerText = GetInnerTextFromHtml(subContent);

            Trace.Assert(innerText == "Account Level:\tWrath of the Lich King\t", "Get bad inner content");

            CommentAttributeGetter.GetAttribute <GameServerType>(GameServerType.EUBattle);
        }
Beispiel #2
0
        private void btnTestRouter_Click(object sender, EventArgs e)
        {
            RouterManager       routerMgr  = new RouterManager(this.LogManager);
            DetectionParamsItem paramsItem = new DetectionParamsItem();
            RouterItem          router     = this.GetRouterItem();

            if (null != router)
            {
                paramsItem.ReconnectType = ReconnectType.Router;
                paramsItem.Router        = router;

                this.OnTestChanged(true);
                LogManager.InfoWithCallback(string.Format("-> 正在开始对:{0} 进行网络重连测试,请稍等......", CommentAttributeGetter.GetAttribute <RouterType>(router.RouterType)));
                Thread t = new Thread(new ThreadStart(delegate()
                {
                    bool isConnected = routerMgr.Reconnect(paramsItem);

                    if (isConnected)
                    {
                        LogManager.InfoWithCallback(string.Format("-> 对:{0} 网络重连测试成功,网络恢复正常", CommentAttributeGetter.GetAttribute <RouterType>(router.RouterType)));
                    }
                    else
                    {
                        LogManager.InfoWithCallback(string.Format("-> 对:{0} 网络重连测试失败,请确保路由器可以正常访问!", CommentAttributeGetter.GetAttribute <RouterType>(router.RouterType)));
                    }
                    this.OnTestChanged(false);
                }));
                t.Start();
            }
        }
Beispiel #3
0
        public bool Reconnect(DetectionParamsItem detectionItem)
        {
            if (null == detectionItem)
            {
                LogManager.Error("重连参数不能为空!");
                return(false);
            }
            try
            {
                if (detectionItem.IsSupportedReconnect)
                {
                    IReconnectManager reconMgr = GetManager(detectionItem.ReconnectType);
                    //LogManager.InfoWithCallback(string.Format("-> 开始重连,连接方式:{0}", CommentAttributeGetter.GetAttribute<ReconnectType>(detectionItem.ReconnectType)));
                    bool             isConnected          = false;
                    ManualResetEvent reconnectManualReset = new ManualResetEvent(false);
                    Thread           t = new Thread(new ThreadStart(delegate()
                    {
                        isConnected = reconMgr.Reconnect(detectionItem);
                        reconnectManualReset.Set();
                    }));
                    t.Start();
                    LogManager.InfoWithCallback(string.Format("-> 开始重连,连接方式:{0},请等待", CommentAttributeGetter.GetAttribute <ReconnectType>(detectionItem.ReconnectType)));
                    reconnectManualReset.WaitOne();
                    reconnectManualReset.Reset();
                    return(isConnected);
                }
            }
            catch (Exception ex)
            {
                LogManager.Error(string.Format("ReconnectManager.Reconnect() error:{0}", ex.Message));
            }

            LogManager.InfoWithCallback("-> 当前网络重连不能正常运行,是否选择网络重连或者参数是否异常,请仔细检查!");
            return(false);
        }
        public string GetAccountState()
        {
            string str = "正常";

            if (string.IsNullOrEmpty(this.Detail))
            {
                if (TextHelper.IsContains(this.Edition, "Trial", "體驗帳號", "試玩", "已到期", "測試伺服器", "public test realm"))
                {
                    str = string.Format(" {0}", CommentAttributeGetter.GetAttribute <WowLoginStates>(WowLoginStates.Trial));
                }
                else if (TextHelper.IsContains(this.Edition, "Locked", "Banned", "Cerrada", "Account Banned", "暂时卦号"))
                {
                    str = string.Format(" {0}", CommentAttributeGetter.GetAttribute <WowLoginStates>(WowLoginStates.TempDisabled));
                }
                else if (TextHelper.IsContains(this.Edition, "EINGEFROREN", "FROZEN", "已凍結"))
                {
                    str = string.Format(" {0}", CommentAttributeGetter.GetAttribute <WowLoginStates>(WowLoginStates.Frozen));
                }
                else if (TextHelper.IsContains(this.Edition, "Active", "已取消", "啟動"))
                {
                    str = string.Format(" {0}", CommentAttributeGetter.GetAttribute <WowLoginStates>(WowLoginStates.Active));
                }

                if (TextHelper.IsContains(this.Region, "Americas", "Oceania (US)", "(US)", "美國"))
                {
                    str += "(US)";
                }
                else if (TextHelper.IsContains(this.Region, "Europe (EU)", "Europe", "(EU)"))
                {
                    str += "(EU)";
                }
                else if (TextHelper.IsContains(this.Region, "Россия и СНГ (RU)", "(RU)"))
                {
                    str += "(RU)";
                }
                return(str);
            }

            if (TextHelper.IsContains(this.Detail, "(  Trial  )", "(體驗帳號)", "(試玩)", "(已到期)",
                                      "測試伺服器", "public test realm", "新手入門版"))
            {
                str = string.Format(" {0}", CommentAttributeGetter.GetAttribute <WowLoginStates>(WowLoginStates.Trial));
            }
            else if (TextHelper.IsContains(this.Detail, "Locked", "Banned", "Cerrada", "Account Banned", "暂时卦号"))
            {
                str = string.Format(" {0}", CommentAttributeGetter.GetAttribute <WowLoginStates>(WowLoginStates.TempDisabled));
            }
            else if (TextHelper.IsContains(this.Detail, "EINGEFROREN", "FROZEN", "已凍結"))
            {
                str = string.Format(" {0}", CommentAttributeGetter.GetAttribute <WowLoginStates>(WowLoginStates.Frozen));
            }
            else if (TextHelper.IsContains(this.Detail, "Active", "已取消", "啟動"))
            {
                str = string.Format(" {0}", CommentAttributeGetter.GetAttribute <WowLoginStates>(WowLoginStates.Active));
            }
            else if (TextHelper.IsContains(this.Detail, "立即購買《暗黑破壞神"))
            {
                str = string.Format(" {0}", CommentAttributeGetter.GetAttribute <WowLoginStates>(WowLoginStates.InvalidAccount));
            }

            if (TextHelper.IsContains(this.Detail, "Americas", "Oceania (US)", "(US)", "美國"))
            {
                str += "(US)";
            }
            else if (TextHelper.IsContains(this.Detail, "Europe (EU)", "Europe", "(EU)"))
            {
                str += "(EU)";
            }
            else if (TextHelper.IsContains(this.Detail, "Россия и СНГ (RU)", "(RU)"))
            {
                str += "(RU)";
            }

            return(str);
        }