Beispiel #1
0
        protected override void DoDraw(GameTime gameTime)
        {
            this.penumbra.BeginDraw();

            this.GraphicsDevice.Clear(ColorExtensions.FromHex(0x161214));

            if (this.map != null)
            {
                this.SpriteBatch.Begin(SpriteSortMode.FrontToBack, null, SamplerState.PointClamp, null, null, null, this.camera.ViewMatrix);
                this.map.Draw(this.SpriteBatch, gameTime, this.camera.GetVisibleRectangle().ToExtended());
                this.SpriteBatch.End();
            }

            this.penumbra.Draw(gameTime);
            base.DoDraw(gameTime);
        }
Beispiel #2
0
        protected override void LoadContent()
        {
            base.LoadContent();
            this.penumbra = new PenumbraComponent(this)
            {
                AmbientColor = new Color(Color.Black, 0.1F)
            };
            this.penumbra.Initialize();

            this.mapContent = new ContentManager(this.Services, this.Content.RootDirectory);
            this.camera     = new Camera(this.GraphicsDevice)
            {
                AutoScaleWithScreen = true,
                Scale = 4
            };

            this.UiSystem.AutoScaleWithScreen    = true;
            this.UiSystem.Style.Font             = new GenericSpriteFont(LoadContent <SpriteFont>("Fonts/Font"));
            this.UiSystem.Style.TextScale        = 0.3F;
            this.UiSystem.Style.ButtonTexture    = this.SpriteBatch.GenerateTexture(Color.Transparent, Color.Transparent);
            this.UiSystem.OnSelectedElementDrawn = (e, time, batch, alpha) => {
                batch.FillRectangle(e.DisplayArea.ToExtended(), ColorExtensions.FromHex(0x493443));
            };
            var controls = this.UiSystem.Controls;

            controls.HandleMouse = controls.HandleTouch = false;
            UiControls.AddButtons(ref controls.LeftButtons, Keys.Left);
            UiControls.AddButtons(ref controls.RightButtons, Keys.Right);
            UiControls.AddButtons(ref controls.UpButtons, Keys.Up);
            UiControls.AddButtons(ref controls.DownButtons, Keys.Down);

            this.fade = new Group(Anchor.TopLeft, Vector2.One, false)
            {
                OnDrawn = (e, time, batch, alpha) => {
                    batch.FillRectangle(e.DisplayArea.ToExtended(), Color.Black * alpha);
                }
            };
            this.UiSystem.Add("Fade", this.fade).Priority = 10;
            this.caption = new Group(Anchor.Center, Vector2.One);
            this.UiSystem.Add("Caption", this.caption).Priority = 20;
            this.trigger = new Paragraph(Anchor.TopLeft, 1, "", true)
            {
                OnUpdated = (e, time) => {
                    if (this.map == null)
                    {
                        return;
                    }
                    var pos   = this.player.Position + new Vector2(0.5F, -0.45F);
                    var trans = this.camera.ToCameraPos(pos * this.map.TileSize);
                    trans.X         -= e.DisplayArea.Width / 2;
                    trans.Y         -= e.Root.Element.DisplayArea.Height;
                    e.Root.Transform = Matrix.CreateTranslation(trans.X, trans.Y, 0);
                },
                DrawAlpha = 0,
                TextScale = 0.15F
            };
            this.UiSystem.Add("Trigger", this.trigger);
            this.mainMenu = new Group(Anchor.TopLeft, Vector2.One, false);
            this.UiSystem.Add("Menu", this.mainMenu);
            var center = this.mainMenu.AddChild(new Group(Anchor.Center, Vector2.One));

            center.AddChild(new Paragraph(Anchor.AutoCenter, 1, "Don't Wake Up", true)
            {
                TextScale = 0.6F
            });
            center.AddChild(new VerticalSpace(100));
            center.AddChild(new Button(Anchor.AutoCenter, new Vector2(400, 70), "Start")
            {
                Padding   = new Vector2(5),
                OnPressed = e => {
                    if (this.cutscene != null && !this.cutscene.IsFinished)
                    {
                        return;
                    }
                    this.Fade(0.007F, g => {
                        this.CloseMainMenu(g2 => {
                            g2.StartMap(Levels[0], g3 => g3.Fade(0.01F));
                        });
                    });
                }
            });
            center.AddChild(new Button(Anchor.AutoCenter, new Vector2(400, 70), "Continue")
            {
                Padding   = new Vector2(5),
                OnUpdated = (e, time) => e.IsHidden = this.savedLevel == null,
                OnPressed = e => {
                    if (this.cutscene != null && !this.cutscene.IsFinished)
                    {
                        return;
                    }
                    this.Fade(0.007F, g => {
                        this.CloseMainMenu(g2 => {
                            this.StartMap(this.savedLevel, g3 => g3.Fade(0.01F));
                        });
                    });
                }
            });
            center.Root.SelectElement(center.GetChildren(c => c.CanBeSelected).First(), true);
            this.mainMenu.AddChild(new Paragraph(Anchor.BottomLeft, 1, "A small game by Ellpeck")
            {
                TextScale = 0.2F, Padding = new Vector2(5)
            });

            this.OpenMainMenu();
            this.Fade(0.01F);
        }