/// <summary> /// When catching an MMFadeOutEvent, we fade our image out /// </summary> /// <param name="fadeEvent">Fade event.</param> public virtual void OnEvent(FadeOutEvent fadeEvent) { StartFading(_activeAlpha, _inactiveAlpha, fadeEvent._duration, fadeEvent._curve, fadeEvent._id); }
/// <summary> /// Test method triggered by an inspector button /// </summary> protected virtual void FadeOut1Second() { FadeOutEvent.Trigger(1f); }