public void SimulateGeneration() { GenerationPart.SimulateResourceGeneration(); MeshRenderComponent.Mesh = GenerationPart.HasResource ? FullMesh : EmptyMesh; }
public GenerationSourcePart(GenerationPart generationPart, IPositionComponent physical, IMeshRenderComponent meshRenderComponent) { GenerationPart = generationPart; Physical = physical; MeshRenderComponent = meshRenderComponent; }