Beispiel #1
0
 public void Rebind(RebindOption bindOpt)
 {
     if (Application.isPlaying)
     {
         Transform tr = bindOpt.FindTr(m_trPath);
         m_runtimeCp = null;
         if (tr != null)
         {
             Type type = RCall.GetTypeFromString(m_compType, true);
             m_runtimeCp = tr.GetComponent(type);
             if (m_runtimeCp == null)
             {
                 Dbg.LogWarn("RebindCp.Rebind: failed to get cp \"{0}\" on \"{1}\"", m_compType, m_trPath);
             }
         }
         else
         {
             Dbg.LogWarn("RebindCp.Rebind: failed to find \"{0}\"", m_trPath);
         }
     }
     else
     {
         Transform tr = bindOpt.FindTr(m_trPath); //even editTimeTr not null, it could be stale
         if (tr != null)
         {
             Type type = RCall.GetTypeFromString(m_compType, true);
             m_editTimeCp = tr.GetComponent(type);
         }
     }
 }
        private void _GUI_AddNewCurve()
        {
            EditorWindow uaw      = (EditorWindow)EUtil.GetUnityAnimationWindow();
            object       uawstate = EUtil.GetUnityAnimationWindowState(uaw);

            m_CurClip = RCall.GetField("UnityEditorInternal.AnimationWindowState",
                                       "m_ActiveAnimationClip", uawstate) as AnimationClip;

            if (m_CurClip == null)
            {
                EditorGUILayout.LabelField("Need an animation clip first...");
                return;
            }

            m_NewPath      = EditorGUILayout.TextField("Path:", m_NewPath);
            m_NewProperty  = EditorGUILayout.TextField("Property:", m_NewProperty);
            m_TypeFullName = EditorGUILayout.TextField("TypeFullName:", m_TypeFullName);
            m_bIsPPtrCurve = EditorGUILayout.Toggle("IsPPtrCurve:", m_bIsPPtrCurve);

            EditorGUILayout.Separator();

            bool bOK = true;

            EUtil.PushGUIColor(Color.red);
            if (string.IsNullOrEmpty(m_NewProperty))
            {
                bOK = false;
                EditorGUILayout.LabelField("Property is not specified");
            }
            if (string.IsNullOrEmpty(m_TypeFullName) || RCall.GetTypeFromString(m_TypeFullName, true) == null)
            {
                bOK = false;
                EditorGUILayout.LabelField(string.Format("No type is found for name: {0}", m_TypeFullName));
            }
            EUtil.PopGUIColor();

            EUtil.PushGUIEnable(bOK);
            {
                if (EUtil.Button("Add New Curve", Color.green))
                {
                    Type tp = RCall.GetTypeFromString(m_TypeFullName);
                    if (m_bIsPPtrCurve)
                    {
                        EditorCurveBinding newBinding = EditorCurveBinding.PPtrCurve(m_NewPath, tp, m_NewProperty);
                        AnimationUtility.SetObjectReferenceCurve(m_CurClip, newBinding, new ObjectReferenceKeyframe[0]);
                    }
                    else
                    {
                        EditorCurveBinding newBinding = EditorCurveBinding.FloatCurve(m_NewPath, tp, m_NewProperty);
                        AnimationUtility.SetEditorCurve(m_CurClip, newBinding, new AnimationCurve());
                    }
                }
            }
            EUtil.PopGUIEnable();
        }
        private void _GUI_EditSingleCurve()
        {
            EditorWindow uaw      = (EditorWindow)EUtil.GetUnityAnimationWindow();
            object       uawstate = EUtil.GetUnityAnimationWindowState(uaw);

            m_CurClip = RCall.GetField("UnityEditorInternal.AnimationWindowState",
                                       "m_ActiveAnimationClip", uawstate) as AnimationClip;

            IList curves = (IList)RCall.GetProp("UnityEditorInternal.AnimationWindowState", "activeCurves", uawstate);

            if (curves.Count != 1)
            {
                EditorGUILayout.LabelField(string.Format("Please select ONE curve, you have currently selected {0} curves", curves.Count));
                return;
            }

            object             oneCurve   = curves[0]; //AnimationWindowCurve
            EditorCurveBinding oneBinding = (EditorCurveBinding)RCall.GetProp("UnityEditorInternal.AnimationWindowCurve", "binding", oneCurve);

            EditorGUILayout.LabelField("Path:");
            EUtil.PushContentColor(Color.yellow);
            EditorGUILayout.SelectableLabel(oneBinding.path);
            EUtil.PopContentColor();

            EditorGUILayout.LabelField("Property:");
            EUtil.PushContentColor(Color.green);
            EditorGUILayout.SelectableLabel(oneBinding.propertyName);
            EUtil.PopContentColor();

            EditorGUILayout.LabelField("IsPPtrCurve:  " + oneBinding.isPPtrCurve.ToString());

            EditorGUILayout.Separator();

            m_NewType = EditorGUILayout.TextField("Type:", m_NewType);
            if (m_NewType.Length == 0)
            {
                m_NewType = oneBinding.type.ToString();
            }

            m_NewPath     = EditorGUILayout.TextField("New Path:", m_NewPath);
            m_NewProperty = EditorGUILayout.TextField("New Property:", m_NewProperty);

            Type newTp = RCall.GetTypeFromString(m_NewType, true);

            EUtil.PushGUIEnable(m_NewProperty.Length > 0 && newTp != null);
            if (EUtil.Button("Apply Change", Color.green))
            {
                Undo.RegisterCompleteObjectUndo(m_CurClip, "Apply Curve Change");
                _ModifyCurveBinding(oneBinding, m_NewPath, m_NewProperty, newTp);
            }
            EUtil.PopGUIEnable();
        }
        private void _GUI_BatchAddPrefix()
        {
            EditorWindow uaw      = (EditorWindow)EUtil.GetUnityAnimationWindow();
            object       uawstate = EUtil.GetUnityAnimationWindowState(uaw);

            m_CurClip = RCall.GetField("UnityEditorInternal.AnimationWindowState",
                                       "m_ActiveAnimationClip", uawstate) as AnimationClip;

            //1. collect the TrPaths from active curves
            List <BindingInfo> bindingInfos = new List <BindingInfo>();

            IList curves = (IList)RCall.GetProp("UnityEditorInternal.AnimationWindowState", "activeCurves", uawstate);

            for (int idx = 0; idx < curves.Count; ++idx)
            {
                object             oneCurve   = curves[idx]; //AnimationWindowCurve
                EditorCurveBinding oneBinding = (EditorCurveBinding)RCall.GetProp("UnityEditorInternal.AnimationWindowCurve", "binding", oneCurve);
                bindingInfos.Add(new BindingInfo(oneBinding, oneCurve));
            }

            //2. display
            EditorGUILayout.LabelField("Selected curves:");
            m_scrollPos = EditorGUILayout.BeginScrollView(m_scrollPos, false, true, GUILayout.Height(200f));
            {
                foreach (var oneInfo in bindingInfos)
                {
                    EditorCurveBinding oneBinding = oneInfo.m_Binding;
                    GUILayout.BeginHorizontal();
                    {
                        EUtil.PushContentColor(Color.yellow);
                        GUILayout.Label(oneBinding.path);
                        EUtil.PopContentColor();
                        EUtil.PushContentColor(Color.green);
                        GUILayout.Label(oneBinding.propertyName);
                        EUtil.PopContentColor();
                    }
                    GUILayout.EndHorizontal();
                }
            }
            EditorGUILayout.EndScrollView();

            //3. apply prefix
            m_Prefix = EditorGUILayout.TextField("Prefix:", m_Prefix);

            EUtil.PushGUIEnable(m_CurClip != null && bindingInfos.Count > 0);
            if (EUtil.Button("Apply Prefix", Color.green))
            {
                _DoApplyPrefix(bindingInfos, m_Prefix);
            }
            EUtil.PopGUIEnable();
        }
Beispiel #5
0
        private void _TryCollectBones()
        {
            Transform root = _bones[(int)Bones.Root];

            Dictionary <Transform, bool> validBones = new Dictionary <Transform, bool>();

            Transform[] allTransforms = root.GetComponentsInChildren <Transform>();
            foreach (var b in allTransforms)
            {
                validBones[b] = true;
            }

            Dictionary <int, Transform> outDict = new Dictionary <int, Transform>();

            outDict = (Dictionary <int, Transform>)RCall.CallMtd1("UnityEditor.AvatarAutoMapper", "MapBones",
                                                                  new Type[] { typeof(Transform), typeof(Dictionary <Transform, bool>) },
                                                                  null, root, validBones);

            _bones[(int)Bones.Pelvis]    = outDict.TryGet((int)HumanBodyBones.Hips);
            _bones[(int)Bones.UpperArmR] = outDict.TryGet((int)HumanBodyBones.RightUpperArm);
            _bones[(int)Bones.UpperArmL] = outDict.TryGet((int)HumanBodyBones.LeftUpperArm);
            _bones[(int)Bones.LowerArmR] = outDict.TryGet((int)HumanBodyBones.RightLowerArm);
            _bones[(int)Bones.LowerArmL] = outDict.TryGet((int)HumanBodyBones.LeftLowerArm);
            _bones[(int)Bones.HandR]     = outDict.TryGet((int)HumanBodyBones.RightHand);
            _bones[(int)Bones.HandL]     = outDict.TryGet((int)HumanBodyBones.LeftHand);
            _bones[(int)Bones.UpperLegR] = outDict.TryGet((int)HumanBodyBones.RightUpperLeg);
            _bones[(int)Bones.UpperLegL] = outDict.TryGet((int)HumanBodyBones.LeftUpperLeg);
            _bones[(int)Bones.LowerLegR] = outDict.TryGet((int)HumanBodyBones.RightLowerLeg);
            _bones[(int)Bones.LowerLegL] = outDict.TryGet((int)HumanBodyBones.LeftLowerLeg);
            _bones[(int)Bones.FootR]     = outDict.TryGet((int)HumanBodyBones.RightFoot);
            _bones[(int)Bones.FootL]     = outDict.TryGet((int)HumanBodyBones.LeftFoot);

            //foreach( var pr in outDict )
            //{
            //    Dbg.Log(((HumanBodyBones)pr.Key) + ":" + pr.Value);
            //}
        }
        private void _GUI_ChangePath()
        {
            EditorWindow uaw      = (EditorWindow)EUtil.GetUnityAnimationWindow();
            object       uawstate = EUtil.GetUnityAnimationWindowState(uaw);

            m_CurClip = RCall.GetField("UnityEditorInternal.AnimationWindowState",
                                       "m_ActiveAnimationClip", uawstate) as AnimationClip;

            //1. collect the TrPaths from active curves
            List <EditorCurveBinding> bindingInfos = new List <EditorCurveBinding>();

            IList curves = (IList)RCall.GetProp("UnityEditorInternal.AnimationWindowState", "activeCurves", uawstate);

            if (curves.Count <= 0)
            {
                EditorGUILayout.LabelField("Please Select a Curve first...");
                return;
            }

            EditorCurveBinding theBinding   = (EditorCurveBinding)RCall.GetProp("UnityEditorInternal.AnimationWindowCurve", "binding", curves[0]);
            string             toChangePath = theBinding.path;

            IList allCurves = (IList)RCall.GetProp("UnityEditorInternal.AnimationWindowState", "allCurves", uawstate);

            foreach (var oneUAWCurve in allCurves)
            {
                EditorCurveBinding oneBinding = (EditorCurveBinding)RCall.GetProp("UnityEditorInternal.AnimationWindowCurve", "binding", oneUAWCurve);
                if (oneBinding.path == toChangePath)
                {
                    bindingInfos.Add(oneBinding);
                }
            }

            //2. display
            EditorGUILayout.LabelField("Affected curves:");
            m_scrollPos = EditorGUILayout.BeginScrollView(m_scrollPos, false, true, GUILayout.Height(200f));
            {
                foreach (var oneInfo in bindingInfos)
                {
                    EditorCurveBinding oneBinding = oneInfo;
                    GUILayout.BeginHorizontal();
                    {
                        EUtil.PushContentColor(Color.yellow);
                        GUILayout.Label(oneBinding.path);
                        EUtil.PopContentColor();
                        EUtil.PushContentColor(Color.green);
                        GUILayout.Label(oneBinding.propertyName);
                        EUtil.PopContentColor();
                    }
                    GUILayout.EndHorizontal();
                }
            }
            EditorGUILayout.EndScrollView();

            //3. apply prefix
            EditorGUILayout.BeginHorizontal();
            if (GUILayout.Button("R", GUILayout.Width(20)))
            {
                GUIUtility.keyboardControl = 0;
                m_NewPath = toChangePath;
            }
            m_NewPath = EditorGUILayout.TextField("New Path:", m_NewPath);
            EditorGUILayout.EndHorizontal();

            EUtil.PushGUIEnable(m_CurClip != null && bindingInfos.Count > 0);
            if (EUtil.Button("Change Path!", Color.green))
            {
                _DoChangePath(bindingInfos, m_NewPath);
            }
            EUtil.PopGUIEnable();
        }
Beispiel #7
0
        private void _CreateMirrorClip(string newPath)
        {
            ConvertMap convMap = new ConvertMap();

            foreach (var entry in m_MatchMap)
            {
                string fromPath = entry.Key;
                string toPath   = entry.Value.path;
                bool   bFound   = entry.Value.found;

                convMap[fromPath] = toPath;
                if (bFound)
                {
                    convMap[toPath] = fromPath;
                }
            }

            AnimationClip newClip = new AnimationClip();

            float totalTime = m_Clip.length;
            float deltaTime = 1 / m_Clip.frameRate;

            var allBindings = AnimationUtility.GetCurveBindings(m_Clip);
            //collect bindings based on same path
            Dictionary <string, CurveBindingGroup> bindingMap = new Dictionary <string, CurveBindingGroup>();

            foreach (var oneBinding in allBindings)
            {
                string bindingPath = oneBinding.path;
                string bindingProp = oneBinding.propertyName;

                CurveBindingGroup grp = null;
                if (!bindingMap.TryGetValue(bindingPath, out grp))
                {
                    grp      = new CurveBindingGroup();
                    grp.path = bindingPath;
                    bindingMap.Add(bindingPath, grp);
                }

                if (bindingProp.StartsWith("m_LocalPosition"))
                {
                    grp.HasPosCurves = true;
                }
                else if (bindingProp.StartsWith("m_LocalRotation"))
                {
                    grp.HasRotCurves = true;
                }
                else
                {
                    grp.OtherCurves.Add(oneBinding);
                }
            }

            // fix
            foreach (var oneEntry in bindingMap)
            {
                string            oldBindingPath = oneEntry.Key;
                CurveBindingGroup grp            = oneEntry.Value;

                // get newBindingPath
                string newBindingPath = oldBindingPath;
                if (convMap.ContainsKey(oldBindingPath))
                {
                    newBindingPath = convMap[oldBindingPath];
                }

                Axis selfAxisValue   = _GetAxisValue(oldBindingPath, convMap);
                Axis parentAxisValue = _GetAxisValueForParent(oldBindingPath, convMap);

                // fix rotation curve and bindingProp
                if (grp.HasRotCurves)
                {
                    AnimationCurve xCurve = AnimationUtility.GetEditorCurve(m_Clip, EditorCurveBinding.FloatCurve(oldBindingPath, typeof(Transform), "m_LocalRotation.x"));
                    AnimationCurve yCurve = AnimationUtility.GetEditorCurve(m_Clip, EditorCurveBinding.FloatCurve(oldBindingPath, typeof(Transform), "m_LocalRotation.y"));
                    AnimationCurve zCurve = AnimationUtility.GetEditorCurve(m_Clip, EditorCurveBinding.FloatCurve(oldBindingPath, typeof(Transform), "m_LocalRotation.z"));
                    AnimationCurve wCurve = AnimationUtility.GetEditorCurve(m_Clip, EditorCurveBinding.FloatCurve(oldBindingPath, typeof(Transform), "m_LocalRotation.w"));

                    AnimationCurve newXCurve = null;
                    AnimationCurve newYCurve = null;
                    AnimationCurve newZCurve = null;
                    AnimationCurve newWCurve = null;

                    if (parentAxisValue != selfAxisValue)
                    {
                        newXCurve = new AnimationCurve();
                        newYCurve = new AnimationCurve();
                        newZCurve = new AnimationCurve();
                        newWCurve = new AnimationCurve();

                        Vector3 planeNormal = Vector3.zero;
                        switch (parentAxisValue)
                        {
                        case Axis.XY: planeNormal = Vector3.forward; break;

                        case Axis.XZ: planeNormal = Vector3.up; break;

                        case Axis.YZ: planeNormal = Vector3.right; break;

                        default: Dbg.LogErr("AnimMirrorEditorWindow._CreateMirrorClip: unexpected parentAxisValue: {0}", parentAxisValue); break;
                        }

                        for (float t = 0; t <= totalTime;)
                        {
                            Quaternion oldQ = _BakeQ(xCurve, yCurve, zCurve, wCurve, t);
                            Quaternion newQ = _ReflectQ(oldQ, selfAxisValue, planeNormal);
                            newXCurve.AddKey(t, newQ.x);
                            newYCurve.AddKey(t, newQ.y);
                            newZCurve.AddKey(t, newQ.z);
                            newWCurve.AddKey(t, newQ.w);

                            if (Mathf.Approximately(t, totalTime))
                            {
                                break;
                            }
                            t = Mathf.Min(totalTime, t + deltaTime);
                        }
                    }
                    else
                    {
                        newXCurve = xCurve;
                        newYCurve = yCurve;
                        newZCurve = zCurve;
                        newWCurve = wCurve;

                        switch (parentAxisValue)
                        {
                        case Axis.XY:
                        {
                            newXCurve = _NegateCurve(xCurve);
                            newYCurve = _NegateCurve(yCurve);
                        }
                        break;

                        case Axis.XZ:
                        {
                            newXCurve = _NegateCurve(xCurve);
                            newZCurve = _NegateCurve(zCurve);
                        }
                        break;

                        case Axis.YZ:
                        {
                            newYCurve = _NegateCurve(yCurve);
                            newZCurve = _NegateCurve(zCurve);
                        }
                        break;

                        default:
                            Dbg.LogErr("AnimMirrorEditorWindow._CreateMirrorClip: unexpected parentAxisValue: {0}", parentAxisValue);
                            break;
                        }
                    }

                    AnimationUtility.SetEditorCurve(newClip, EditorCurveBinding.FloatCurve(newBindingPath, typeof(Transform), "m_LocalRotation.x"), newXCurve);
                    AnimationUtility.SetEditorCurve(newClip, EditorCurveBinding.FloatCurve(newBindingPath, typeof(Transform), "m_LocalRotation.y"), newYCurve);
                    AnimationUtility.SetEditorCurve(newClip, EditorCurveBinding.FloatCurve(newBindingPath, typeof(Transform), "m_LocalRotation.z"), newZCurve);
                    AnimationUtility.SetEditorCurve(newClip, EditorCurveBinding.FloatCurve(newBindingPath, typeof(Transform), "m_LocalRotation.w"), newWCurve);
                }

                // fix position curve
                if (grp.HasPosCurves)
                {
                    AnimationCurve xCurve    = AnimationUtility.GetEditorCurve(m_Clip, EditorCurveBinding.FloatCurve(oldBindingPath, typeof(Transform), "m_LocalPosition.x"));
                    AnimationCurve yCurve    = AnimationUtility.GetEditorCurve(m_Clip, EditorCurveBinding.FloatCurve(oldBindingPath, typeof(Transform), "m_LocalPosition.y"));
                    AnimationCurve zCurve    = AnimationUtility.GetEditorCurve(m_Clip, EditorCurveBinding.FloatCurve(oldBindingPath, typeof(Transform), "m_LocalPosition.z"));
                    AnimationCurve newXCurve = xCurve;
                    AnimationCurve newYCurve = yCurve;
                    AnimationCurve newZCurve = zCurve;

                    Axis posAxisValue = _GetAxisValueForParent(oldBindingPath, convMap);
                    switch (posAxisValue)
                    {
                    case Axis.XZ:
                    {
                        newYCurve = _NegateCurve(newYCurve);
                    }
                    break;

                    case Axis.XY:
                    {
                        newZCurve = _NegateCurve(newZCurve);
                    }
                    break;

                    case Axis.YZ:
                    {
                        newXCurve = _NegateCurve(newXCurve);
                    }
                    break;

                    default:
                        Dbg.LogErr("AnimMirrorEditorWindow._CreateMirrorClip: unexpected mirror axis value (2nd): {0}", posAxisValue);
                        break;
                    }

                    AnimationUtility.SetEditorCurve(newClip, EditorCurveBinding.FloatCurve(newBindingPath, typeof(Transform), "m_LocalPosition.x"), newXCurve);
                    AnimationUtility.SetEditorCurve(newClip, EditorCurveBinding.FloatCurve(newBindingPath, typeof(Transform), "m_LocalPosition.y"), newYCurve);
                    AnimationUtility.SetEditorCurve(newClip, EditorCurveBinding.FloatCurve(newBindingPath, typeof(Transform), "m_LocalPosition.z"), newZCurve);
                }

                // other curves
                foreach (var oneBinding in grp.OtherCurves)
                {
                    Type   tp       = oneBinding.type;
                    string propName = oneBinding.propertyName;

                    if (oneBinding.isPPtrCurve)
                    {
                        EditorCurveBinding        newBinding = EditorCurveBinding.PPtrCurve(newBindingPath, tp, propName);
                        ObjectReferenceKeyframe[] array      = AnimationUtility.GetObjectReferenceCurve(m_Clip, oneBinding);
                        AnimationUtility.SetObjectReferenceCurve(newClip, newBinding, array); //add new
                    }
                    else
                    {
                        EditorCurveBinding newBinding = EditorCurveBinding.FloatCurve(newBindingPath, tp, propName);
                        AnimationCurve     curve      = AnimationUtility.GetEditorCurve(m_Clip, oneBinding);
                        AnimationUtility.SetEditorCurve(newClip, newBinding, curve); //add new
                    }
                }
            } //end of foreach

            // finishing part
#if !U5
            var oldAnimType = (ModelImporterAnimationType)RCall.CallMtd("UnityEditor.AnimationUtility", "GetAnimationType", null, m_Clip);
            AnimationUtility.SetAnimationType(newClip, oldAnimType);
#endif

            AnimationClipSettings oldSettings = AnimationUtility.GetAnimationClipSettings(m_Clip);
            RCall.CallMtd("UnityEditor.AnimationUtility", "SetAnimationClipSettings", null, newClip, oldSettings);

            newClip.EnsureQuaternionContinuity();

            // save to disk
            AnimationClip existingClip = AssetDatabase.LoadAssetAtPath(newPath, typeof(AnimationClip)) as AnimationClip;
            if (existingClip != null)
            {
                EditorUtility.CopySerialized(newClip, existingClip);
            }
            else
            {
                AssetDatabase.CreateAsset(newClip, newPath);
            }
            AssetDatabase.SaveAssets();
            AssetDatabase.Refresh();

            Dbg.Log("Created mirror-ed animation clip at: {0}", newPath);
        }