static PlayerPrefsHelper()
        {
            if (Runtime.IsOSXEditor)
            {
                string path = Environment.GetFolderPath(Environment.SpecialFolder.Personal) + "/Library/Preferences/" + "unity." + PlayerSettings.companyName + "." + PlayerSettings.productName + ".plist";
                if (!File.Exists(path))
                {
                    Debug.LogError("Player prefs path doesn't exist: " + path);
                    return;
                }

                s_prefs = new Preferences(path);
                s_prefs.Load();
            }
        }
        static PlayerPrefsHelper()
        {
            if (Runtime.IsOSXEditor)
            {
                string path = Environment.GetFolderPath(Environment.SpecialFolder.Personal) + "/Library/Preferences/" + "unity." + PlayerSettings.companyName + "." + PlayerSettings.productName + ".plist";
                if (!File.Exists(path))
                {
                    Debug.LogError("Player prefs path doesn't exist: " + path);
                    return;
                }

                s_prefs = new Preferences(path);
                s_prefs.Load();
            }
        }
 internal static void Reload()
 {
     s_prefs.Load();
 }