Beispiel #1
0
 static int BeginUpdate(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         LuaFramework.GameManager obj = (LuaFramework.GameManager)ToLua.CheckObject <LuaFramework.GameManager>(L, 1);
         obj.BeginUpdate();
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }