Beispiel #1
0
        /// <summary>
        /// Open a given lottie file
        /// </summary>
        /// <param name="fileStream"></param>
        /// <returns></returns>
        public static async Task <DotLottie> OpenAsync(Stream fileStream)
        {
            var dotLottie = new DotLottie();

            var archive = new ZipArchive(fileStream, ZipArchiveMode.Read, true);

            var manifestEntry    = archive.GetEntry(Consts.Manifest);
            var animationEntries = archive.Entries.Where(x => x.FullName.StartsWith(Consts.Animations));
            var imageEntries     = archive.Entries.Where(x => x.FullName.StartsWith(Consts.Images));

            if (manifestEntry != null)
            {
                using (var stream = manifestEntry.Open())
                {
                    var manifest = await JsonSerializer.DeserializeAsync <Manifest>(stream, Options.JsonSerializerOptions);

                    dotLottie.Manifest = manifest;
                }
            }

            //todo: asyncify
            ExtractAnimations(dotLottie, animationEntries);
            ExtractImages(dotLottie, imageEntries);

            return(dotLottie);
        }
Beispiel #2
0
        /// <summary>
        /// Open a given lottie file
        /// </summary>
        /// <param name="fileStream"></param>
        /// <returns></returns>
        public static DotLottie Open(Stream fileStream)
        {
            var dotLottie = new DotLottie();

            var archive = new ZipArchive(fileStream, ZipArchiveMode.Read, true);

            var manifestEntry    = archive.GetEntry(Consts.Manifest);
            var animationEntries = archive.Entries.Where(x => x.FullName.StartsWith(Consts.Animations));
            var imageEntries     = archive.Entries.Where(x => x.FullName.StartsWith(Consts.Images));

            if (manifestEntry != null)
            {
                using (var stream = manifestEntry.Open())
                    using (StreamReader streamReader = new StreamReader(stream))
                    {
                        var json     = streamReader.ReadToEnd();
                        var manifest = JsonSerializer.Deserialize <Manifest>(json, Options.JsonSerializerOptions);
                        dotLottie.Manifest = manifest;
                    }
            }

            ExtractAnimations(dotLottie, animationEntries);
            ExtractImages(dotLottie, imageEntries);

            return(dotLottie);
        }
        //todo: expose this as a helper method or override for simplicity
        public static KeyValuePair <string, string> FirstAnimation(this DotLottie dotLottie)
        {
            var animationStream = dotLottie.Animations.First();
            var animationText   = Encoding.UTF8.GetString(animationStream.Value.ToArray());

            return(new KeyValuePair <string, string>(animationStream.Key, animationText));
        }
        public static List <string> Validate(this DotLottie dotLottie)
        {
            var errors = new List <string>();

            //todo: Check

            return(errors);
        }
Beispiel #5
0
        private static void ExtractImages(DotLottie dotLottie, IEnumerable <ZipArchiveEntry> imageEntries)
        {
            foreach (var imageEntry in imageEntries)
            {
                using (var stream = imageEntry.Open())
                {
                    var ms = new MemoryStream();

                    stream.CopyTo(ms);
                    ms.Position = 0;
                    dotLottie.Images.Add(imageEntry.Name, ms);
                }
            }
        }
Beispiel #6
0
        private static void ExtractAnimations(DotLottie dotLottie, IEnumerable <ZipArchiveEntry> animationEntries)
        {
            foreach (var animationEntry in animationEntries)
            {
                using (var stream = animationEntry.Open())
                {
                    var ms = new MemoryStream();

                    //todo: just use the stream, don't clone it.
                    stream.CopyTo(ms);
                    ms.Position = 0;
                    dotLottie.Animations.Add(animationEntry.Name, ms);
                }
            }
        }