// Token: 0x0600005E RID: 94 RVA: 0x00006D85 File Offset: 0x00004F85
 public static void SetCustomStat(CustomTrackedStats stat, float value)
 {
     GameStatsManager.Instance.SetStat(CustomTrackedStatsManager.GetTrackedStatForCustomTrackedStat(stat), value);
 }
 // Token: 0x06000060 RID: 96 RVA: 0x00006DBE File Offset: 0x00004FBE
 public static void RegisterStatChange(CustomTrackedStats stat, float value)
 {
     GameStatsManager.Instance.RegisterStatChange(CustomTrackedStatsManager.GetTrackedStatForCustomTrackedStat(stat), value);
 }
 // Token: 0x0600005F RID: 95 RVA: 0x00006D9C File Offset: 0x00004F9C
 public static float GetCustomStat(CustomTrackedStats stat)
 {
     return(GameStatsManager.Instance.GetPlayerStatValue(CustomTrackedStatsManager.GetTrackedStatForCustomTrackedStat(stat)));
 }
Beispiel #4
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 // Token: 0x06000188 RID: 392 RVA: 0x0001412C File Offset: 0x0001232C
 public static float GetPlayerStatValue(this GameStatsManager manager, CustomTrackedStats stat)
 {
     return(CustomTrackedStatsManager.GetCustomStat(stat));
 }
Beispiel #5
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 // Token: 0x06000186 RID: 390 RVA: 0x00014106 File Offset: 0x00012306
 public static void RegisterStatChange(this GameStatsManager manager, CustomTrackedStats stat, float value)
 {
     CustomTrackedStatsManager.RegisterStatChange(stat, value);
 }
Beispiel #6
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 // Token: 0x06000185 RID: 389 RVA: 0x000140FB File Offset: 0x000122FB
 public static void SetStat(this GameStatsManager manager, CustomTrackedStats stat, float value)
 {
     CustomTrackedStatsManager.SetCustomStat(stat, value);
 }