Beispiel #1
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 public void BottomOn(Actor o)
 {
     o.SetLocation(GetWidth() / 2 - o.GetWidth() / 2, GetHeight()
                   - o.GetHeight());
 }
Beispiel #2
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 public void LeftOn(Actor o)
 {
     o.SetLocation(0, GetHeight() / 2 - o.GetHeight() / 2);
 }
Beispiel #3
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 public void RightOn(Actor o)
 {
     o.SetLocation(GetWidth() - o.GetWidth(), GetHeight() / 2
                   - o.GetHeight() / 2);
 }
Beispiel #4
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 public void BottomOn(Actor obj0)
 {
     obj0.SetLocation(GetWidth() / 2 - obj0.GetWidth() / 2, GetHeight()
             - obj0.GetHeight());
 }
Beispiel #5
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 public void CenterOn(Actor o)
 {
     o.SetLocation(GetWidth() / 2 - o.GetWidth() / 2, GetHeight()
                   / 2 - o.GetHeight() / 2);
 }
Beispiel #6
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 public void LeftOn(Actor obj0)
 {
     obj0.SetLocation(0, GetHeight() / 2 - obj0.GetHeight() / 2);
 }
Beispiel #7
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 public void RightOn(Actor obj0)
 {
     obj0.SetLocation(GetWidth() - obj0.GetWidth(), GetHeight() / 2
             - obj0.GetHeight() / 2);
 }
Beispiel #8
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 public void CenterOn(Actor obj0)
 {
     obj0.SetLocation(GetWidth() / 2 - obj0.GetWidth() / 2, GetHeight()
             / 2 - obj0.GetHeight() / 2);
 }
Beispiel #9
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 public void RightOn(Actor obj0)
 {
     obj0.SetLocation(GetWidth() - obj0.GetWidth(), GetHeight() / 2
                      - obj0.GetHeight() / 2);
 }
Beispiel #10
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 public void LeftOn(Actor obj0)
 {
     obj0.SetLocation(0, GetHeight() / 2 - obj0.GetHeight() / 2);
 }
Beispiel #11
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 public void RightOn(Actor o)
 {
     o.SetLocation(GetWidth() - o.GetWidth(), GetHeight() / 2
             - o.GetHeight() / 2);
 }
Beispiel #12
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 public void LeftOn(Actor o)
 {
     o.SetLocation(0, GetHeight() / 2 - o.GetHeight() / 2);
 }