Beispiel #1
0
        public AVGChara Remove(String resName)
        {
            String path = _Update(resName);

            lock (charas)
            {
                String   name  = path.Replace(" ", "").ToLower();
                AVGChara chara = null;
                if (style)
                {
                    chara = (AVGChara)charas.Get(name);
                    if (chara != null)
                    {
                        chara.SetFlag(FadeEffect.TYPE_FADE_IN, charaShowDelay);
                    }
                }
                else
                {
                    chara = (AVGChara)charas.Remove(name);
                    if (chara != null)
                    {
                        XNA_dispose(chara);
                    }
                }
                return(chara);
            }
        }
Beispiel #2
0
 public void Dispose()
 {
     lock (charas)
     {
         if (style)
         {
             for (int i = 0; i < charas.Size(); i++)
             {
                 AVGChara ch = (AVGChara)charas.Get(i);
                 if (ch != null)
                 {
                     ch.SetFlag(FadeEffect.TYPE_FADE_IN, charaShowDelay);
                 }
             }
         }
         else
         {
             for (int i = 0; i < charas.Size(); i++)
             {
                 AVGChara ch = (AVGChara)charas.Get(i);
                 if (ch != null)
                 {
                     ch.Dispose();
                     ch = null;
                 }
             }
             charas.Clear();
         }
     }
 }
Beispiel #3
0
        public void Add(String resName, AVGChara chara)
        {
            if (chara == null)
            {
                return;
            }
            String path = _Update(resName);

            lock (charas)
            {
                chara.SetFlag(FadeEffect.TYPE_FADE_OUT, charaShowDelay);
                this.charas.Put(path.Replace(" ", "").ToLower(), chara);
            }
        }
Beispiel #4
0
        public void Add(String resName, int x, int y, int w, int h)
        {
            String path = _Update(resName);

            lock (charas)
            {
                String   keyName = path.Replace(" ", "").ToLower();
                AVGChara chara   = (AVGChara)charas.Get(keyName);
                if (chara == null)
                {
                    chara = new AVGChara(path, x, y, w, h);
                    chara.SetFlag(FadeEffect.TYPE_FADE_OUT, charaShowDelay);
                    charas.Put(keyName, chara);
                }
                else
                {
                    chara.SetFlag(FadeEffect.TYPE_FADE_OUT, charaShowDelay);
                    chara.SetX(x);
                    chara.SetY(y);
                }
            }
        }
Beispiel #5
0
        public void Replace(String res1, String res2)
        {
            String path1 = _Update(res1);
            String path2 = _Update(res2);

            lock (charas)
            {
                String   name = path1.Replace(" ", "").ToLower();
                AVGChara old  = null;
                if (style)
                {
                    old = (AVGChara)charas.Get(name);
                    if (old != null)
                    {
                        old.SetFlag(FadeEffect.TYPE_FADE_IN, charaShowDelay);
                    }
                }
                else
                {
                    old = (AVGChara)charas.Remove(name);
                    if (old != null)
                    {
                        XNA_dispose(old);
                    }
                }
                if (old != null)
                {
                    int      x         = old.GetX();
                    int      y         = old.GetY();
                    AVGChara newObject = new AVGChara(path2, 0, 0, old.maxWidth,
                                                      old.maxHeight);
                    newObject.SetMove(false);
                    newObject.SetX(x);
                    newObject.SetY(y);
                    Add(path2, newObject);
                }
            }
        }
Beispiel #6
0
 public void Add(string resName, AVGChara chara)
 {
     if (chara == null)
     {
         return;
     }
     string path = _Update(resName);
     lock (charas)
     {
         chara.SetFlag(ISprite_Constants.TYPE_FADE_OUT, charaShowDelay);
         this.charas.Put(path.Replace(" ", "").ToLower(), chara);
     }
 }
Beispiel #7
0
 public _Updateable(AVGChara c)
 {
     this.c = c;
 }
Beispiel #8
0
 private static void XNA_dispose(AVGChara c)
 {
     Updateable remove = new _Updateable(c);
     LSystem.Load(remove);
 }
Beispiel #9
0
 public void Replace(string res1, string res2)
 {
     string path1 = _Update(res1);
     string path2 = _Update(res2);
     lock (charas)
     {
         string name = path1.Replace(" ", "").ToLower();
         AVGChara old = null;
         if (style)
         {
             old = (AVGChara)charas.Get(name);
             if (old != null)
             {
                 old.SetFlag(ISprite_Constants.TYPE_FADE_IN, charaShowDelay);
             }
         }
         else
         {
             old = (AVGChara)charas.Remove(name);
             if (old != null)
             {
                 XNA_dispose(old);
             }
         }
         if (old != null)
         {
             int x = old.GetX();
             int y = old.GetY();
             AVGChara newObject = new AVGChara(path2, 0, 0, old.maxWidth,
                     old.maxHeight);
             newObject.SetMove(false);
             newObject.SetX(x);
             newObject.SetY(y);
             Add(path2, newObject);
         }
     }
 }
Beispiel #10
0
 public void Add(string resName, int x, int y, int w, int h)
 {
     string path = _Update(resName);
     lock (charas)
     {
         string keyName = path.Replace(" ", "").ToLower();
         AVGChara chara = (AVGChara)charas.Get(keyName);
         if (chara == null)
         {
             chara = new AVGChara(path, x, y, w, h);
             chara.SetFlag(ISprite_Constants.TYPE_FADE_OUT, charaShowDelay);
             charas.Put(keyName, chara);
         }
         else
         {
             chara.SetFlag(ISprite_Constants.TYPE_FADE_OUT, charaShowDelay);
             chara.SetX(x);
             chara.SetY(y);
         }
     }
 }
Beispiel #11
0
 public void Paint(GLEx g)
 {
     if (background != null)
     {
         if (shakeNumber > 0)
         {
             g.DrawTexture(background,
                           shakeNumber / 2 - LSystem.random.Next(shakeNumber),
                           shakeNumber / 2 - LSystem.random.Next(shakeNumber));
         }
         else
         {
             g.DrawTexture(background, 0, 0);
         }
     }
     lock (charas)
     {
         for (int i = 0; i < charas.Size(); i++)
         {
             AVGChara chara = (AVGChara)charas.Get(i);
             if (chara == null || !chara.isVisible)
             {
                 continue;
             }
             if (style)
             {
                 if (chara.flag != -1)
                 {
                     if (chara.flag == FadeEffect.TYPE_FADE_IN)
                     {
                         chara.currentFrame--;
                         if (chara.currentFrame == 0)
                         {
                             chara.opacity = 0;
                             chara.flag    = -1;
                             chara.Dispose();
                             charas.Remove(chara);
                         }
                     }
                     else
                     {
                         chara.currentFrame++;
                         if (chara.currentFrame == chara.time)
                         {
                             chara.opacity = 0;
                             chara.flag    = -1;
                         }
                     }
                     chara.opacity = (chara.currentFrame / chara.time) * 255;
                     if (chara.opacity > 0)
                     {
                         g.SetAlpha(chara.opacity / 255);
                     }
                 }
             }
             if (chara.isAnimation)
             {
                 AVGAnm animation = chara.anm;
                 if (animation.load)
                 {
                     if (animation.loop && animation.startTime == -1)
                     {
                         animation.Start(0, loop);
                     }
                     Point.Point2i point = animation.GetPos(JavaRuntime
                                                            .CurrentTimeMillis());
                     if (animation.alpha != 1f)
                     {
                         g.SetAlpha(animation.alpha);
                     }
                     g.DrawTexture(animation.texture, chara.x, chara.y,
                                   animation.width, animation.height, point.x,
                                   point.y, point.x + animation.imageWidth,
                                   point.y + animation.imageHeight,
                                   animation.angle, animation.color);
                     if (animation.alpha != 1f)
                     {
                         g.SetAlpha(1f);
                     }
                 }
             }
             else
             {
                 chara.Next();
                 chara.draw(g);
             }
             if (style)
             {
                 if (chara.flag != -1 && chara.opacity > 0)
                 {
                     g.SetAlpha(1f);
                 }
             }
         }
     }
 }
Beispiel #12
0
        private static void XNA_dispose(AVGChara c)
        {
            Updateable remove = new _Updateable(c);

            LSystem.Load(remove);
        }
Beispiel #13
0
 public _Updateable(AVGChara c)
 {
     this.c = c;
 }