Beispiel #1
0
        public void BorrowAndClear()
        {
            MockEntityPool pool = new MockEntityPool();
            MockEntity     obj1 = pool.Borrow();
            MockEntity     obj2 = pool.Borrow();

            pool.Borrow();

            Assert.AreEqual(3, pool.WorkingCount);
            Assert.AreEqual(0, pool.AvailableCount);

            pool.Clear();

            // No objects returned, should be nothing to clear.
            Assert.AreEqual(3, pool.WorkingCount);
            Assert.AreEqual(0, pool.AvailableCount);

            pool.Return(obj1);
            pool.Clear();

            // One object returned and cleared, should be no available objects.
            Assert.AreEqual(2, pool.WorkingCount);
            Assert.AreEqual(0, pool.AvailableCount);

            pool.Return(obj2);
            pool.Clear();

            // One more object returned and cleared, should be no available objects.
            Assert.AreEqual(1, pool.WorkingCount);
            Assert.AreEqual(0, pool.AvailableCount);
        }
Beispiel #2
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        public void BorrowAndReturn()
        {
            MockEntityPool pool = new MockEntityPool();
            MockEntity     obj1 = pool.Borrow();
            MockEntity     obj2 = pool.Borrow();
            MockEntity     obj3 = pool.Borrow();

            Assert.AreEqual(3, pool.WorkingCount);
            Assert.AreEqual(0, pool.AvailableCount);

            pool.Return(obj1);
            pool.Return(obj2);
            pool.Return(obj3);

            Assert.AreEqual(0, pool.WorkingCount);
            Assert.AreEqual(3, pool.AvailableCount);
        }
Beispiel #3
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        public void ReturnObjectNotCreatedByPool()
        {
            MockEntityPool pool = new MockEntityPool();

            pool.Borrow();
            pool.Borrow();

            pool.Return(new MockEntity());
        }
Beispiel #4
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        public void BorrowAndReturnSameObjectMultipleTime()
        {
            MockEntityPool pool = new MockEntityPool();
            MockEntity     obj1 = pool.Borrow();

            pool.Borrow();
            pool.Borrow();

            Assert.AreEqual(3, pool.WorkingCount);
            Assert.AreEqual(0, pool.AvailableCount);

            pool.Return(obj1);

            Assert.AreEqual(2, pool.WorkingCount);
            Assert.AreEqual(1, pool.AvailableCount);

            pool.Return(obj1);

            Assert.AreEqual(2, pool.WorkingCount);
            Assert.AreEqual(1, pool.AvailableCount);
        }
Beispiel #5
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        public void BorrowAndReturnOneInvalid()
        {
            MockEntityPool pool = new MockEntityPool();
            MockEntity     obj1 = pool.Borrow();

            obj1.Id = 1;
            MockEntity obj2 = pool.Borrow();

            obj2.Id = 2;
            MockEntity obj3 = pool.Borrow();

            obj3.Id = 3;

            // Mark it as invalid so it will not be reused;
            obj2.Valid = false;
            pool.Return(obj2);
            MockEntity obj4 = pool.Borrow();

            Assert.AreEqual(0, obj4.Id, "Id should be 0 because the item should be new, not from the pool.");
        }
Beispiel #6
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        public void BorrowAndReuseOneById()
        {
            MockEntityPool pool = new MockEntityPool();
            MockEntity     obj1 = pool.Borrow();

            obj1.Id = 1;
            MockEntity obj2 = pool.Borrow();

            obj2.Id = 2;
            MockEntity obj3 = pool.Borrow();

            obj3.Id = 3;

            pool.Return(obj2);
            MockEntity obj4 = pool.Borrow();

            Assert.AreEqual(3, pool.WorkingCount);
            Assert.AreEqual(0, pool.AvailableCount);
            Assert.AreEqual(2, obj4.Id, "Id should be 2 because the item should be from the pool." +
                            "It should be the one that was returned.");
        }