Beispiel #1
0
 public Mortuary(MapCity context)
 {
     _numberBodyMax = 10;
     _bodyList      = new List <Character>();
     _context       = context;
     if (context != null)
     {
         _team = context.ActualIsland.ActualWorld.Team;
     }
 }
Beispiel #2
0
 public MapCity AddCity(MapCity city)
 {
     _city = city;
     return(_city);
 }