public static DungeonSweepView Open(Dictionary <int, List <GameResData> > data, int oldAccountLv, int oldAccountExp) { DungeonSweepView view = UIMgr.instance.Open <DungeonSweepView>(PREFAB_PATH, EUISortingLayer.Tips); view.SetData(data, oldAccountLv, oldAccountExp); return(view); }
private void UpdateSweepSuccessByProtocol(int dungeonId, Dictionary <int, List <GameResData> > rewardDic) { text_sweep_remind.text = ItemProxy.instance.GetItemCountByItemID(GlobalData.GetGlobalData().sweepTicket.id).ToString(); DungeonSweepView.Open(rewardDic, _oldAccountLv, _oldAccountExp); RefreshUISweep(); }