public static DungeonSweepView Open(Dictionary <int, List <GameResData> > data, int oldAccountLv, int oldAccountExp)
        {
            DungeonSweepView view = UIMgr.instance.Open <DungeonSweepView>(PREFAB_PATH, EUISortingLayer.Tips);

            view.SetData(data, oldAccountLv, oldAccountExp);
            return(view);
        }
 private void UpdateSweepSuccessByProtocol(int dungeonId, Dictionary <int, List <GameResData> > rewardDic)
 {
     text_sweep_remind.text = ItemProxy.instance.GetItemCountByItemID(GlobalData.GetGlobalData().sweepTicket.id).ToString();
     DungeonSweepView.Open(rewardDic, _oldAccountLv, _oldAccountExp);
     RefreshUISweep();
 }