public void Initialize(LSAgent agent)
 {
     Agent = agent;
     Body = agent.Body;
     LocatedNode = GridManager.GetNode (Body.Position.x, Body.Position.y);
     LocatedNode.Add (this);
 }
Beispiel #2
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        public void Simulate()
        {
            if (Body.PositionChangedBuffer)
            {
                tempNode = GridManager.GetNode(Body._position.x, Body._position.y);

                if (System.Object.ReferenceEquals(tempNode, LocatedNode) == false)
                {
                    LocatedNode.Remove(this);
                    tempNode.Add(this);
                    LocatedNode = tempNode;
                }
            }
        }
        public void Simulate()
        {
            tempNode = GridManager.GetNode (Body.Position.x, Body.Position.y);

            if (Body.PositionChangedBuffer) {
                if (System.Object.ReferenceEquals (tempNode, LocatedNode) == false) {
                    LocatedNode.LocatedAgents.Remove (this);
                    LocatedNode = tempNode;
                    LocatedNode.Add (this);
                }
            }
        }
 public void Initialize()
 {
     LocatedNode = GridManager.GetNode (Body.Position.x, Body.Position.y);
     nodeIndex = LocatedNode.Add (Agent);
 }