private void SendConnectAccept(NetPeer peer, ulong id) { //Reset connection timer peer.StartConnectionTimer(); //Make initial packet var connectPacket = NetPacket.CreateRawPacket(PacketProperty.ConnectAccept, 8); //Add data FastBitConverter.GetBytes(connectPacket, 1, id); //Send raw SendRaw(connectPacket, peer.EndPoint); }
private void ProcessConnectAccept() { if (_connected) { return; } NetUtils.DebugWrite(ConsoleColor.Cyan, "[NC] Received connection accept"); _connected = true; var connectEvent = CreateEvent(NetEventType.Connect); connectEvent.Peer = _peer; EnqueueEvent(connectEvent); _peer.StartConnectionTimer(); }
private void SendConnectAccept(NetPeer peer, ulong id) { //Reset connection timer peer.StartConnectionTimer(); //Make initial packet var connectPacket = NetPacket.CreateRawPacket(PacketProperty.ConnectAccept, 8); //Add data FastBitConverter.GetBytes(connectPacket, 1, id); //Send raw SendRaw(connectPacket, peer.EndPoint); }