public MatSettings(Main sender)
 {
     FormBorderStyle = FormBorderStyle.FixedSingle;
     InitializeComponent();
     scene       = sender.scene;
     matSelector = scene.tube.mat;
     setSliders(MatComp);
 }
Beispiel #2
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        public Main()
        {
            // Инициализация формы и контекста OpenGL
            InitializeComponent();
            OGLVP.InitializeContexts();
            OGLVP.MouseWheel += new MouseEventHandler(OGLVP_MouseWheel);

            matName.Text     = "Свинец";
            radiusLabel.Text = (R * 1000).ToString("F1") + " мм";
            Graph.Enabled    = false;

            TimeFactorSlider.Value = 3;
            TimeFactorLabel.Text   = "X 1,00";
            TimerLabel.Text        = "0,00 с";

            scene = new scene(OGLVP);   // Создаем новую "сцену" см. scene.cs
            liqudChoice.SelectedIndex = 0;
        }