public static void DrawGreenLines(FoxDraw foxDraw) { foxDraw.StrokeColor(Colors.Red); foxDraw.DrawLine(0, 150, 300, 150); foxDraw.StrokeColor(Colors.Green); foxDraw.DrawLine(150, 0, 150, 300); }
public static void DrawGreenLines(FoxDraw foxDraw) { foxDraw.StrokeColor(Colors.Red); foxDraw.DrawLine(250, 150, 300, 150); foxDraw.StrokeColor(Colors.Green); var startPoint = new Point(260, 150); var endPoint = new Point(260, 200); foxDraw.DrawLine(startPoint, endPoint); }
public MainWindow() { InitializeComponent(); var foxDraw = new FoxDraw(canvas); foxDraw.StrokeColor(Colors.Red); foxDraw.DrawLine(0, canvas.Height / 2, canvas.Width, canvas.Height / 2); foxDraw.StrokeColor(Colors.Green); var startPoint = new Point(canvas.Width / 2, 0); var endPoint = new Point(canvas.Width / 2, canvas.Height); foxDraw.DrawLine(startPoint, endPoint); }
public static void DrawGreenline(FoxDraw foxDraw) { foxDraw.StrokeColor(Colors.Green); var startPointgreen = new Point(262, 0); var endPointgreen = new Point(262, 350); foxDraw.DrawLine(startPointgreen, endPointgreen); }
public static void DrawRedline(FoxDraw foxDraw) { foxDraw.StrokeColor(Colors.Red); var startPoint = new Point(0, 175); var endPoint = new Point(525, 175); foxDraw.DrawLine(startPoint, endPoint); }
public MainWindow() { // draw a red horizontal line to the canvas' middle. // draw a green vertical line to the canvas' middle. InitializeComponent(); var foxDraw = new FoxDraw(canvas); foxDraw.StrokeColor(Colors.Green); var startPoint = new Point(300, 0); var endPoint = new Point(300, 600); foxDraw.DrawLine(startPoint, endPoint); foxDraw.StrokeColor(Colors.Red); var startPoint2 = new Point(0, 300); var endPoint2 = new Point(600, 300); foxDraw.DrawLine(startPoint2, endPoint2); }
public static void DrawGreenLines(FoxDraw foxDraw) { foxDraw.StrokeColor(Colors.Green); foxDraw.DrawLine(250, 0, 250, 500); }
public static void DrawRedLines(FoxDraw foxDraw) { foxDraw.StrokeColor(Colors.Red); foxDraw.DrawLine(0, 175, 500, 175); }