Beispiel #1
0
 public void LoadMenuMusic(string path)
 {
     menuMusic = new SEffectInstanceManager(Game.Content.Load <SoundEffect>(path), 1, 1.0f, true);
 }
Beispiel #2
0
 public void LoadMenuMusic(string path)
 {
     menuMusic = new SEffectInstanceManager(Game.Content.Load<SoundEffect>(path), 1, 1.0f, true);
 }