Beispiel #1
0
        public ItemTreeModule(string name)
            : base(name)
        {
            panel = new DockableControl("Items");
            panel.Title = "Items";

            treeItems = new Tree("treeItems");
            //Tree tree = new Tree(".itemEditor");

            var node = new TreeNode() { Text = "Text", Value = "Value", Expanded = true };
            node.AddChildren(new List<Control>()
             {
                 new TreeNode() { Text = "Text", Value = "Value" , Parent = node },
                 new TreeNode() { Text = "Text", Value = "Value", Parent = node },
                 new TreeNode() { Text = "Text", Value = "Value", Parent = node },

             });
            //var ss = new TreeNode() { Text = "Text", Value = "Value", Parent = node };
            //ss.AddChildren(new List<Control>()
            // {
            //	 new TreeNode() { Text = "Text", Value = "Value" , Parent = node },
            //	 new TreeNode() { Text = "Text", Value = "Value", Parent = node },
            //	 new TreeNode() { Text = "Text", Value = "Value", Parent = node },

            // });
            //node.Children.Add(ss);
            treeItems.AddChild(node);
            panel.AddChild(treeItems);
            AddChild(panel);
        }
Beispiel #2
0
        public RoomControl(string room)
            : base(room)
        {
            _dockable = new DockableControl("MessageContainer");
            _dockable.OnResize += _dockable_OnResize;
            _userControl = new UserControl("UserControl", room);
            //_dockable.Options = new jQueryApi.UI.Widgets.DialogOptions()
            //{
            //	AutoOpen = true,
            //	Title = ,
            //	Width = 350,
            //	Height = 375

            //};
            _dockable.Title = "Room - " + room;

            _messageContainer = new BaseControl("MessageContainer");
            _messageContainer.CssClass = "messageContainer";
            _messenger = new MessengerControl("Messenger");
            _messenger.RoomControl = this;
            _messenger.Room = room;
            _messenger.CssClass = "messenger";
            _dockable.AddChild(_userControl);
            _dockable.AddChild(_messageContainer);
            _dockable.AddChild(_messenger);
            AddChild(_dockable);
        }
Beispiel #3
0
        public override void PreRender()
        {
            CssClass = "consoleModule";
            Log.log("[ConsoleModule] Creating Dockable");
            dockConsole = new DockableControl("dockConsole");
            dockConsole.Title = "Console";
            dockConsole.OnResize += dockConsole_OnResize;
            Log.log("[ConsoleModule] Creating Views");
            cvLog = new ConsoleView("cvLog");
            cvDebug = new ConsoleView("cvDebug");
            cvSockets = new ConsoleView("cvSockets");

            Log.log("[ConsoleModule] Creating Tabs");
            tbViews = new Tabs("tbViews");
            //tbViews.AddTab("Log", cvLog);
            //tbViews.AddTab("Debug", cvDebug);
            Log.log("[ConsoleModule] Adding Views and Tabs to Dockable");
            dockConsole.AddChild(tbViews);
            //dlgWindow.Options = new DialogOptions()
            //{
            //	AutoOpen = true,
            //	CloseOnEscape = false,
            //	Height = 300,
            //	Width = 500,
            //	Title = "Console"
            //};
            AddChild(dockConsole);
            dockConsole.AddChild(tbViews);
            tbViews.AddTab("Log", cvLog);
            tbViews.AddTab("Debug", cvDebug);
            tbViews.AddTab("Sockets", cvSockets);
            //txtInput.CssClass = "input";
            //btnSend.Text = "Send";

            //dlgWindow.AddChild(txtInput);
            //dlgWindow.AddChild(btnSend);
            Log.LogEvent += log;
            Log.DebugEvent += debug;
            Log.SocketEvent += socket;
        }