Beispiel #1
0
        private void ConnectionRead(byte packetNumber, byte[] packet)
        {
            packetReader.NewPacket(packet);
            switch (State)
            {
            case ConnectionState.WaitForServerGreet:
                var connPacket = MySqlConnectionPacket.Parse(packetReader);

                bool version = connPacket.ServerVersion.IsAtLeast(4, 1, 1);

                if (!version)
                {
                }

                var response = new ClientAuthResponse()
                {
                    ClientFlags   = 0xA685,
                    MaxPacketSize = 256 * 256,
                    CharsetNumber = connPacket.ServerLanguage,
                    User          = Username,
                };

                packetBuilder.NewPacket();
                Socket.Write(response.Serialize(packetBuilder));
                State = ConnectionState.WaitForLoginResponse;
                break;

            case ConnectionState.WaitForLoginResponse:
                var res = ResponsePacket.Parse(packetReader);
                if (res is OkPacket)
                {
                    ConnectionCommand.FireSuccess(res as OkPacket);
                    State = ConnectionState.ParsePackets;
                    FireFirstCommand();
                }
                else if (res is Error)
                {
                    ConnectionCommand.FireError(res as Error);
                }
                break;
            }
        }
Beispiel #2
0
        public ConnectionCommand Connect()
        {
            ConnectionCommand = new ConnectionCommand();

            State = ConnectionState.WaitForServerGreet;
            Tcp.Connect(IPEndPoint, (e, tcp) => {
                Socket = tcp;
                tcp.Read((buffer) => {
                    buffers.Add(new ByteBuffer(buffer));

                    byte[] packet;
                    byte packetNumber;
                    switch (State)
                    {
                    case ConnectionState.ParsePackets:
                        if (!HandleWorker())
                        {
                            return;
                        }
                        if (ReadPacket(out packetNumber, out packet))
                        {
                            Worker = ProcessRequest(packetNumber, packet).GetEnumerator();
                            Worker.MoveNext();
                        }
                        break;

                    default:
                        if (ReadPacket(out packetNumber, out packet))
                        {
                            ConnectionRead(packetNumber, packet);
                        }
                        break;
                    }
                });
                tcp.Resume();
            });
            return(ConnectionCommand);
        }
Beispiel #3
0
		public ConnectionCommand Connect()
		{
			ConnectionCommand = new ConnectionCommand();

			State = ConnectionState.WaitForServerGreet;
			Tcp.Connect(IPEndPoint, (e, tcp) => {
				Socket = tcp;
				tcp.Read((buffer) => {
					buffers.Add(new ByteBuffer(buffer));

					byte[] packet;
					byte packetNumber;
					switch (State) {
					case ConnectionState.ParsePackets:
						if (!HandleWorker()) {
							return;
						}
						if (ReadPacket(out packetNumber, out packet)) {
							Worker = ProcessRequest(packetNumber, packet).GetEnumerator();
							Worker.MoveNext();
						}
						break;
					default:
						if (ReadPacket(out packetNumber, out packet)) {
							ConnectionRead(packetNumber, packet);
						}
						break;
					}
				});
				tcp.Resume();
			});
			return ConnectionCommand;
		}