Beispiel #1
0
        private void SetDownView(MotionEvent e)
        {
            _childCount     = ChildCount;
            _listViewCoords = new int[2];
            GetLocationOnScreen(_listViewCoords);
            int          x = (int)e.RawX - _listViewCoords[0];
            int          y = (int)e.RawY - _listViewCoords[1];
            FlabbyLayout Child;

            for (int i = 0; i < _childCount; i++)
            {
                Child = (FlabbyLayout)GetChildAt(i);
                Child.GetHitRect(_rect);
                if (_rect.Contains(x, y))
                {
                    _downView = Child;
                    if (_downView != null)
                    {
                        _downView.SetAsSelected(true);
                    }
                    _downBelowView = (FlabbyLayout)GetChildAt(i + 1);
                }
                else
                {
                    Child.SetAsSelected(false);
                }
            }
        }
		private void SetDownView(MotionEvent e) {
			_childCount = ChildCount;
			_listViewCoords = new int[2];
			GetLocationOnScreen(_listViewCoords);
			int x = (int) e.RawX - _listViewCoords[0];
			int y = (int) e.RawY - _listViewCoords[1];
			FlabbyLayout Child;
			for (int i = 0; i < _childCount; i++) {
				Child = (FlabbyLayout) GetChildAt(i);
				Child.GetHitRect(_rect);
				if (_rect.Contains(x, y)) {
					_downView = Child;
					if(_downView!=null) {
						_downView.SetAsSelected(true);
					}
					_downBelowView = (FlabbyLayout) GetChildAt(i + 1);
				} else {
					Child.SetAsSelected(false);
				}
			}
		}