Endpoint data received arguments returned by the E:LibUsbDotNet.UsbEndpointReader.DataReceived event.
Inheritance: System.EventArgs
Beispiel #1
0
        private void MyUSBReader_DataReceived(object sender, LibUsbDotNet.Main.EndpointDataEventArgs e)
        {
            Int32 i;

            if (e.Count > 0)
            {
                lBytesReceived += e.Count;
                if (RXDataCount + e.Count < RXFIFOSIZE)
                {
                    for (i = 0; i < e.Count; i++)
                    {
                        RXFIFO[RXWritePos] = e.Buffer[i];
                        RXWritePos         = (RXWritePos + 1) % RXFIFOSIZE;
                    }
                }
                else
                {
                    throw new Exception("RX FIFO overflow");
                }
                if (DataReceived != null)
                {
                    DataReceived(this, new EventArgs());
                }
            }
        }
Beispiel #2
0
 private void _isoReader_DataReceived(object sender, EndpointDataEventArgs e)
 {
     Logger.WriteLine("Incoming isochronous data: " + BitConverter.ToString(e.Buffer, 0, e.Count));
 }
Beispiel #3
0
 private static void endpointReader_DataReceived(object sender, EndpointDataEventArgs e)
 {
     Console.WriteLine(e.Buffer);
 }
 private void OnDataReceived(object sender, EndpointDataEventArgs e)
 {
 }
Beispiel #5
0
        //private byte[] _oldData = null;
        private void DataReader_DataReceived(object sender, EndpointDataEventArgs e)
        {
            var buffer = new byte[e.Count];
              Array.Copy(e.Buffer, 0, buffer, 0, buffer.Length);
              UsbEndpointReader reader = sender as UsbEndpointReader;

              if (reader != null)
              {
            //Find the slot this belongs to
            int? index = null;
            foreach (var slot in _slots)
            {
              if (slot.Value.DataReader == reader)
              {
            index = slot.Key;
            break;
              }
            }

            if (index.HasValue)
            {
              //Console.WriteLine(String.Format("Index {0}, Data: {1}", index.Value, BitConverter.ToString(buffer)));

              if (buffer[0] == 0x08)
              {
            //This is a status packet
            bool headsetConnected = ((buffer[1] & 0x40) > 0);
            bool deviceConnected = ((buffer[1] & 0x80) > 0);

            bool? wasHeadsetConnected = _slots[index.Value].IsHeadsetConnected;
            _slots[index.Value].IsHeadsetConnected = headsetConnected;
            if (headsetConnected && !wasHeadsetConnected.GetValueOrDefault())
            {
              //Console.WriteLine("Headset connected");

              if (HeadsetConnected != null)
                HeadsetConnected(this, new DeviceEventArgs(index.Value));
            }
            else if (!headsetConnected && wasHeadsetConnected.GetValueOrDefault())
            {
              //Console.WriteLine("Headset disconnected");

              if (HeadsetDisconnected != null)
                HeadsetDisconnected(this, new DeviceEventArgs(index.Value));
            }

            bool? wasDeviceConnected = _slots[index.Value].IsDeviceConnected;
            if (!deviceConnected)
              _slots[index.Value].IsDeviceConnected = false;
            if (!deviceConnected && wasDeviceConnected.GetValueOrDefault())
            {
              //Console.WriteLine("Device disconnected");

              if (DeviceDisconnected != null)
                DeviceDisconnected(this, new DeviceEventArgs(index.Value));
            }

            if (!deviceConnected)
              _slots[index.Value].DeviceInformation = null;
            else
            {
              //Device is connected -- set the LED status appropriately
              this.SetLEDStatus(index.Value, (byte)(0x01 + index.Value));
            }
              }
              else if (buffer[0] == 0x00 && buffer[1] == 0x0F && buffer[2] == 0x00 && buffer[3] == 0xF0)
              {
            byte[] serial = new byte[7];
            Array.Copy(buffer, 0x07, serial, 0, serial.Length);
            int subType = buffer[0x19];
            _slots[index.Value].DeviceInformation = new DeviceInformation(serial, subType);

            if (!_slots[index.Value].IsDeviceConnected.GetValueOrDefault())
            {
              _slots[index.Value].IsDeviceConnected = true;
              //Console.WriteLine("Device connected");

              //Go ahead and enable chatpad events, just in case
              this.WriteData(index.Value, new byte[] { 0x00, 0x00, 0x0C, 0x1B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 });

              if (DeviceConnected != null)
                DeviceConnected(this, new DeviceEventArgs(index.Value));
            }
              }
              else if (buffer[0] == 0x00 && buffer[2] == 0x00 && buffer[3] == 0xF0)
              {
            //This is event data

            switch (buffer[1])
            {
              case 0x00:
                {
                  //Unknown event data, comes in after every button press, always zeroes
                  //Eating it for now until we know better
                  break;
                }
              case 0x01:
                {
                  //Regular device data
                  /*
                  if (_oldData == null) _oldData = buffer;
                  bool isSameData = true;
                  if (_oldData.Length == buffer.Length)
                  {
                    for (int i = 0; i < buffer.Length; i++)
                    {
                      if (_oldData[i] != buffer[i])
                      {
                        isSameData = false;
                        break;
                      }
                    }
                  }
                  else
                    isSameData = false;

                  _oldData = buffer;
                  if (!isSameData)
                    Console.WriteLine("Device data: " + BitConverter.ToString(buffer));
                    */

                  if (EventDataReceived != null)
                    EventDataReceived(this, new DataReceivedEventArgs(index.Value, buffer));
                  break;
                }
              case 0x02:
                {
                  //Wireless chatpad data
                  //Console.WriteLine("Chatpad data: " + BitConverter.ToString(buffer));

                  if (EventDataReceived != null)
                    EventDataReceived(this, new DataReceivedEventArgs(index.Value, buffer));
                  break;
                }
              default:
                {
                  //Console.WriteLine("Unknown data: " + BitConverter.ToString(buffer));

                  if (UnknownDataReceived != null)
                    UnknownDataReceived(this, new DataReceivedEventArgs(index.Value, buffer));
                  break;
                }
            }
              }
            }
              }
        }
 private void mEp_DataReceived(object sender, EndpointDataEventArgs e)
 {
     Invoke(new OnDataReceivedDelegate(OnDataReceived), new object[] {sender, e});
 }
Beispiel #7
0
 //   private int[] adcVals;
 //  public int[] AdcVals { get { return adcVals; } }
 public Packet(EndpointDataEventArgs e)
     : this(e.Buffer)
 {
 }
        protected static void read_usb(object sender, EndpointDataEventArgs e)
        {
            Debug.Assert(e != null && e.Buffer != null);
            caLibUsbAdapter.read_lock.WaitOne();

            if(e.Count > 0)
            {
                // add to queue; NB: incomming buffer is fixed-sizem so .ForEach()
                // cannot be used
                for(int i = 0;i < e.Count; i++)
                {
                        thisptr.usb_queue.Enqueue(e.Buffer[i]);
                }

                if(thisptr.boot_mode)
                {
                    caLibUsbAdapter.read_event.Set();
                }
                else
                {
                    thisptr.process_usb();
                }
            }

            caLibUsbAdapter.read_lock.ReleaseMutex();
        }
Beispiel #9
0
        public void reader_DataReceived(object sender, EndpointDataEventArgs e)
        {
            if (run)
            {
                var data = e.Buffer;
                var input1 = ControllerState.deserialize(getFastInput1(ref data));

                if (gcn1ok) { JoystickHelper.setJoystick(ref gcn1, input1, 1, gcn1DZ); }
            }
            else
            {
                reader.DataReceivedEnabled = false;

                if (GCNAdapter != null)
                {
                    if (GCNAdapter.IsOpen)
                    {
                        if (!ReferenceEquals(wholeGCNAdapter, null))
                        {
                            wholeGCNAdapter.ReleaseInterface(0);
                        }
                        GCNAdapter.Close();
                    }
                    GCNAdapter = null;
                    UsbDevice.Exit();
                    DriverLog(null, new Logging.LogEventArgs("Closing driver thread..."));
                }
                DriverLog(null, new Logging.LogEventArgs("Driver thread has been stopped."));
            }
        }
        void trinket_DataReceived(object sender, EndpointDataEventArgs e)
        {
            try
            {
                // we got data but the port was never opened?
                if (port == null)
                {
                    if (lastPortName != null) // hmm, we have a name of the port, try opening it
                    {
                        port = new SerialPort(lastPortName);
                        port.Open();
                        port.ReadTimeout = 200;
                        port.ReceivedBytesThreshold = 1;
                        port.DataReceived += new SerialDataReceivedEventHandler(port_DataReceived);
                    }
                }
            }
            catch (Exception ex)
            {
                notifyIcon.ShowBalloonTip(1000, "Trinket Fake USB Serial", "Serial Port Opening Error: " + ex.Message, ToolTipIcon.Error);
            }

            if (port != null && port.IsOpen == true)
            {
                try
                {
                    // we have a port that is usable, send the data
                    port.Write(e.Buffer, 0, e.Count);
                    bytesProcessed += e.Count;
                }
                catch (Exception ex)
                {
                    notifyIcon.ShowBalloonTip(1000, "Trinket Fake USB Serial", "Serial Port Sending Error: " + ex.Message, ToolTipIcon.Error);
                }
            }
        }
        private void DeviceForwarder_DataReceived(object sender, EndpointDataEventArgs e)
        {
            //Send it out to the host
              UsbEndpointReader reader = sender as UsbEndpointReader;

              if (reader != null)
            _device.WriteOutgoingData(reader.EpNum & 0x7F, e.Buffer, 0, e.Count);
        }
        public void processDataPacket(object sender, EndpointDataEventArgs e)
        {
            if (e.Buffer[0] == 0x08)
            {
                // This is a status packet, determine if the controller is connected
                bool controllerConnected = ((e.Buffer[1] & 0x80) > 0);

                if (!controllerConnected)
                {
                    // If the controller is not connected but used to be, report the error
                    if (controllerAttached)
                    {
                        parentWindow.Invoke(new logCallback(parentWindow.logMessage),
                            "Xbox 360 Wireless Controller " + controllerNumber + " Disconnected.");

                        // Clean up the Mouse Mode thread
                        killMouseMode();

                        // Clean up the Keep-Alive thread
                        killKeepAlive();

                        // Clean up the Button Combo thread
                        killButtonCombo();

                        // Refresh the form due to a disconnection
                        parentWindow.Invoke(new controllerDisconnectCallback(parentWindow.controllerDisconnected), controllerNumber);
                    }

                    controllerAttached = false;
                }
                else
                {
                    // Flag that the controller has connected
                    controllerAttached = true;

                    // Set the LED for the controller number
                    switch (controllerNumber)
                    {
                        case 1:
                            sendData(controllerCommands["SetControllerNum1"]);
                            break;
                        case 2:
                            sendData(controllerCommands["SetControllerNum2"]);
                            break;
                        case 3:
                            sendData(controllerCommands["SetControllerNum3"]);
                            break;
                        case 4:
                            sendData(controllerCommands["SetControllerNum4"]);
                            break;
                        default:
                            parentWindow.Invoke(new logCallback(parentWindow.logMessage),
                                "ERROR: Unknown Controller Number.");
                            break;
                    }

                    // Create and start the Keep-Alive thread
                    threadKeepAlive = new System.Threading.Thread(new System.Threading.ThreadStart(tickKeepAlive));
                    threadKeepAlive.IsBackground = true;
                    threadKeepAlive.Start();

                    // Create and start the Special Button thread
                    threadButtonCombo = new System.Threading.Thread(new System.Threading.ThreadStart(tickButtonCombo));
                    threadButtonCombo.IsBackground = true;
                    threadButtonCombo.Start();

                    // If Mouse Mode, create and start the Mouse Mode thread
                    if (mouseModeFlag)
                        startMouseMode();

                    // Refresh the form due to a connection
                    parentWindow.Invoke(new controllerConnectCallback(parentWindow.controllerConnected), controllerNumber);

                    // Reports the Controller is Connected
                    parentWindow.Invoke(new logCallback(parentWindow.logMessage),
                        "Xbox 360 Wireless Controller " + controllerNumber + " Connected.");
                }
            }
            else if (e.Buffer[0] == 0x00 && e.Buffer[2] == 0x00 && e.Buffer[3] == 0xF0)
            {
                if (controllerAttached)
                {
                    switch (e.Buffer[1])
                    {
                        case 0x01: // This is Gamepad data
                            ProcessGamepadData(e.Buffer);
                            break;
                        case 0x02: // This is Chatpad data
                            ProcessChatpadData(e.Buffer);
                            break;
                        default:  // Unknown Data, do nothing with it
                            break;
                    }
                }
            }
        }
Beispiel #13
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        private void OnDataReceived_LoopTest(object sender, EndpointDataEventArgs e)
        {
            if (mBenchMarkParameters.Verify)
            {
                for (int i = 0; i < e.Count; i++)
                {
                    if (mbInLoopTestError)
                    {
                        if (e.Buffer[i] == 0)
                        {
                            mLoopTestOffset = 0;
                            mbInLoopTestError = false;
                        }
                        else
                            continue;
                    }
                    if (mLoopTestOffset >= loopTestBytes.Length)
                    {
                        mLoopTestOffset = 0;
                        mLoopTestCompletedPackets++;
                    }

                    if (e.Buffer[i] == loopTestBytes[mLoopTestOffset])
                        mLoopTestOffset++;
                    else
                    {
                        mbInLoopTestError = true;
                        if (mLoopTestCompletedPackets > 0)
                        {
                            mEndPointStopWatch.PacketErrorCount++;
                            SetStatus(string.Format("Data validation mismatch at position:{0}/{1}.", i, loopTestBytes.Length), true);
                        }
                        break;
                    }
                }
                if (mLoopTestCompletedPackets == 0) return;
            }

            if (!mEndPointStopWatch.IsStarted)
            {
                mEndPointStopWatch.DiffWithNow();
                return;
            }

            UpdateDataRate(e.Count);
        }
Beispiel #14
0
        private void OnDataReceived(object sender, EndpointDataEventArgs e)
        {
            if (mUsbTestType == UsbTestType.Loop)
            {
                OnDataReceived_LoopTest(sender, e);
            }
            else
            {
                for (int i = 0; i < e.Count; i++)
                {
                    if (mbInLoopTestError)
                    {
                        if (e.Buffer[i] == 0)
                        {
                            mReadTestPID = e.Buffer[i + 1];
                            mbInLoopTestError = false;
                        }
                        else
                            continue;
                    }

                    if (e.Buffer[i] == 0)
                    {
                        mLoopTestCompletedPackets++;

                        if (e.Buffer[i + 1] == mReadTestPID)
                        {
                            i++;
                            mReadTestPID++;
                            bValidatePosEP1 = 2;
                        }
                        else
                        {
                            mbInLoopTestError = true;
                            if (mLoopTestCompletedPackets > 1)
                            {
                                mEndPointStopWatch.PacketErrorCount++;
                                SetStatus(string.Format("Data validation mismatch at position:{0}/{1}.", i, loopTestBytes.Length), true);
                            }
                            break;
                        }
                    }
                    else if (e.Buffer[i] == bValidatePosEP1)
                    {
                        bValidatePosEP1++;
                    }
                }

                if (mLoopTestCompletedPackets < 2) return;

                if (!mEndPointStopWatch.IsStarted)
                {
                    mEndPointStopWatch.DiffWithNow();
                    return;
                }

                UpdateDataRate(e.Count);
            }
        }
        private void _reader_DataReceived(object sender, EndpointDataEventArgs e)
        {
            char cmd = (char)e.Buffer[2];

              switch (cmd)
              {
            case 'E':
              {
            Logger.WriteLine("Raw: Received error/busy response: " +
              BitConverter.ToString(e.Buffer, 0, e.Count), Logger.LoggingLevel.VeryVerbose);

            //Need to find the first (oldest) message matching this command and mark it as ready to send
            //HACK: This really should use a sequence ID or something, but this works well enough
            lock (_messages)
            {
              for (int i = 0; i < _messages.Count; i++)
              {
                if (_messages[i].Data[2] == e.Buffer[4])
                {
                  _messages[i].Status = MessageStatus.ReadyToSend;
                  break;
                }
              }
            }

            break;
              }
            case 'A':
              {
            Logger.WriteLine("Raw: Received acknowledgement response: " +
              BitConverter.ToString(e.Buffer, 0, e.Count), Logger.LoggingLevel.VeryVerbose);

            //Need to find the first (oldest) message matching this command and delete it
            //HACK: This really should use a sequence ID or something, but this works well enough
            //  There's also the potential for this to fill up all available memory...don't care for now...
            lock (_messages)
            {
              for (int i = 0; i < _messages.Count; i++)
              {
                if (_messages[i].Data[2] == e.Buffer[3])
                {
                  _messages.RemoveAt(i);
                  break;
                }
              }
            }

            break;
              }
            case 'U':
              {
            Logger.WriteLine("Raw: Received control request: " +
              BitConverter.ToString(e.Buffer, 0, e.Count), Logger.LoggingLevel.Verbose);

            //Received control request
            int bmRequestType = e.Buffer[3];
            int bRequest = e.Buffer[4];
            int wValue = e.Buffer[5] | (e.Buffer[6] << 8);
            int wIndex = e.Buffer[7] | (e.Buffer[8] << 8);
            int wLength = e.Buffer[9] | (e.Buffer[10] << 8);
            var attachedData = new byte[wLength];
            Array.Copy(e.Buffer, 11, attachedData, 0, wLength);

            var arg = new ControlRequestEventArgs(bmRequestType, bRequest, wValue, wIndex, wLength, attachedData);

            _currentDevice.OnControlRequestReceived(arg);

            if (arg.CanIgnore && arg.Ignore)
            {
              _Write(new byte[] { (byte)'U', 0x00 });
            }
            else if (arg.Stall)
            {
              _Write(new byte[] { (byte)'U', 0x02 });
            }
            else
            {
              var ret = new byte[2 + (arg.ReturnData != null ? arg.ReturnData.Length : 0)];

              ret[0] = (byte)'U';
              ret[1] = 0x01;
              if (arg.ReturnData != null)
                Array.Copy(arg.ReturnData, 0, ret, 2, arg.ReturnData.Length);

              _Write(ret);
            }

            break;
              }
            case 'F':
              {
            //If e.Buffer[3] is non-zero, USB is connected, otherwise disconnected. Apparently.
            Logger.WriteLine("Raw: Received event: " +
              BitConverter.ToString(e.Buffer, 0, e.Count), Logger.LoggingLevel.Verbose);

            break;
              }
            case 'D':
              {
            Logger.WriteLine("Raw: Received descriptor request: " +
              BitConverter.ToString(e.Buffer, 0, e.Count), Logger.LoggingLevel.Verbose);

            //Received descriptor request
            int wValue = e.Buffer[3] | (e.Buffer[4] << 8);
            int wIndex = e.Buffer[5] | (e.Buffer[6] << 8);

            var arg = new DescriptorRequestedEventArgs(wValue, wIndex);

            _currentDevice.OnDescriptorRequested(arg);

            //HACK: We tacked on the endpoint configuration stuff to the device descriptor,
            //  so if that's what we're returning, generate and tack it on here
            byte[] ret;
            if (((wValue >> 8) & 0xFF) == 0x01)
            {
              ret = new byte[1 + arg.DescriptorData.Length + 1 + (_currentDevice.Endpoints.Count * 4)];
              ret[0] = (byte)'D';
              Array.Copy(arg.DescriptorData, 0, ret, 1, arg.DescriptorData.Length);

              ret[1 + arg.DescriptorData.Length] = (byte)_currentDevice.Endpoints.Count;
              for (int i = 0; i < _currentDevice.Endpoints.Count; i++)
              {
                ret[1 + arg.DescriptorData.Length + 1 + (i * 4) + 0] =
                  (byte)(_currentDevice.Endpoints[i].Endpoint | (byte)_currentDevice.Endpoints[i].Direction);
                ret[1 + arg.DescriptorData.Length + 1 + (i * 4) + 1] = (byte)_currentDevice.Endpoints[i].Type;
                ret[1 + arg.DescriptorData.Length + 1 + (i * 4) + 2] = (byte)(_currentDevice.Endpoints[i].MaximumPacketSize & 0xFF);
                ret[1 + arg.DescriptorData.Length + 1 + (i * 4) + 3] = (byte)((_currentDevice.Endpoints[i].MaximumPacketSize >> 8) & 0xFF);
              }
            }
            else
            {
              ret = new byte[1 + (arg.DescriptorData != null ? arg.DescriptorData.Length : 0)];
              ret[0] = (byte)'D';
              if (arg.DescriptorData != null)
                Array.Copy(arg.DescriptorData, 0, ret, 1, arg.DescriptorData.Length);
            }

            _Write(ret);

            break;
              }
            case 'I':
              {
            Logger.WriteLine("Raw: Received incoming data: " +
              BitConverter.ToString(e.Buffer, 0, e.Count), Logger.LoggingLevel.Verbose);

            //Incoming endpoint data received
            int count = (e.Buffer[0] | (e.Buffer[1] << 8));
            if (count > 0)
            {
              var data = new byte[count - 2];
              Array.Copy(e.Buffer, 4, data, 0, data.Length);
              _currentDevice.OnIncomingDataReceived(new IncomingDataEventArgs(e.Buffer[3], data));
            }

            break;
              }
            default:
              {
            Logger.WriteLine("Raw: Received unknown data: " +
              BitConverter.ToString(e.Buffer, 0, e.Count), Logger.LoggingLevel.Verbose);
            break;
              }
              }
        }
Beispiel #16
0
        private void mEp_DataReceived(object sender, EndpointDataEventArgs e)
        {
            byte[] buffer = (byte[])e.Buffer.Clone(); // so we dont process duplicates

               // DataLogger.Instance.LogLine(buffer[30]);

            if (this.IsDisposed) // stop everything
            {
                // This prevents the process from waiting for the processing thread to get done
                pktHandler.bcWorkQueue.CompleteAdding();
            }
            else
            {
                // So we can keep on receiveing USB Packets as fast as possible without being blocked by UI thread
                pktHandler.bcWorkQueue.Add(buffer);

            }
        }
 private static void RecievedDataHandler(object sender, EndpointDataEventArgs e)
 {
     LastDataEventDate = DateTime.Now;
     char resp = (char)e.Buffer[0];
     int bufSize = (int)((char)e.Buffer[1]);
 }
Beispiel #18
0
 private void mEp_DataReceived(object sender, EndpointDataEventArgs e)
 {
     OnDataReceived(sender, e);
 }
 void reader_DataReceived(object sender, EndpointDataEventArgs e)
 {
     StringBuilder updateLog = new StringBuilder();
     //Lots of Magic Numbers Below
     //index 26 seems to have an incrementing 00-0F, but once I send an event I get a constant 128??? why? oh well ignore it
     //TODO: Guess Less
     if (e.Buffer[1] == 2 && e.Buffer[3] == 240 && e.Buffer[24] == 240 && e.Buffer[25] == 4 && (e.Buffer[26] <= 15 || e.Buffer[26]==128))
     {
         //Do nothing, these are normal keep alive responses, I think :)
         chatPadEventsFlowing = true;
     }
     else if (e.Buffer[1] == 2 && e.Buffer[3] == 240 && e.Buffer[24] == 0 && e.Buffer[25] == 0 && (e.Buffer[26] <= 15 || e.Buffer[26] == 128))
     {
         //Do nothing, these are normal keep alive responses, I think :)
         chatPadEventsFlowing = true;
     }
     else if (e.Buffer[1] == 0 && e.Buffer[3] == 240 && e.Buffer[24] == 240 && e.Buffer[25] == 3 && (e.Buffer[26] <= 15 || e.Buffer[26] == 128))
     {
         //Do nothing, these are normal keep alive responses, I think :)
         //chatPadEventsFlowing = true;
     }
     else if (e.Buffer[1] == 0 && e.Buffer[3] == 240 && e.Buffer[24] == 0 && e.Buffer[25] == 0 && (e.Buffer[26] <= 15 || e.Buffer[26] == 128))
     {
         //Do nothing, these are normal keep alive responses, I think :)
         //chatPadEventsFlowing = true;
     }
     else if (e.Buffer[1] == 2 && e.Buffer[3] == 240 && e.Buffer[24] == 0 && e.Buffer[25] == 3 && (e.Buffer[26] <= 15 || e.Buffer[26] == 128))
     {
         //Do nothing, these are normal keep alive responses, I think :)
         chatPadEventsFlowing = true;
     }
     else if (e.Buffer[1] == 0 && e.Buffer[3] == 240 && e.Buffer[24] == 0 && e.Buffer[25] == 4 && (e.Buffer[26] <= 15 || e.Buffer[26] == 128))
     {
         //Do nothing, these are normal keep alive responses, I think :)
         //chatPadEventsFlowing = true;
     }
     else if (e.Buffer[1] == 2 && e.Buffer[3] == 240 && e.Buffer[24] == 240 && e.Buffer[25] == 3 && (e.Buffer[26] <= 15 || e.Buffer[26] == 128))
     {
         //Do nothing, these are normal keep alive responses, I think :)
         //Wish I knew what I was doing instead of guessing
         chatPadEventsFlowing = false;
         //Call these false? something is wrong here
     }
     else
     {
         if (e.Buffer[1] == 1) //Joystick Data
         {
             OutputValidation.OutputMappingForJoyStick(e.Buffer, jController, controllerIndex,deadZone);
             controllerEventsFlowing = true;
         }
         else if (e.Buffer[1] == 2)
         {
             if (lastProcessedResponse.AddMilliseconds(120) <= DateTime.Now)// || previousResponse == null)//Make this magic number a config, lower = better response, but more likely to get repeating values
             {
                 OutputValidation.OutputMappingForChatPad(e.Buffer, cController, controllerIndex,this);
                 lastProcessedResponse = DateTime.Now;
                 chatPadEventsFlowing = true;
             }
         }
         updateLog.Append("Response - ");
         for (int i = 0; i < 48; i++)
         {
             updateLog.Append(e.Buffer[i].ToString());
             updateLog.Append(" ");
         }
         //SetLog(updateLog.ToString());
         ThreadStart startLog = delegate()
         {
             Dispatcher.Invoke(DispatcherPriority.Normal, new Action<string>(SetLog), updateLog.ToString());
         };
         new Thread(startLog).Start();
     }
 }
		void HandleDataReceived (object sender, EndpointDataEventArgs e)
		{
			lock (readBuffer) {
				long currentPosition = readBuffer.Position;
				readBuffer.Position = readBuffer.Length;
				readBuffer.Write (e.Buffer, 0, e.Count);
				readBuffer.Position = currentPosition;
			}
		}
 private static void OnRxEndPointData(object sender, EndpointDataEventArgs e)
 {
     LastDataEventDate = DateTime.Now;
     Console.Write(Encoding.Default.GetString(e.Buffer, 0, e.Count));
 }
        private void OnDataReceived(object sender, EndpointDataEventArgs e)
        {
            if (chkLogToFile.Checked && mLogFileStream != null)
            {
                if (ckShowAsHex.Checked)
                {
                    // get the bytes as a hex string
                    StringBuilder sb = GetHexString(e.Buffer, 0, e.Count);

                    // get the hexstring as bytes and write to log file
                    Byte[] data = Encoding.UTF8.GetBytes(sb.ToString());
                    mLogFileStream.Write(data, 0, data.Length);
                }
                else
                    mLogFileStream.Write(e.Buffer, 0, e.Count);
            }
            else
            {
                showBytes(e.Buffer, e.Count);
            }
        }
Beispiel #23
0
        private void hci_DataReceived(object sender, EndpointDataEventArgs e)
        {
            switch ((HCIEvent)e.Buffer[0])
              {
            case HCIEvent.InquiryComplete:
              {
            lock (_completedCommands)
            {
              _completedCommands.Add(new Opcode(OpcodeGroupField.LinkControl, OpcodeCommandField.Inquiry));
            }

            break;
              }
            case HCIEvent.InquiryResult:
              {
            var opcode = new Opcode(OpcodeGroupField.LinkControl, OpcodeCommandField.Inquiry);
            if (!_commandData.ContainsKey(opcode)) _commandData.Add(opcode, new List<InquiryResult>());
            var list = _commandData[opcode] as List<InquiryResult>;

            int responses = Convert.ToInt32(e.Buffer[2]);
            int offset = 3;
            for (int i = 0; i < responses; i++)
            {
              list.Add(new InquiryResult(Utilities.GetLEULong(e.Buffer, offset + 0, 6), e.Buffer[offset + 6],
                e.Buffer[offset + 7], e.Buffer[offset + 8], (uint)Utilities.GetLEULong(e.Buffer, offset + 9, 3),
                (ushort)Utilities.GetLEULong(e.Buffer, offset + 12, 2)));
              offset += 14;
            }

            break;
              }
            case HCIEvent.ConnectionComplete:
              {
            Logger.WriteLine("Connection Complete, Status: " + e.Buffer[2].ToString("X2"));
            ushort connectionHandle = (ushort)(e.Buffer[3] | (e.Buffer[4] << 8));
            ulong bdAddr = Utilities.GetLEULong(e.Buffer, 5, 6);

            //Raise event out
            if (ConnectionComplete != null)
              ConnectionComplete(this, new HCIEventEventArgs(e.Buffer, e.Count));

            break;
              }
            case HCIEvent.DisconnectionComplete:
              {
            Logger.WriteLine("Disconnection Complete, Status: " + e.Buffer[2].ToString("X2"));

            break;
              }
            case HCIEvent.ConnectionRequest:
              {
            var bdAddr = Utilities.GetLEULong(e.Buffer, 2, 6);
            var deviceClass = Utilities.GetLEULong(e.Buffer, 8, 3);
            byte linkType = e.Buffer[11];
            Logger.WriteLine(String.Format("Connection Request Received, BD_ADDR {0}, class {1}, link type {2}",
              bdAddr.ToString("X12"), deviceClass.ToString("X6"), linkType.ToString("X2")));

            //Accept this request (or do whatever with it)
            if (ConnectionRequestReceived != null)
              ConnectionRequestReceived(this, new HCIEventEventArgs(e.Buffer, e.Count));

            break;
              }
            case HCIEvent.RemoteNameRequestComplete:
              {
            var opcode = new Opcode(OpcodeGroupField.LinkControl, OpcodeCommandField.RemoteNameRequest);
            if (!_commandData.ContainsKey(opcode))
              _commandData.Add(opcode, ASCIIEncoding.ASCII.GetString(e.Buffer, 9, 248).Trim(new char[] {'\0'} ));

            lock (_completedCommands)
            {
              _completedCommands.Add(opcode);
            }

            break;
              }
            case HCIEvent.QoSSetupComplete:
              {
            Logger.WriteLine("QoS Setup Complete");

            break;
              }
            case HCIEvent.Complete:
              {
            var command = new Opcode(e.Buffer, 3);

            lock (_completedCommands)
            {
              _completedCommands.Add(command);
            }

            break;
              }
            case HCIEvent.Status:
              {
            var command = new Opcode(e.Buffer, 4);

            break;
              }
            case HCIEvent.PINCodeRequestEvent:
              {
            var bdAddr = Utilities.GetLEULong(e.Buffer, 2, 6);

            //Send the reply
            SendPINCodeReply(bdAddr, String.Empty);

            break;
              }
            default:
              {
            //Uh?
            Logger.WriteLine("Unknown HCI event: " + e.Buffer[0].ToString("X2"));

            break;
              }
              }
        }
Beispiel #24
0
        private void HeadsetReader_DataReceived(object sender, EndpointDataEventArgs e)
        {
            var buffer = new byte[e.Count];
              Array.Copy(e.Buffer, 0, buffer, 0, buffer.Length);
              UsbEndpointReader reader = sender as UsbEndpointReader;

              if (reader != null)
              {
            //Find the slot this belongs to
            int? index = null;
            foreach (var slot in _slots)
            {
              if (slot.Value.DataReader == reader)
              {
            index = slot.Key;
            break;
              }
            }

            if (index.HasValue)
            {
              if (HeadsetDataReceived != null)
            HeadsetDataReceived(this, new DataReceivedEventArgs(index.Value, buffer));
            }
              }
        }
Beispiel #25
0
        private void reader_DataReceived(object sender, EndpointDataEventArgs e)
        {
            Logger.WriteLine("Incoming: " + BitConverter.ToString(e.Buffer, 0, e.Count));
              lock (_writer)
              {
            Logger.LogData('O', e.Buffer, 0, e.Count);
              }

              if (IncomingDataReceived != null)
            IncomingDataReceived(this, new HCIEventEventArgs(e.Buffer, e.Count));
        }
 private void USB_DataReceived(object sender, EndpointDataEventArgs e)
 {
     Int16 valueTemp = e.Buffer[0];
     double value = ((double)valueTemp / 613) * 3.6;
     if (indexSignalData > (dataBuffer - 1))
     {
         for (int i = 0; i < (dataBuffer - 1); i++)
         {
             SignalData[i] = SignalData[i + 1];
         }
         SignalData[(dataBuffer - 1)] = value;
     }
     else
     {
         SignalData[indexSignalData] = value;
         indexSignalData++;
     }
     //OnDataChange(this, new OSequenceDataUpdateEventArgs(signalData));
 }
Beispiel #27
0
 private static void ReaderOnDataReceived(object sender, EndpointDataEventArgs endpointDataEventArgs)
 {
     Console.WriteLine("Data received on ep01.");
     Console.WriteLine(endpointDataEventArgs.Buffer);
 }