Beispiel #1
0
        /// <summary>
        /// Discovers agents of the specified version in a specific time interval.
        /// </summary>
        /// <param name="version">The version.</param>
        /// <param name="broadcastAddress">The broadcast address.</param>
        /// <param name="community">The community.</param>
        /// <param name="token">The cancellation token.</param>
        /// <remarks><paramref name="broadcastAddress"/> must be an IPv4 address. IPv6 is not yet supported here.</remarks>
        public void Discover(VersionCode version, IPEndPoint broadcastAddress, OctetString?community, CancellationToken token)
        {
            if (broadcastAddress == null)
            {
                throw new ArgumentNullException(nameof(broadcastAddress));
            }

            if (version != VersionCode.V3 && community == null)
            {
                throw new ArgumentNullException(nameof(community));
            }

            var addressFamily = broadcastAddress.AddressFamily;

            if (addressFamily == AddressFamily.InterNetworkV6)
            {
                throw new ArgumentException("IP v6 is not yet supported.", nameof(broadcastAddress));
            }

            byte[] bytes;
            _requestId = Messenger.NextRequestId;
            if (version == VersionCode.V3)
            {
                // throw new NotSupportedException("SNMP v3 is not supported");
                var discovery = new Discovery(Messenger.NextMessageId, _requestId, Messenger.MaxMessageSize);
                bytes = discovery.ToBytes();
            }
            else
            {
                var message = new GetRequestMessage(_requestId, version, community !, _defaultVariables);
                bytes = message.ToBytes();
            }

            using var udp       = new UdpClient(addressFamily);
            udp.EnableBroadcast = true;

            AsyncHelper.RunSync(async() => { return(await udp.SendAsync(bytes, broadcastAddress, token)); });
            var activeBefore = Interlocked.CompareExchange(ref _active, Active, Inactive);

            if (activeBefore == Active)
            {
                // If already started, we've nothing to do.
                return;
            }

            _bufferSize = udp.Client.ReceiveBufferSize = Messenger.MaxMessageSize;

#if ASYNC
            Task.Factory.StartNew(() => AsyncBeginReceive(udp.Client, token));
#else
            Task.Factory.StartNew(() => AsyncReceive(udp.Client), token);
#endif
            token.WaitHandle.WaitOne();
            Interlocked.CompareExchange(ref _active, Inactive, Active);
        }
Beispiel #2
0
        /// <summary>
        /// Discovers the specified version.
        /// </summary>
        /// <param name="version">The version.</param>
        /// <param name="broadcastAddress">The broadcast address.</param>
        /// <param name="community">The community.</param>
        /// <param name="timeout">The time-out value, in milliseconds. The default value is 0, which indicates an infinite time-out period. Specifying -1 also indicates an infinite time-out period.</param>
        /// <remarks><paramref name="broadcastAddress"/> must be an IPv4 address. IPv6 is not yet supported here.</remarks>
        public void Discover(VersionCode version, IPEndPoint broadcastAddress, OctetString community, int timeout)
        {
            if (broadcastAddress == null)
            {
                throw new ArgumentNullException("broadcastAddress");
            }

            if (version != VersionCode.V3 && community == null)
            {
                throw new ArgumentNullException("community");
            }

            var addressFamily = broadcastAddress.AddressFamily;

            if (addressFamily == AddressFamily.InterNetworkV6)
            {
                throw new ArgumentException("IP v6 is not yet supported", "broadcastAddress");
            }

            byte[] bytes;
            _requestId = Messenger.NextRequestId;
            if (version == VersionCode.V3)
            {
                // throw new NotSupportedException("SNMP v3 is not supported");
                Discovery discovery = new Discovery(Messenger.NextMessageId, _requestId, Messenger.MaxMessageSize);
                bytes = discovery.ToBytes();
            }
            else
            {
                Variable        v         = new Variable(new ObjectIdentifier(new uint[] { 1, 3, 6, 1, 2, 1, 1, 1, 0 }));
                List <Variable> variables = new List <Variable> {
                    v
                };
                GetRequestMessage message = new GetRequestMessage(_requestId, version, community, variables);
                bytes = message.ToBytes();
            }

# if !SILVERLIGHT  // mc++
            using (UdpClient udp = new UdpClient(addressFamily))
Beispiel #3
0
        /// <summary>
        /// Discovers agents of the specified version in a specific time interval.
        /// </summary>
        /// <param name="version">The version.</param>
        /// <param name="broadcastAddress">The broadcast address.</param>
        /// <param name="community">The community.</param>
        /// <param name="interval">The discovering time interval, in milliseconds.</param>
        /// <remarks><paramref name="broadcastAddress"/> must be an IPv4 address. IPv6 is not yet supported here.</remarks>
        public void Discover(VersionCode version, IPEndPoint broadcastAddress, OctetString community, int interval)
        {
            if (broadcastAddress == null)
            {
                throw new ArgumentNullException("broadcastAddress");
            }
            
            if (version != VersionCode.V3 && community == null)
            {
                throw new ArgumentNullException("community");
            }

            var addressFamily = broadcastAddress.AddressFamily;
            if (addressFamily == AddressFamily.InterNetworkV6)
            {
                throw new ArgumentException("IP v6 is not yet supported", "broadcastAddress");
            }

            byte[] bytes;
            _requestId = Messenger.NextRequestId;
            if (version == VersionCode.V3)
            {
                // throw new NotSupportedException("SNMP v3 is not supported");
                var discovery = new Discovery(Messenger.NextMessageId, _requestId, Messenger.MaxMessageSize);
                bytes = discovery.ToBytes();
            }
            else
            {
                var message = new GetRequestMessage(_requestId, version, community, _defaultVariables);
                bytes = message.ToBytes();
            }

            using (var udp = new UdpClient(addressFamily))
            {
                #if (!CF)
                udp.EnableBroadcast = true;
                #endif
                udp.Send(bytes, bytes.Length, broadcastAddress);

                var activeBefore = Interlocked.CompareExchange(ref _active, Active, Inactive);
                if (activeBefore == Active)
                {
                    // If already started, we've nothing to do.
                    return;
                }

                #if CF
                _bufferSize = 8192;
                #else
                _bufferSize = udp.Client.ReceiveBufferSize;
                #endif

                #if ASYNC
                ThreadPool.QueueUserWorkItem(AsyncBeginReceive);
                #else
                ThreadPool.QueueUserWorkItem(AsyncReceive, udp.Client);
                #endif

                Thread.Sleep(interval);                
                Interlocked.CompareExchange(ref _active, Inactive, Active);
                udp.Close();
            }
        }
        /// <summary>
        /// Discovers agents of the specified version in a specific time interval.
        /// </summary>
        /// <param name="version">The version.</param>
        /// <param name="broadcastAddress">The broadcast address.</param>
        /// <param name="community">The community.</param>
        /// <param name="interval">The discovering time interval, in milliseconds.</param>
        /// <remarks><paramref name="broadcastAddress"/> must be an IPv4 address. IPv6 is not yet supported here.</remarks>
        public void Discover(VersionCode version, IPEndPoint broadcastAddress, OctetString community, int interval)
        {
            if (broadcastAddress == null)
            {
                throw new ArgumentNullException("broadcastAddress");
            }

            if (version != VersionCode.V3 && community == null)
            {
                throw new ArgumentNullException("community");
            }

            var addressFamily = broadcastAddress.AddressFamily;

            if (addressFamily == AddressFamily.InterNetworkV6)
            {
                throw new ArgumentException("IP v6 is not yet supported", "broadcastAddress");
            }

            byte[] bytes;
            _requestId = Messenger.NextRequestId;
            if (version == VersionCode.V3)
            {
                // throw new NotSupportedException("SNMP v3 is not supported");
                var discovery = new Discovery(Messenger.NextMessageId, _requestId, Messenger.MaxMessageSize);
                bytes = discovery.ToBytes();
            }
            else
            {
                var message = new GetRequestMessage(_requestId, version, community, _defaultVariables);
                bytes = message.ToBytes();
            }

            using (var udp = new UdpClient(addressFamily))
            {
                #if (!CF)
                udp.EnableBroadcast = true;
                #endif
                udp.Send(bytes, bytes.Length, broadcastAddress);

                var activeBefore = Interlocked.CompareExchange(ref _active, Active, Inactive);
                if (activeBefore == Active)
                {
                    // If already started, we've nothing to do.
                    return;
                }

                #if CF
                _bufferSize = 8192;
                #else
                _bufferSize = udp.Client.ReceiveBufferSize;
                #endif

                #if ASYNC
                Task.Factory.StartNew(() => AsyncBeginReceive(udp.Client));
                #else
                Task.Factory.StartNew(() => AsyncReceive(udp.Client));
                #endif

                Thread.Sleep(interval);
                Interlocked.CompareExchange(ref _active, Inactive, Active);
                udp.Close();
            }
        }
Beispiel #5
0
        /// <summary>
        /// Discovers agents of the specified version in a specific time interval.
        /// </summary>
        /// <param name="version">The version.</param>
        /// <param name="broadcastAddress">The broadcast address.</param>
        /// <param name="community">The community.</param>
        /// <param name="interval">The discovering time interval, in milliseconds.</param>
        /// <remarks><paramref name="broadcastAddress"/> must be an IPv4 address. IPv6 is not yet supported here.</remarks>
        public async Task DiscoverAsync(VersionCode version, IPEndPoint broadcastAddress, OctetString community, int interval)
        {
            if (broadcastAddress == null)
            {
                throw new ArgumentNullException(nameof(broadcastAddress));
            }

            if (version != VersionCode.V3 && community == null)
            {
                throw new ArgumentNullException(nameof(community));
            }

            var addressFamily = broadcastAddress.AddressFamily;

            if (addressFamily == AddressFamily.InterNetworkV6)
            {
                throw new ArgumentException("IP v6 is not yet supported.", nameof(broadcastAddress));
            }

            byte[] bytes;
            _requestId = Messenger.NextRequestId;
            if (version == VersionCode.V3)
            {
                // throw new NotSupportedException("SNMP v3 is not supported");
                var discovery = new Discovery(Messenger.NextMessageId, _requestId, Messenger.MaxMessageSize);
                bytes = discovery.ToBytes();
            }
            else
            {
                var message = new GetRequestMessage(_requestId, version, community, _defaultVariables);
                bytes = message.ToBytes();
            }

            using (var udp = new Socket(addressFamily, SocketType.Dgram, ProtocolType.Udp))
            {
                udp.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, true);
                udp.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.PacketInformation, true);
                var info = SocketExtension.EventArgsFactory.Create();
                info.RemoteEndPoint = broadcastAddress;
                info.SetBuffer(bytes, 0, bytes.Length);

                using (var awaitable1 = new SocketAwaitable(info))
                {
                    await udp.SendToAsync(awaitable1);
                }

                var activeBefore = Interlocked.CompareExchange(ref _active, Active, Inactive);
                if (activeBefore == Active)
                {
                    // If already started, we've nothing to do.
                    return;
                }

                _bufferSize = udp.ReceiveBufferSize;
                await Task.WhenAny(
                    ReceiveAsync(udp),
                    Task.Delay(interval));

                Interlocked.CompareExchange(ref _active, Inactive, Active);
                try
                {
                    udp.Shutdown(SocketShutdown.Both);
                }
                catch (SocketException ex)
                {
                    // This exception is thrown in .NET Core <=2.1.4 on non-Windows systems.
                    // However, the shutdown call is necessary to release the socket binding.
                    if (!SnmpMessageExtension.IsRunningOnWindows && ex.SocketErrorCode == SocketError.NotConnected)
                    {
                    }
                }
            }
        }
		/// <summary>
		/// Discovers the specified version.
		/// </summary>
		/// <param name="version">The version.</param>
		/// <param name="broadcastAddress">The broadcast address.</param>
		/// <param name="community">The community.</param>
		/// <param name="timeout">The time-out value, in milliseconds. The default value is 0, which indicates an infinite time-out period. Specifying -1 also indicates an infinite time-out period.</param>
		/// <remarks><paramref name="broadcastAddress"/> must be an IPv4 address. IPv6 is not yet supported here.</remarks>
		public void Discover(VersionCode version, IPEndPoint broadcastAddress, OctetString community, int timeout)
		{
			if (broadcastAddress == null)
			{
				throw new ArgumentNullException("broadcastAddress");
			}
			
			if (version != VersionCode.V3 && community == null)
			{
				throw new ArgumentNullException("community");
			}

			var addressFamily = broadcastAddress.AddressFamily;
			if (addressFamily == AddressFamily.InterNetworkV6)
			{
				throw new ArgumentException("IP v6 is not yet supported", "broadcastAddress");
			}

			byte[] bytes;
			_requestId = Messenger.NextRequestId;
			if (version == VersionCode.V3)
			{
				// throw new NotSupportedException("SNMP v3 is not supported");
				Discovery discovery = new Discovery(Messenger.NextMessageId, _requestId, Messenger.MaxMessageSize);
				bytes = discovery.ToBytes();
			}
			else
			{
				Variable v = new Variable(new ObjectIdentifier(new uint[] { 1, 3, 6, 1, 2, 1, 1, 1, 0 }));
				List<Variable> variables = new List<Variable> { v };
				GetRequestMessage message = new GetRequestMessage(_requestId, version, community, variables);
				bytes = message.ToBytes();
			}

# if ! SILVERLIGHT // mc++
			using (UdpClient udp = new UdpClient(addressFamily))
			{
				#if (!CF)
				udp.EnableBroadcast = true;
				#endif
				udp.Send(bytes, bytes.Length, broadcastAddress);

				long activeBefore = Interlocked.CompareExchange(ref _active, 1, 0);
				if (activeBefore == 1)
				{
					// If already started, we've nothing to do.
					return;
				}

				#if CF
				_bufferSize = 8192;
				#else
				_bufferSize = udp.Client.ReceiveBufferSize;
				#endif

				#if ASYNC
				ThreadPool.QueueUserWorkItem(AsyncBeginReceive);
				#else
				ThreadPool.QueueUserWorkItem(AsyncReceive, udp.Client);
				#endif

				Thread.Sleep(timeout);                
				Interlocked.CompareExchange(ref _active, 0, 1);
				udp.Close();
			}
# endif 
			return;
		}