static void Main(string[] args) { Console.Title = "MCSharp - Level Converter"; // Set the console title LevelConverter SourceLevel = new LevelConverter(); Console.WriteLine("Choose a file to convert..."); string file = Console.ReadLine(); if (File.Exists(file)) { SourceLevel.FileName = file; if (SourceLevel.Load()) { Console.WriteLine("File sucessfully loaded!"); Console.WriteLine(SourceLevel.InputFormat + " level format detected!"); Console.Write("Saving as MCSharp Level format: "); if (SourceLevel.SaveNewMCSharp()) { Console.WriteLine("Saved OK."); } else { Console.WriteLine("Saved FAILED."); } } else { Console.WriteLine("Could not load file."); } } else { Console.WriteLine("File not found!"); } Console.WriteLine(""); Console.WriteLine("Press any key to exit..."); Console.ReadKey(); }
static void Main(string[] args) { Console.Title = "MCSharp - Level Converter"; // Set the console title LevelConverter SourceLevel = new LevelConverter(); Console.WriteLine("Choose a file to convert..."); string file = Console.ReadLine(); if (File.Exists(file)) { SourceLevel.FileName = file; if (SourceLevel.Load()) { Console.WriteLine("File sucessfully loaded!"); Console.WriteLine(SourceLevel.InputFormat + " level format detected!"); Console.Write("Saving as MCSharp Level format: "); if (SourceLevel.SaveNewMCSharp()) { Console.WriteLine("Saved OK."); } else { Console.WriteLine("Saved FAILED."); } } else { Console.WriteLine("Could not load file."); } } else { Console.WriteLine("File not found!"); } Console.WriteLine(""); Console.WriteLine("Press any key to exit..."); Console.ReadKey(); }