private bool Filter(Leve i)
 {
     if (i?.Name == null || i.ItemName == null)
     {
         return(true);
     }
     if (Search == null)
     {
         return(validateToggle(i));
     }
     return((FilterMatches(i.Name) || FilterMatches(i.ItemName)) && validateToggle(i));
 }
 /// <summary>
 /// checks a leave class against the toggles
 /// </summary>
 /// <param name="leve"></param>
 /// <returns></returns>
 private bool validateToggle(Leve leve)
 {
     if (!CRP && !BSM && !ARM && !GSM && !LTW && !WVR && !ALC && !CUL)
     {
         return(true);
     }
     if (CRP && leve.Classes.Contains("Carpenter"))
     {
         return(true);
     }
     if (BSM && leve.Classes.Contains("Blacksmith"))
     {
         return(true);
     }
     if (ARM && leve.Classes.Contains("Armorer"))
     {
         return(true);
     }
     if (GSM && leve.Classes.Contains("Goldsmith"))
     {
         return(true);
     }
     if (LTW && leve.Classes.Contains("Leatherworker"))
     {
         return(true);
     }
     if (WVR && leve.Classes.Contains("Weaver"))
     {
         return(true);
     }
     if (ALC && leve.Classes.Contains("Alchemist"))
     {
         return(true);
     }
     if (CUL && leve.Classes.Contains("Culinarian"))
     {
         return(true);
     }
     return(false);
 }